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Rau, M. A.; Aleven, V.; Rummel, N. – Society for Research on Educational Effectiveness, 2011
Graphical representations (GRs) of the learning content are often used for instruction (Ainsworth, 2006). When used in learning technology, GRs can be especially useful since they allow for interactions across representations that are physically impossible, for instance by dragging and dropping symbolic statements into a chart that automatically…
Descriptors: Intelligent Tutoring Systems, Retention (Psychology), Mathematics, Mathematics Instruction
Manches, Andrew; O'Malley, Claire; Benford, Steve – Computers & Education, 2010
This research aims to explore the role of physical representations in young children's numerical learning then identify the benefits of using a graphical interface in order to understand the potential for developing interactive technologies in this domain. Three studies are reported that examined the effect of using physical representations…
Descriptors: Young Children, Computer Interfaces, Problem Solving, Mathematics Instruction
Tarng, Wermhuar; Change, Mei-Yu; Ou, Kuo-Liang; Chang, Ya-Wen; Liou, Hsin-Hun – Journal of Educational Technology Systems, 2009
The objective of this article is to investigate the computer animation and virtual reality technologies for developing a virtual marine museum. The museum consists of three exhibition areas. The first area displays fishes in freshwater, including creeks, rivers, and dams in Taiwan. The second area exhibits marine ecology and creatures of different…
Descriptors: Animation, Animals, Learning Motivation, Museums
Grabinger, R. Scott; Albers, Starleen – 1988
Two computer assisted instruction programs tested the effects of plain and enhanced screen designs with or without information about those designs and task-type on time and learning. Subjects were 140 fourth grade students in Lincoln, Nebraska who had extensive prior experience with computers. The enhanced versions used headings, directive cues,…
Descriptors: Comparative Analysis, Computer Assisted Instruction, Computer Graphics, Concept Formation