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Luealamai, Sutha; Panijpan, Bhinyo – Simulation & Gaming, 2012
The authors have developed a computer-based learning module on the unit cell of various types of crystal. The module has two components: the virtual unit cell (VUC) part and the subsequent unit cell hunter part. The VUC is a virtual reality simulation for students to actively arrive at the unit cell from exploring, from a broad view, the crystal…
Descriptors: Foreign Countries, Learning Modules, Science Instruction, Pilot Projects
Bai, Xin; Smith, Michael B. – Journal of Asynchronous Learning Networks, 2010
Educational technology is developing rapidly, making education more accessible, affordable, adaptable, and equitable. Students now have the option to choose a campus that can provide an excellent blended learning curriculum with minimal geographical restraints. We explored ways to maximize the power of educational technologies to improve teaching…
Descriptors: Electronic Learning, Learning Modules, Educational Technology, Teaching Methods
Donnelly, Roisin – Computers & Education, 2010
This paper discusses the harmonizing role of technology and interaction in a qualitative study on blended problem-based learning within the context of academic development in higher education. Within this setting, and as both designers and tutors in blended PBL, it is important to seek best practices for how to combine instructional strategies in…
Descriptors: Educational Strategies, Higher Education, Problem Based Learning, Interaction
Chen, Li-Chiou; Tao, Lixin – Educational Technology & Society, 2012
We have developed a tool called Secure WEb dEvelopment Teaching (SWEET) to introduce security concepts and practices for web application development. This tool provides introductory tutorials, teaching modules utilizing virtualized hands-on exercises, and project ideas in web application security. In addition, the tool provides pre-configured…
Descriptors: Internet, Computer Security, Information Security, Computer Science Education
Behrend, Tara S.; Thompson, Lori Foster – International Journal of Training and Development, 2012
Animated agents have the potential to increase engagement and learning during online training by acting as personalized tutors. However, little is known about the conditions that make these agents most effective. In this study, 183 e-learners completed a Microsoft Excel training course. Approximately half were assigned an agent with predetermined…
Descriptors: Computer Assisted Instruction, Self Efficacy, Learner Controlled Instruction, Feedback (Response)
Kondo, Mutsumi; Ishikawa, Yasushige; Smith, Craig; Sakamoto, Kishio; Shimomura, Hidenori; Wada, Norihisa – ReCALL, 2012
This paper reports a project in which researchers at universities in Japan explored the use of Mobile Assisted Language Learning (MALL) practices by developing a learning module intended to help improve students' scores on the TOEIC Listening and Reading Tests. MALL practices are currently being developed at universities in Japan because almost…
Descriptors: Foreign Countries, Internet, Teaching Methods, Informal Education
Pedersen, Susan; Arslanyilmaz, Abdurrahman; Williams, Douglas – Educational Technology Research and Development, 2009
Teachers' implementation of a problem-based learning (PBL) program was examined to determine both how they assessed student learning and their reasons for these assessment practices. Ten 6th grade science teachers used Alien Rescue, a computer-based PBL module, with their students for approximately three weeks. Interviews, observations, and…
Descriptors: Problem Based Learning, Learning Modules, Science Teachers, Grade 6
Rivera-Nivar, Mericia; Pomales-Garcia, Cristina – Computers & Education, 2010
This work explores the feasibility of proposing universal design guidelines for E-training modules considering aging differences as an important factor. A controlled experiment was designed and conducted to evaluate the effects of module design characteristics on information recall, satisfaction, disorientation, and task workload, and the…
Descriptors: Design Requirements, Photography, Learning Modules, Recall (Psychology)
Evans, Chris; Gibbons, Nicola J. – Computers & Education, 2007
The aim of this study was to determine whether the addition of interactivity to a computer-based learning package enhances the learning process. A sample of 33 (22 male and 11 female) undergraduates on a Business and Management degree used a multimedia system to learn about the operation of a bicycle pump. The system consisted of a labelled…
Descriptors: Memory, Learning Modules, Problem Solving, Multimedia Materials
Moreno-Ger, Pablo; Thomas, Pilar Sancho; Martinez-Ortiz, Ivan; Sierra, Jose Luis; Fernandez-Manjon, Baltasar – Journal of Interactive Media in Education, 2007
In this paper, we propose three different ways of using IMS Learning Design to support online adaptive learning modules that include educational videogames. The first approach relies on IMS LD to support adaptation procedures where the educational games are considered as Learning Objects. These games can be included instead of traditional content…
Descriptors: Video Games, Educational Games, Learning Modules, Computer Software

Norris, A. C. – Computers and Education, 1979
Discusses the design of computational exercises useful for a course in numerical methods for chemists. Some of the exercises make use of available programs while others require the student to write programs incorporating numerical routines. The emphasis throughout is on the use of numerical methods to solve chemical problems. (Author)
Descriptors: Chemistry, Computer Assisted Instruction, Computer Software, Instructional Design
Hillelsohn, Michael J.; And Others – 1976
This report describes the instructional design for a Multiple Position Letter Sorting Machine (MPLSM) operator's course administered via the Automated Instructional Development System (AIDS). AIDS is an innovative system consisting of a unique special purpose computer, innovatively designed software, and individualized adaptive instruction. The…
Descriptors: Computer Assisted Instruction, Instructional Design, Instructional Development, Learning Modules

Shellnut, Bonnie; Knowlton, Allie; Savage, Tim – Educational Technology Research and Development, 1999
Describes how a multimedia design team at Wayne State University (Michigan), working on an engineering-education project funded by the National Science Foundation, incorporated Kellers's ARCS (attention, relevance, confidence, and satisfaction) model into the design and development of a computer-based instructional module for a college engineering…
Descriptors: Computer Assisted Instruction, Engineering Education, Higher Education, Instructional Design
Heimer, Ralph T.; Rizza, Peter J., Jr. – 1978
This paper describes the Basic Skills Learning System, a comprehensive curriculum development effort designed to deliver a variety of materials via the PLATO System in the three content areas of reading, language, and mathematics. Design criteria required that the system be individualized, adaptive, and responsive as well as modularized and…
Descriptors: Adult Education, Basic Skills, Computer Assisted Instruction, Curriculum Development

Meyen, Edward L.; Aust, Ronald J.; Bui, Yvonne N.; Ramp, Eugene; Smith, Sean J. – Internet and Higher Education, 2002
Describes the Online Academy that developed online instructional modules in reading, positive behavior support, and technology across the curriculum for preservice teacher education programs at the University of Kansas. Focuses on the formative evaluation processes that were employed in creating the instructional design, usability, and…
Descriptors: Computer Assisted Instruction, Formative Evaluation, Higher Education, Instructional Design