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Kordaki, Maria – Computers & Education, 2010
This paper presents both the design and the pilot formative evaluation study of a computer-based problem-solving environment (named LECGO: Learning Environment for programming using C using Geometrical Objects) for the learning of computer programming using C by beginners. In its design, constructivist and social learning theories were taken into…
Descriptors: Feedback (Response), Constructivism (Learning), Formative Evaluation, Problem Solving
Bohrer, Jean – 1981
The major intent of this project was to design microcomputer lessons utilizing the unique features of computers to teach a high school mathematics topic. After reviewing the literature, it was decided to write a series of three tutorial lessons for a class in high school trigonometry which would present the concepts of amplitude, period, phase…
Descriptors: Computer Assisted Instruction, Computer Graphics, Computer Programs, Formative Evaluation
Gathany, Nancy C.; Stehr-Green, Jeanette K. – Educational Technology, 1994
Describes the design of "Pharyngitis in Louisiana," a computer-based epidemiologic case study that was created to teach students how to conduct disease outbreak investigations. Topics discussed include realistic content portrayals; graphics; interactive teaching methods; interaction between the instructional designer and the medical…
Descriptors: Case Studies, Computer Assisted Instruction, Computer Graphics, Computer Simulation

Burrows, Paul E.; And Others – E-ITV, 1986
Describes design, implementation, and evaluation of an interactive video lesson in preparatory algebra based on Gagne's instructional design principles, which was developed at the University of Utah. Highlights include learning objectives; program design elements, particularly use of reference files; areas addressed in formative evaluation; and…
Descriptors: Algebra, Behavioral Objectives, Computer Graphics, Formative Evaluation
Slotnick, Robert S. – Collegiate Microcomputer, 1988
Describes the implementation and field testing of PsychWare, a courseware package for introductory psychology developed and field tested at New York Institute of Technology. Highlights include the courseware package (10 software programs, a faculty manual, and a student workbook), and instructional design features (simulations, real-time…
Descriptors: Computer Assisted Instruction, Computer Graphics, Computer Simulation, Courseware
Butler, Susan McAleenan; Wiebe, Eric N. – Journal of Technology and Teacher Education, 2003
This project used techniques from problem-based learning to aid students in developing a technology-based science lesson. In this case, the "problem" students were asked to solve, was that of combining curriculum knowledge and pedagogical skills to incorporate computer graphics animation technology within a science lesson and then teach the lesson…
Descriptors: Student Teachers, Computer Graphics, Problem Based Learning, Cooperating Teachers