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Pavlik, Philip I., Jr.; Olney, Andrew M.; Banker, Amanda; Eglington, Luke; Yarbro, Jeffrey – Grantee Submission, 2020
An intelligent textbook may be considered to be an interaction layer that lies between the text and the student, helping the student to master the content in the text. The Mobile Fact and Concept Training System (MoFaCTS) is an adaptive instructional system for simple content that has been developed into an interaction layer to mediate textbook…
Descriptors: Textbooks, Intelligent Tutoring Systems, Electronic Learning, Instructional Design
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Rodrigues, Joel J. P. C.; Joao, Pedro F. N.; Vaidya, Binod – International Journal of Distance Education Technologies, 2010
Intelligent tutoring systems are any computer systems encompassing interactive applications with some intelligence that support and facilitate the teaching-learning process. The intelligence of these systems is the ability to adapt to each student throughout his/her learning process. This paper presents an intelligent tutoring system, called…
Descriptors: Foreign Countries, Electronic Learning, Intelligent Tutoring Systems, Study Guides
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Mitrovic, Antonija; Martin, Brent; Suraweera, Pramuditha; Zakharov, Konstantin; Milik, Nancy; Holland, Jay; McGuigan, Nicholas – International Journal of Artificial Intelligence in Education, 2009
Over the last decade, the Intelligent Computer Tutoring Group (ICTG) has implemented many successful constraint-based Intelligent Tutoring Systems (ITSs) in a variety of instructional domains. Our tutors have proven their effectiveness not only in controlled lab studies but also in real classrooms, and some of them have been commercialized.…
Descriptors: Foreign Countries, Investment, Intelligent Tutoring Systems, Artificial Intelligence
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Zhang, Li; Gillies, Marco; Dhaliwal, Kulwant; Gower, Amanda; Robertson, Dale; Crabtree, Barry – International Journal of Artificial Intelligence in Education, 2009
This paper describes a multi-user role-playing environment, referred to as "e-drama", which enables groups of people to converse online, in scenario driven virtual environments. The starting point of this research, is an existing application known as "edrama", a 2D graphical environment in which users are represented by static…
Descriptors: Disabilities, Cartoons, Interpersonal Relationship, Interaction