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Garreta-Domingo, Muriel; Sloep, Peter B.; Hernández-Leo, Davinia – British Journal of Educational Technology, 2018
Educators of all sectors are learning designers, often unwittingly. To succeed as designers, they need to adopt a design mindset and acquire the skills needed to address the design challenges they encounter in their everyday practice. Human-centred design (HCD) provides professional designers with the methods needed to address complex problems. It…
Descriptors: Instructional Design, Skill Development, Human Factors Engineering, Difficulty Level
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Darabi, Aubteen; Kalyuga, Slava – Performance Improvement Quarterly, 2012
The process of improving organizational performance through designing systemic interventions has remarkable similarities to designing instruction for improving learners' performance. Both processes deal with subjects (learners and organizations correspondingly) with certain capabilities that are exposed to novel information designed for producing…
Descriptors: Instructional Design, Performance Technology, Information Processing, Intervention
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Moore, David Richard – International Journal of Game-Based Learning, 2012
This study suggests that conceptualization is the primary activity of arcade-style gameplay. Arcade-style game play is primarily a function of presenting concepts to players and continually requiring them to react with finer responses. The degree to which a concept is malleable determines how large its range is in gameplay. In other words, the…
Descriptors: Concept Teaching, Educational Games, Play, Game Theory