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Rizvi, Saman; Rienties, Bart; Rogaten, Jekaterina; Kizilcec, René F. – Journal of Computing in Higher Education, 2020
Studies on engagement and learning design in Massive Open Online Courses (MOOCs) have laid the groundwork for understanding how people learn in this relatively new type of informal learning environment. To advance our understanding of how people learn in MOOCs, we investigate the intersection between learning design and the temporal process of…
Descriptors: Online Courses, Learning Processes, Science Education, Learner Engagement
López-Arcos, J. R.; Padilla-Zea, N.; Paderewski, P.; Gutiérrez, F. L. – International Journal of Web-Based Learning and Teaching Technologies, 2017
The use of video games as an educational tool initially causes a higher degree of motivation in students. However, the inclusion of educational activities throughout the game can cause this initial interest to be lost. A good way to maintain motivation is to use a good story that is used as guiding thread with which to contextualize the other…
Descriptors: Instructional Design, Story Telling, Educational Games, Video Games
Wines, Chris; Pfeiffer, Linda; Scott, Amanda; Woolcott, Geoff – Teaching Science, 2018
This article illustrates an enhancement and lesson-delivery process used to engage classroom students in primary school science lessons. In the enhancement process, university educators and pre-service teachers collaborated with local experts to prepare lessons based in local or regional contexts. Lessons were designed to enable students to think…
Descriptors: Learner Engagement, Active Learning, Inquiry, Elementary School Science
Tobin, Thomas J. – Quarterly Review of Distance Education, 2014
Adopting Universal Design for Learning (UDL) principles in order to create online course content allows higher education faculty members to reach out, not only to learners with disabilities, but also to learners who are increasingly using mobile devices to connect to campus and to each other. This article outlines 5 key strategies for creating and…
Descriptors: College Students, Academic Persistence, School Holding Power, Online Courses