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Liu, Jun; Sha, Sha; Zheng, Qinghua; Zhang, Wei – International Journal of Distance Education Technologies, 2012
Assigning difficulty level indicators to the knowledge units helps the learners plan their learning activities more efficiently. This paper focuses on how to use the topology of a knowledge map to compute and rank the difficulty levels of knowledge units. Firstly, the authors present the hierarchical structure and properties of the knowledge map.…
Descriptors: Foreign Countries, Knowledge Level, Difficulty Level, Educational Technology
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Psycharis, Giorgos; Latsi, Maria; Kynigos, Chronis – International Journal for Technology in Mathematics Education, 2009
This paper reports on a case-study design experiment in the domain of fraction as number-measure. We designed and implemented a set of exploratory tasks concerning comparison and ordering of fractions as well as operations with fractions. Two groups of 12-year-old students worked collaboratively using paper and pencil as well as a specially…
Descriptors: Elementary School Mathematics, Mathematics Instruction, Mathematical Concepts, Mathematics Activities
Schar, Sissel Guttormsen; Zimmermann, Philippe G. – Journal of Research on Technology in Education, 2007
This paper covers an experiment designed to investigate the relationship between the didactical setting and learning effects with animations. We investigated whether the cognitive load imposed by animations could be reduced when the students could control the flow of the animation. We did not find an effect due to the fact that the students did…
Descriptors: Instructional Effectiveness, Knowledge Representation, Cognitive Processes, Difficulty Level
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Paquette, Gilbert; Leonard, Michel; Lundgren-Cayrol, Karin; Mihaila, Stefan; Gareau, Denis – Educational Technology & Society, 2006
This chapter states and explains that a Learning Design is the result of a knowledge engineering process where knowledge and competencies, learning design and delivery models are constructed in an integrated framework. We present a general graphical language and a knowledge editor that has been adapted to support the construction of learning…
Descriptors: Learning Strategies, Computer Software, Programming, Instructional Design
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Ram, Ashwin, Ed.; Nersessian, Nancy J., Ed.; Keil, Frank C., Ed. – Journal of the Learning Sciences, 1997
This special issue includes four articles that address issues concerning conceptual change. Topics include analogical reasoning and a case study of Johannes Kepler; conceptual change and wine expertise; the role of extreme case reasoning in instruction for conceptual change; and dynamic science assessment: a new approach for investigating…
Descriptors: Case Method (Teaching Technique), Case Studies, Concept Formation, Instructional Design
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Schroeder, Eileen E.; Grabowski, Barbara L. – Journal of Educational Computing Research, 1995
Describes a study of undergraduates that compared navigational study strategies, the extent of lesson coverage, and attitudes about learning with three types of hypermedia lessons to examine how learners use different types of graphical browsers in a learner-controlled hypertext system to construct personalized representations of the content…
Descriptors: Computer Assisted Instruction, Computer Graphics, Higher Education, Hypermedia
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Knight, Colin, Gasevic, Dragan; Richards, Griff – Educational Technology & Society, 2006
The paper describes an ontology-based framework for bridging learning design and learning object content. In present solutions, researchers have proposed conceptual models and developed tools for both of those subjects, but without detailed discussions of how they can be used together. In this paper we advocate the use of ontologies to explicitly…
Descriptors: Case Studies, Learning Strategies, Computer Software, Programming