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Jonassen, David H. – Educational Technology Research and Development, 2011
The purpose of this paper is to familiarize instructional designers and researchers with a useful design and research paradigm known as "Ask Systems." Ask Systems are interrogative interfaces to information and learning environments that model conversations with a skilled, reflective practitioner (Schon, The reflective practitioner, "1983") or…
Descriptors: Instructional Design, Problem Solving, Metacognition, Computer Software
Luterbach, Kenneth J.; Rodriguez, Diane; Love, Lakecia – TechTrends: Linking Research and Practice to Improve Learning, 2012
This paper describes an instructional development effort to create effective and compelling instruction for eCommerce students. Results from a small field study inform the development project. Four high school students in an eCommerce course completed the standalone tutorial developed to teach them how to create a web page in the HyperText Markup…
Descriptors: Misconceptions, Instructional Development, High School Students, Student Motivation
Charles, R. – Journal of Educational Technology, 2011
The Indian educational system has to meet the challenges of knowledge explosion and its requirement of increased enrolment in higher education. Computer and technology plays a pre-dominant role to meet out its challenges. Recent innovative Educational approach recommends self and sensory oriented instruction. Computer based multimedia is a tool…
Descriptors: Foreign Countries, Multimedia Instruction, Multimedia Materials, Educational Technology
Dodd, Bucky J.; Antonenko, Pavlo D. – Computers & Education, 2012
Desktop virtual reality is an emerging educational technology that offers many potential benefits for learners in online learning contexts; however, a limited body of research is available that connects current multimedia learning techniques with these new forms of media. Because most formal online learning is delivered using learning management…
Descriptors: Multimedia Instruction, Hypermedia, Educational Technology, Instructional Design
Merdivan, Ece; Ozdener, Nesrin – Behaviour & Information Technology, 2011
There are many studies that offer different opinions on the effects of hypertext usage as an educational tool. Given the differences of opinion, it is useful to research the effects of metaphor usage in hypertext education and the use of hypertext as an educational tool. In this study, the effects of metaphors' uses in constructing the…
Descriptors: Figurative Language, Hypermedia, Educational Technology, Electronic Learning
AbuSeileek, Ali Farhan – Computers & Education, 2011
This study investigated the effect of gloss presentation in different text locations whilst participants read EFL texts in a hypermedia environment. Seventy-eight undergraduate EFL learners read and summarized seven texts and completed a vocabulary assessment. The number of propositions recalled in each summary was recorded. The data suggest that…
Descriptors: Reading Comprehension, Vocabulary Development, English (Second Language), Second Language Learning
Bulu, Saniye Tugba; Pedersen, Susan – Educational Technology Research and Development, 2010
This study investigated the effects of domain-general and domain-specific scaffolds with different levels of support, continuous and faded, on learning of scientific content and problem-solving. Students' scores on a multiple-choice pretest, posttest, and four recommendation forms were analyzed. Students' content knowledge in all conditions…
Descriptors: Problem Solving, Scaffolding (Teaching Technique), Middle School Students, Science Instruction
Shapiro, Amy M. – Educational Technology Research and Development, 2008
A number of available resources offer guidance about hypermedia design strategies, many of which rely on principles of user-centered design. Many recent efforts, however, have focused more on developing "learner-centered" hypermedia. Learner-centered hypermedia is designed to help learners achieve their educational goals, rather than offer mere…
Descriptors: Prior Learning, Hypermedia, Metacognition, Instructional Design
Huk, Thomas; Steinke, Mattias; Floto, Christian – Instructional Science: An International Journal of the Learning Sciences, 2010
Within the framework of cognitive learning theories, instructional design manipulations have primarily been investigated under tightly controlled laboratory conditions. We carried out two experiments, where the first experiment was conducted in a restricted system-paced setting and is therefore in line with the majority of empirical studies in the…
Descriptors: Cues, Laboratories, Instructional Materials, Educational Experiments
The Design and Development of a Theoretically Grounded Hypermedia Learning Environment: EASE History
Collins, Brian Patrick – ProQuest LLC, 2009
Learning environment design and development is essential for the field of educational technology, because it is a relatively new field compared to many disciplines of scholarly inquiry. The focus of this dissertation is on the design and development of the EASE system and the general design of EASE History, a case-based learning environment that…
Descriptors: Learning Theories, Computer Assisted Instruction, Educational Technology, Hypermedia
Rouet, Jean-Francois – Learning and Instruction, 2009
Designers of interactive learning environments face the issue of managing the learner's cognitive load, reducing irrelevant sources while optimizing useful sources of load. I propose a conceptual framework aimed at organizing the contributions of the papers presented in this special issue. The framework identifies three main dimensions, namely…
Descriptors: Familiarity, Computer Assisted Instruction, Prior Learning, Learning Activities
Kesiman, Made Windu Antara; Agustini, Ketut – Journal of Information Technology Education: Innovations in Practice, 2012
By studying and analyzing thoroughly the aspects of Indonesian culture, we may find many concepts of local wisdom that have been practiced in daily life of Indonesian people that can be beneficial for Information Technology study. Subak is a Balinese organization of irrigation systems, and is one example of local wisdom known widely in the world.…
Descriptors: Foreign Countries, Developing Nations, Hypermedia, Computer Assisted Instruction
Martins, Antonio Constantino; Faria, Luiz; Vaz de Carvalho, Carlos; Carrapatoso, Eurico – Educational Technology & Society, 2008
This document is a survey in the research area of User Modeling (UM) for the specific field of Adaptive Learning. The aims of this document are: To define what it is a User Model; To present existing and well known User Models; To analyze the existent standards related with UM; To compare existing systems. In the scientific area of User Modeling…
Descriptors: Models, Standards, Intelligent Tutoring Systems, Hypermedia
Bernacki, Matthew – ProQuest LLC, 2010
This study examined how learners construct textbase and situation model knowledge in hypertext computer-based learning environments (CBLEs) and documented the influence of specific self-regulated learning (SRL) tactics, prior knowledge, and characteristics of the learner on posttest knowledge scores from exposure to a hypertext. A sample of 160…
Descriptors: Attention Deficit Hyperactivity Disorder, Education Majors, Undergraduate Study, Student Characteristics
Salmeron, Ladislao; Baccino, Thierry; Canas, Jose J.; Madrid, Rafael I.; Fajardo, Inmaculada – Computers & Education, 2009
Educational hypertexts usually include graphical overviews, conveying the structure of the text schematically with the aim of fostering comprehension. Despite the claims about their relevance, there is currently no consensus on the impact that hypertext overviews have on the reader's comprehension. In the present paper we have explored how…
Descriptors: Hypermedia, Comprehension, Learning Strategies, Learning Processes