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Kyle Clements; Sam Jackson; Richard E West – International Journal of Designs for Learning, 2020
This case explores the creation of an open badge student-employee training program. Utilizing competency-based learning, we created nearly 40 digital credentials for technical skills related to various software products. We specifically share the decisions we made related to the process of defining competencies, formatting badge criteria, and…
Descriptors: Recognition (Achievement), Information Storage, Evaluation Methods, Student Evaluation
Davidovitch, Nitza; Yavich, Roman; Keller, Nelly – Journal of College Teaching & Learning, 2014
In the process of experiential learning, students acquire skills and values as the consequence of a direct experience. Experiential learning draws on senses, emotions, and cognition and appeals to learners' entire being. Such learning, by nature, enables the development of a variety of capabilities, such as planning, teamwork, coping with…
Descriptors: Experiential Learning, Lesson Plans, Instructional Design, Curriculum Development
Cartier, Francis – Performance and Instruction, 1992
Discusses instructional media and media selection principles that focus on solutions to learning problems. Three steps are described: (1) setting the learning objective, (2) choosing the best instructional technique, and (3) performance evaluation and feedback. Discussion explains four types of media classified by how they react to student…
Descriptors: Behavioral Objectives, Educational Media, Evaluation Methods, Feedback
Lloyd, Linda A. – 1983
Designed to complement the manual, "Evaluation of Educational Software: A Guide to Guides," which provides an overview of 10 different models of microcomputer courseware evaluation instruments, this 5-section workshop guide outlines an approach to using the evaluation materials in a hands-on workshop setting. Session notes, reproducible…
Descriptors: Computer Software, Evaluation Criteria, Evaluation Methods, Instructional Design
Call-Himwich, Eileen; Steinberg, Esther R. – 1977
This guide discusses five common CAI author misconceptions and their consequences. Working backward in each instance to show how the difficulty might better have been approached at the onset, it attempts to map out essential decision points in lesson development. The decision points identified cover (1) choosing the best medium for the lesson, (2)…
Descriptors: Computer Assisted Instruction, Decision Making, Display Systems, Evaluation Methods

Lane, Carla – American Journal of Distance Education, 1989
Discusses the use of video programs and telecourses in distance education and describes the development of a media selection model and evaluation instrument using the Delphi technique. The instrument, which contains specific criteria based on media selection methods, addresses such areas as educational objectives, instructional design, printed…
Descriptors: Computer Software, Costs, Criteria, Delphi Technique
United Nations Educational, Scientific, and Cultural Organization, Paris (France). – 1975
An introductory guide to systems approach to educational problems, this book attempts to help educators identify the basic strengths and weaknesses of existing systems at their working level and to modify the systems to improve their effectiveness. The book offers an introduction to systems approach technique, recommendations on selection of media…
Descriptors: Developing Nations, Educational Change, Educational Media, Educational Planning
Epstein, Kenneth I.; Matlick, Richard K. – 1981
Litton Industries has been investigating methods for analyzing training problems and designing appropriate systems of individualized instruction to address those problems. This work can be referred to as the development of the Instructional Systems Analysis and Selection (ISAS) procedures. ISAS is a collection of questions, comparison matrices,…
Descriptors: Educational Research, Evaluation Methods, Instructional Design, Instructional Innovation

Russell, James D.; Lube, Bruce – 1974
The introductory instructional technology course at Purdue University represents a practical application of modular instruction, stated performance objectives, a multi-media approach to learning and mastery evaluation. The instructional modules are designed from a list of objectives and student projects. Students progress at their own rate toward…
Descriptors: College Instruction, Educational Objectives, Educational Technology, Evaluation Methods

Fransecky, Roger B.; Trojanski, John
Following a brief history, rationale, and description of academic gaming, including game types and purposes, two case studies are presented in which game-plays of STARPOWER and THE ROAD GAME are observed and analyzed. In addition, practical suggestions for selecting, preparing for, and running a game and its post-play discussion are presented. For…
Descriptors: Case Studies, Computer Assisted Instruction, Discussion (Teaching Technique), Educational Games
Turner, Philip M. – 1993
This book provides the tools for school library media specialists to make a significant and positive impact on the children and young adults in schools. The goals of this work are to delineate a realistic role structure for the school media specialist; to present the role of instructional consultant as obtainable and desirable; and to provide the…
Descriptors: Cognitive Style, Course Integrated Library Instruction, Elementary Secondary Education, Evaluation Methods