NotesFAQContact Us
Collection
Advanced
Search Tips
Showing all 7 results Save | Export
Peer reviewed Peer reviewed
Direct linkDirect link
Brayan Díaz; Collin Lynch; Cesar Delgado; Kevin Han – International Journal of STEM Education, 2025
Background: This paper describes research into two pedagogical approaches to foster transdisciplinarity in a graduate engineering course that involves education and computer science. Leveraging the Communities of Practice framework, we examine how students majoring in computer science can integrate new knowledge from education and computer science…
Descriptors: Graduate Study, Engineering Education, Computer Science, Interdisciplinary Approach
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Hoffman, Ellen S. – Contemporary Issues in Education Research, 2014
The "flipped classroom" has gained in popularity as a new way to structure teaching in which lectures shift from in-class events to digitally-based homework, freeing up class time for practice exercises and discussion. However, critics note such a teaching strategy continues emphasis on the less effective techniques of the lecture as…
Descriptors: Video Technology, Homework, Teaching Methods, Educational Technology
Peer reviewed Peer reviewed
Direct linkDirect link
Cavalli, G.; Hamerton, I.; Lygo-Baker, S. – Chemistry Education Research and Practice, 2015
Following collaboration between two chemistry lecturers and an academic developer an attempt was made to enhance the learning of students within a chemistry module through the adaptation of the delivery of content material. This paper reports a piece of practitioner led research which considered how effective the approach developed was upon the…
Descriptors: Chemistry, Science Instruction, Plastics, Interdisciplinary Approach
Peer reviewed Peer reviewed
Direct linkDirect link
Renaud, Karen; Cutts, Quintin – ACM Transactions on Computing Education, 2013
Computing science students amass years of programming experience and a wealth of factual knowledge in their undergraduate courses. Based on our combined years of experience, however, one of our students' abiding shortcomings is that they think there is only "one correct answer" to issues in most courses: an "idealistic"…
Descriptors: Computer Security, Teaching Methods, Computer Science, Decision Making
Peer reviewed Peer reviewed
Direct linkDirect link
Armbruster, Peter; Patel, Maya; Johnson, Erika; Weiss, Martha – CBE - Life Sciences Education, 2009
We describe the development and implementation of an instructional design that focused on bringing multiple forms of active learning and student-centered pedagogies to a one-semester, undergraduate introductory biology course for both majors and nonmajors. Our course redesign consisted of three major elements: 1) reordering the presentation of the…
Descriptors: Instructional Design, Student Attitudes, Problem Based Learning, Student Surveys
Peer reviewed Peer reviewed
Direct linkDirect link
Tempelaar, Dirk T.; Rienties, Bart; Giesbers, Bas – Industry and Higher Education, 2009
The authors investigate the relationship between student learning choices and learning styles in the use of an innovative learning environment for statistics. For teaching introductory statistics to first-year students in economics and business, Maastricht University uses a blended learning environment. It allows students to individualize learning…
Descriptors: Electronic Learning, Instructional Design, Independent Study, Problem Based Learning
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Simonson, Michael, Ed.; Crawford, Margaret, Ed. – Association for Educational Communications and Technology, 2006
For the twenty-ninth year, the Research and Theory Division of the Association for Educational Communications and Technology (AECT) is sponsoring the publication of these Proceedings. Papers published in this volume were presented at the National AECT Convention in Orlando, Florida. The Proceedings of AECT's Convention are published in two…
Descriptors: Research and Development, Educational Technology, Educational Games, Computers