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Lam, Ho Cheong – Interactive Learning Environments, 2022
Variation theory, which is a theory of learning developed by Marton and others, has quickly become popular in education research. Our purpose of this paper is to articulate the application of variation theory in the form of a number of concrete design principles that offer prescriptive and practical guidelines for improving the designs of…
Descriptors: Learning Theories, Computer Software, Educational Technology, Instructional Design
Hughes, Joan E.; Roblyer, M. D. – Pearson, 2023
Integrating Educational Technology into Teaching gives you a solid foundation to incorporate transformative technology into your classroom and across the curriculum. Learning theories and research-based practices model how to effectively plan, select and evaluate technology use across 12 content areas. Hands-on exercises, sample lessons and…
Descriptors: Educational Technology, Educational Change, Technology Integration, Online Courses
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Sümer, Murat – Journal of Educational Technology and Online Learning, 2021
This paper aims to propose a design framework for learning technologist to design and develop a mobile learning app in the context of eating healthy. In other words, this study offers a number of theoretical and practical implications that can assist developers in creating more effective mobile apps. In exploring the research behind the…
Descriptors: Electronic Learning, Handheld Devices, Health Behavior, Informal Education
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Ottmar, Erin R.; Walkington, Candace; Abrahamson, Dor; Nathan, Mitchell J.; Harrison, Avery; Smith, Carmen – North American Chapter of the International Group for the Psychology of Mathematics Education, 2019
Embodied cognition is growing in theoretical importance and as driving a set of design principles for curriculum activities and technology innovations for mathematics education. The central aim of the EMIC (Embodied Mathematical Imagination and Cognition) Working Group is to connect with inspired colleagues in this growing community of discourse…
Descriptors: Mathematics Education, Learning Theories, Cognitive Processes, Educational Research
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An, Yunjo – International Journal of Technology in Education, 2021
This paper discusses the history of the instructional design and technology field in four major time periods: (1) 1900s-1930s, (2) World War II-1970s, (3) 1980s-1990s, and (4) 21st century. Since the 20th century has been discussed in detail in earlier works, this paper puts more focus on the 21st century section, which includes discussions of…
Descriptors: Instructional Design, Educational History, Social Media, Game Based Learning
Beetham, Helen, Ed.; Sharpe, Rhona, Ed. – Routledge, Taylor & Francis Group, 2019
"Rethinking Pedagogy for a Digital Age" examines contemporary issues in the design and delivery of effective learning through a critical discussion of the theoretical and professional perspectives informing current digital education practice. This third edition has been thoroughly revised to address socio-cultural approaches, learning…
Descriptors: Instructional Design, Technology Uses in Education, Learning Analytics, Curriculum Development
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Rimland, Emily; Raish, Victoria – Journal of Electronic Resources Librarianship, 2017
Digital badges give libraries greater flexibility in delivering impactful instruction to students. They serve as flexible, stackable microcredentials that sequence an information literacy experience across the curriculum. Design considerations rooted in learning theory have a foundation through which to drive decisions. Information literacy badges…
Descriptors: Design Requirements, Credentials, Electronic Publishing, Technology Uses in Education
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Panke, Stefanie; Kohls, Christian; Gaiser, Birgit – Journal of Educational Multimedia and Hypermedia, 2017
The paper discusses best practice approaches and metrics for evaluation that support seamless learning with social media. We draw upon the theoretical frameworks of social learning theory, transfer learning (bricolage), and educational design patterns to elaborate upon different ideas for ways in which social media can support seamless learning.…
Descriptors: Social Media, Educational Technology, Technology Uses in Education, Best Practices
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van Wyk, Norman; Johnston, Kevin; Möller, Klaus; Haas, Florian – Online Submission, 2020
Aim/Purpose: Academics are often requested to create and teach courses for emerging technologies with perhaps no experience or guidance on how to do so. Background: A Framework to develop IT courses for emerging technologies was created and tested to assist academics; the framework was then tested by developing an IoT course. Methodology: A…
Descriptors: Information Science Education, Information Technology, College Faculty, Guidelines
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Azevedo, Roger; Mudrick, Nicholas; Taub, Michelle; Wortha, Franz – Teachers College Record, 2017
Metacognition and emotions play a critical role in learners' ability to monitor and regulate their learning about 21st-century skills related to science, technology, engineering, and mathematics (STEM) content while using advanced learning technologies (ALTs; e.g., intelligent tutoring systems, serious games, hypermedia, augmented reality). In…
Descriptors: Metacognition, Psychological Patterns, STEM Education, Educational Technology
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Ipek, Ismail; Ziatdinov, Rushan – European Journal of Contemporary Education, 2017
The purpose of this study is to discuss instructional design and technology (IDT) model strategies for developing learning and teaching environments, based on philosophical approaches to educational technology theory. The study begins with a discussion of IDT models to define the history of educational technology or instructional technology…
Descriptors: Educational Technology, Educational Philosophy, Trend Analysis, Teaching Methods
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Banire, Bilikis; Jomhari, Nazean; Ahmad, Rodina – Journal of Autism and Developmental Disorders, 2015
The effect of education on children with autism serves as a relative cure for their deficits. As a result of this, they require special techniques to gain their attention and interest in learning as compared to typical children. Several studies have shown that these children are visual learners. In this study, we proposed a Visual Hybrid…
Descriptors: Autism, Children, Visual Learning, Instructional Design
Walcutt, J. J., Ed.; Schatz, Sae, Ed. – Advanced Distributed Learning Initiative, 2019
The book examines the shift needed to our systems and society to enable lifelong, experiential, interconnected learning journeys. The book outlines the vision for a learning ecosystem that spans technology, learning science, policy, and organizational factors. "Modernizing Learning" is the outcome of a multi-year study recently completed…
Descriptors: Educational Change, Lifelong Learning, Experiential Learning, Educational History
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Kizito, Rita Ndagire – International Review of Research in Open and Distributed Learning, 2016
This paper examines the possible characteristics and the value of designing learning activities grounded in connectivism--an emerging learning theory. It is an exploratory attempt to connect the theory to the prevailing technology adoption archetypes used in African contexts with the aim of extracting influences that could shape pedagogical…
Descriptors: Foreign Countries, Learning Activities, Learning Theories, Technology Integration
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Noh, Nurulrabihah Mat; Siraj, Saedah; Jamil, Mohd Ridhuan Mohd; Husin, Zaharah; Sapar, Ahmad Arifin – Turkish Online Journal of Educational Technology - TOJET, 2015
Use of Facebook in education is an innovation that is very suitable for getting the benefits of ICT to improve the quality of learning in Malaysia. Although Facebook is much applied in the teaching and learning process, no guidelines exist in Malaysia as a reference for teachers to develop teaching and learning effectively with Facebook. This…
Descriptors: Foreign Countries, Psychology, Secondary Education, Social Networks
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