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Cundell, Alicia; Sheepy, Emily – Online Learning, 2018
The principal concern of this research was to learn more about effective designs of learning activities in online environments. A questionnaire was administered in three sections of a not-for-credit intensive blended graduate seminar in university teaching. The online activities included readings, videos, discussion forum activities and other…
Descriptors: Student Attitudes, Blended Learning, Learner Engagement, Instructional Design
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Lee, Miyoung; Baylor, Amy L. – Educational Technology & Society, 2006
This paper provides guidelines for designing metacognitive maps in web-based learning environments. A metacognitive map is a visual interface-based tool that supports metacognition throughout the entire learning process. Inspired by the four key metacognitive skills of planning, monitoring, evaluating, and revising, the metacognitive map is…
Descriptors: Guidelines, Instructional Design, Visual Aids, Maps
Wang, Jianjun; Young, Michael F.; Barab, Sasha A.; Guan, Yi – 1999
This study employed a 2x2 (Generative Activities by Navigational Activities) post-test only research design in examining learning while using a hypertext system in a linear, navigational, linear generative, or navigational generative format. Participants were 43 undergraduate students. In the first experiment, participants were assigned to one of…
Descriptors: Cognitive Objectives, Comparative Analysis, Higher Education, Hypermedia
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Lawless, Kimberly A.; Brown, Scott W. – Instructional Science, 1997
Examines how different internal learner characteristics (prior knowledge, self efficacy, and interest) and different external constraints (learner control, instructional design, and level of control) influence the learning process. Discusses learning from multimedia environments (video, hypertext, kiosk, and other hypermedia) within a schema…
Descriptors: Constructivism (Learning), Educational Environment, Instructional Design, Interests
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Barab, Sasha A.; Young, Michael F.; Wang, JianJuan – International Journal of Instructional Media, 1999
Describes three experiments that examined college students' self-determination, problem-solving, and reading comprehension when using a linear, navigational, or generative computerized system to solve a problem or to prepare for a reading-comprehension test. Suggests that understanding students' goals explains outcomes of instruction, effects of…
Descriptors: Computer Assisted Instruction, Higher Education, Hypermedia, Instructional Design
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Cairncross, Sandra; Mannion, Mike – Innovations in Education and Teaching International, 2001
Considers the potential of interactive multimedia and argues that in order to design effective interactive learning environments, a user-centered approach must be taken that is based on human-computer interaction and educational theory. Discusses the learning process, navigation strategies, individual preferences, and integration into the…
Descriptors: Curriculum Development, Educational Environment, Educational Theories, Instructional Design