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Hummel, Hans G. K.; Nadolski, Rob J.; Eshuis, Jannes; Slootmaker, Aad; Storm, Jeroen – British Journal of Educational Technology, 2021
Introductory Psychology courses in Higher Education lack application of knowledge in solving work-based problems. We develop and study mini-games that support a more active and experiential way of learning to increase professional awareness. This paper describes the instructional design and the factors under study: learner control and…
Descriptors: Educational Games, Game Based Learning, Introductory Courses, Psychology
Gouvea, Julia; Appleby, Lara; Fu, Liren; Wagh, Aditi – CBE - Life Sciences Education, 2022
Writing a lab report can be an opportunity for students to engage in scientific thinking. Yet students' lab reports often do not exhibit evidence of such engagement. Students' writing can appear focused on "filling in" required components and reporting on predetermined conclusions. We conducted a design experiment in an introductory…
Descriptors: Scientific and Technical Information, Persuasive Discourse, Reports, Science Laboratories
Fletcher, Andrew; Kickbusch, Steven; Huijser, Henk – Journal of Geography in Higher Education, 2022
In this paper, we examine the potential of authentic learning activities and assessment to enhance the student learning experience in a standalone introductory geospatial information science module. Computer laboratory sessions form seventy-five percent of contact hours and final grade, so authentic learning used a field-based project with…
Descriptors: Authentic Learning, Case Studies, Telecommunications, Handheld Devices
Sharma, Madhav; Biros, David; Ayyalasomayajula, Surya; Dalal, Nikunj – Journal of Information Systems Education, 2020
Teaching introductory programming to IS students is challenging. The educational, technological, demographic, and cultural landscape has changed dramatically in recent years. The post-millennial generation has different needs and expectations in an era of open resources. Learning to program is perceived as difficult, teaching approaches are…
Descriptors: Introductory Courses, Programming, Computer Science Education, Undergraduate Students