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Xinyi Wu; Xiaohui Chen; Jingwen Zhao; Yongsheng Xie – Education and Information Technologies, 2024
This work aims to explore whether students' learning outcomes in the virtual museum (VM) 's "Life and Science course" are influenced by the type of knowledge and the different levels of interaction within the museum. The study was conducted using an eye-movement experimental method, based on cognitive load theory, knowledge visualisation…
Descriptors: Museums, Instructional Design, Eye Movements, Material Development
Tomita, Kei – Educational Technology Research and Development, 2022
Despite the recognized importance of emotion in learning (Kim and Pekrun in Handbook of research on educational communications and technology, 4th ed., Springer, pp. 65-75, 2014), instructional material design research primarily focuses on cognition, tending to ignore the affective dimension (Brom et al. in Educ Res Rev 25:100-119, 2018). To…
Descriptors: Design, Emotional Response, Learning Processes, Material Development
Christina Hedman; Linda Fisher – Journal of Language, Identity, and Education, 2025
This paper draws from a collaborative project in which we piloted a Critical Multilingual Language Awareness approach (CMLA) in a preparatory class for recently arrived secondary school students in Sweden. We adapted material on Language Awareness from "We Are Multilingual" (https://www.wamcam.org). This adapted approach followed the…
Descriptors: Multilingualism, Metalinguistics, Second Language Learning, Second Language Instruction
Wadham, Bridget; Pearce, Emily; Hunter, Jodie – Mathematics Education Research Group of Australasia, 2023
In this paper, we explore how students' algebraic noticing's and explanations changed across a two-year period with the introduction of designed instructional material. The data in this report is drawn from n=53 Year 7-8 students' responses to a free-response assessment task across two different years. Analysis focused on how students noticed and…
Descriptors: Algebra, Mathematics Instruction, Multiplication, Learning Processes
Lawson, Dawn M. – ProQuest LLC, 2018
The aim of this action research study is to determine how differentiated mathematics stations effect student learning. The research question that guided this study is as follows: How does the implementation of differentiated instruction using math stations impact individual student learning progression on the SLO posttest, unit pretest and post…
Descriptors: Individualized Instruction, Mathematics Instruction, Mathematics Achievement, Student Needs
Kryjevskaia, Mila; Stetzer, MacKenzie R.; Lindsey, Beth A.; McInerny, Alistair; Heron, Paula R. L.; Boudreaux, Andrew – Physical Review Physics Education Research, 2020
[This paper is part of the Focused Collection on Curriculum Development: Theory into Design.] Research in physics education has contributed substantively to improvements in the learning and teaching of university physics by informing the development of research-based instructional materials for physics courses. Reports on the design of these…
Descriptors: Material Development, Science Instruction, Physics, Decision Making
Abdulkarim, Aim; Ratmaningsih, Neiny; Anggraini, Diana Noor – Journal of Social Studies Education Research, 2018
The relevance of the research stems from the need to construct literacy information technology in the 21st century learning. The essential idea of this article was improving students` information literacy through "Civicpedia" as a civic education e-learning media (learning material on website, e-dictionary, video, poster, valued story,…
Descriptors: Civics, Citizenship Education, Encyclopedias, Electronic Publishing
Stewart, Michelle Velez – Performance Improvement, 2012
Traditionally, learning is provided in a unidirectional manner from instructor to learner. This practice can be limiting to all individuals involved in the learning process. To develop quality instructional materials, the learning team can participate in instructional design and development (ID) as partners. This article discusses a proposed…
Descriptors: Instructional Design, Instructional Materials, Performance Technology, Communities of Practice
Biles, Melissa – Cultural Studies of Science Education, 2012
This response to Leah A. Bricker and Phillip Bell's paper, "GodMode is his video game name", examines their assertion that the social nexus of gaming practices is an important factor to consider for those looking to design STEM video games. I propose that we need to go beyond the investigation into which aspects of games play a role in learning,…
Descriptors: Video Games, Social Environment, Learning Processes, STEM Education
Hausmann, Robert G. M.; VanLehn, Kurt – International Journal of Artificial Intelligence in Education, 2010
Self-explaining is a domain-independent learning strategy that generally leads to a robust understanding of the domain material. However, there are two potential explanations for its effectiveness. First, self-explanation generates additional "content" that does not exist in the instructional materials. Second, when compared to…
Descriptors: Instructional Design, Intelligent Tutoring Systems, College Students, Predictor Variables
McMeen, George R. – Educational Technology, 1983
Verbal information contained in a multimedia presentation should be seen in a holistic sense. A close interrelationship exists between audio and visual; they express information for a common purpose. The task of the designer is to interweave them meaningfully. (MBR)
Descriptors: Instructional Design, Instructional Materials, Learning Processes, Learning Theories
Winn, Bill – 1983
This paper proposes that three properties of graphic materials can be manipulated by instructional designers to model cognitive processes and thus help students learn. These properties are: the distance of elements in the graphic display from each other, the orientation of the elements to each other, and the sequence in which the elements are…
Descriptors: Cognitive Processes, Diagrams, Graphic Arts, Imagery

Kulhavy, Raymond W.; And Others – Educational Technology, Research and Development, 1993
Reviews research on how geographic maps influence the recall of associated text and describes a theoretical model of map-text learning based on dual-coding theory and working memory operations. Instructional implications are explained, and recommendations for instructional applications are given. (Contains 84 references.) (LRW)
Descriptors: Coding, Geography, Instructional Design, Learning Processes
Cennamo, Katherine S.; And Others – Educational Technology, 1996
Discusses the process of designing a series of case-based interactive videodiscs to be used within a constructivist learning environment for elementary school science. Topics include assumptions about learners and learning; implications for learning materials; and implications for the instructional design process, including process-based versus…
Descriptors: Case Studies, Constructivism (Learning), Elementary Education, Elementary School Science

Burgess, Gerald W. – Journal of Interactive Instruction Development, 1996
Considers the design of instructional materials to help adult learners use higher-order thinking skills, especially for future multimedia instruction. Topics include learning processes, self-directed learning for adults, effective and efficient learning, funding for adult education, and instructional technology. (LRW)
Descriptors: Adult Learning, Educational Finance, Educational Technology, Futures (of Society)