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Showing 1 to 15 of 20 results Save | Export
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Vernon, Zachary; Paz, Analee – International Journal of Art & Design Education, 2023
This article introduces a pedagogical approach in design education referenced as creative authenticity. Creative authenticity is defined as an ongoing process of learning to create through intrinsically motivated, self-aware and self-affirming actions and rationales. The concept is grounded in Constructivist learning theory, Postmodernist views of…
Descriptors: Creativity, Design, Teaching Methods, Constructivism (Learning)
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Lee Cheng – Technology, Pedagogy and Education, 2024
The rapid advancement of mobile and computing technologies has made the enjoyment of music in the video gaming experience more accessible and affordable, and has raised the interest of educators in the affordances of music-related games for informal music learning. This study aimed to examine the educational affordances of music-related games…
Descriptors: Video Games, Computer Software, Music Education, Music
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Matovu, Henry; Ungu, Dewi Ayu Kencana; Won, Mihye; Tsai, Chin-Chung; Treagust, David F.; Mocerino, Mauro; Tasker, Roy – Studies in Science Education, 2023
The advanced visualisation and interactive capabilities make immersive virtual reality (IVR) attractive for educators to investigate its educational benefits. This research reviewed 64 studies published in 2016-2020 to understand how science educators designed, implemented, and evaluated IVR-based learning. The immersive design features (sensory,…
Descriptors: Computer Simulation, Science Instruction, Teaching Methods, Science Education
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Simsek, Ali – Contemporary Educational Technology, 2014
John M. Keller is one of the most recognized and respected scholars in the field of educational technology and instructional design. He has worked at the junction of psychology, education, and technology. Along with many other contributions, he has developed an instructional design theory that can be used successfully both with traditional and…
Descriptors: Educational Technology, Instructional Design, Learning Motivation, Motivation Techniques
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Plass, Jan L.; Homer, Bruce D.; Kinzer, Charles K. – Educational Psychologist, 2015
In this article we argue that to study or apply games as learning environments, multiple perspectives have to be taken into account. We first define game-based learning and gamification, and then discuss theoretical models that describe learning with games, arguing that playfulness is orthogonal to learning theory. We then review design elements…
Descriptors: Educational Games, Definitions, Play, Learning Theories
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Lamb, Martin – Language Teaching, 2017
Motivation is recognized as a vital component in successful second language learning, and has been the subject of intensive research in recent decades. This review focuses on a growing branch of this research effort, that which examines the motivational effects of language teaching. This is pertinent because, despite enhanced mobility and…
Descriptors: Second Language Learning, Second Language Instruction, Learning Motivation, Teaching Methods
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Yi, Zeng; LuXi, Zhang – Educational Studies, 2012
In the past few years, many students have begun to lose interest in science and information and engineering technology courses because they find them too boring and hard to learn. To strengthen this field of education and stimulate students' motivation and interest in learning, this study introduces a theoretical pedagogical framework based on…
Descriptors: Learning Theories, Learning Problems, Science Interests, Cooperative Learning
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Sha, L.; Looi, C.-K.; Chen, W.; Zhang, B. H. – Journal of Computer Assisted Learning, 2012
Cognizant of the research gap in the theorization of mobile learning, this paper conceptually explores how the theories and methodology of self-regulated learning (SRL), an active area in contemporary educational psychology, are inherently suited to address the issues originating from the defining characteristics of mobile learning: enabling…
Descriptors: Foreign Countries, Educational Technology, Electronic Learning, Elementary School Science
Li, Na; Hung, Kang-hao; Chang, Chun-hao – Online Submission, 2010
Technology-supported education has become increasingly important and popular. Although it has long been claimed that a technology-enhanced learning environment is often more motivating than its traditional counterpart, not too many inspiring empirical studies have been carried out. In this article, the traditional approach in the motivation…
Descriptors: Research Methodology, Student Motivation, Educational Technology, Learning Motivation
Balaban-Sali, Jale – Online Submission, 2008
The designing of instruction, when considered as a process, is the determination of instructional requirements of the learner and development of functional learning systems in order to meet these requirements. In fact, as a consequence of studies on the development of effective learning systems some instructional design theories have emerged.…
Descriptors: Instructional Design, Distance Education, Learning Motivation, Teaching Methods
Keller, John M. – 1983
This paper reviews four categories of models of motivational design, which is an aspect of instructional design that refers specifically to strategies, principles, and processes for making instruction appealing. Grounded in psychological theories of human behavior, the models in the first three categories discussed are based on person-centered…
Descriptors: Cognitive Psychology, Instructional Design, Instructional Effectiveness, Learning Motivation
Viau, Rolland; Clark, Richard E. – Performance and Instruction, 1987
Discusses new theories of feedback which suggest that all students may not benefit from immediate, positive feedback, depending on their level of ability and the difficulty of the task. Cognitive interpretations of feedback research are reviewed, including motivation to learn, and applications to instructional design are presented. (LRW)
Descriptors: Academic Ability, Aptitude Treatment Interaction, Computer Assisted Instruction, Difficulty Level
Gagne, Robert M. – 1968
Although the study of learning theory can produce principles applicable to the design of instruction, virtually no instructional materials in existence today have deliberately been prepared on the basis of such principles. Terms used in four different learning theories--motivation, (Neal Miller); stimulus control (Skinner); distinctive conditions…
Descriptors: Audiovisual Aids, Educational Objectives, Individual Characteristics, Instructional Design
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Hough, Michael – Distance Education, 1984
Reviews general principles of adult learning; describes nature of the adult learner as suggested by the current literature; provides suggestions for the design of learning programs for adults; and reviews the implications of accepting ideas about motivation derived from adult learning theories for colleges and staff engaged in correspondence…
Descriptors: Adult Learning, Andragogy, Distance Education, Higher Education
Salisbury, David F.; And Others – Journal of Instructional Development, 1985
Summarizes strategies and recommendations included in various prominent instructional theories (behaviorism, Gagne and Briggs' events of instruction, component display theory, cognitive research, and Keller's motivational-design) to provide guidelines for designing the practice component of instruction. (MBR)
Descriptors: Behavioral Objectives, Classification, Drills (Practice), Guidelines
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