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Showing 1 to 15 of 35 results Save | Export
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McMahon, Mark; Garrett, Michael – Journal of Interactive Learning Research, 2016
The ability to assess learning hinges on the quality of the instruments that are used. This paper reports on the first stage of the design of software to assist educators in ensuring assessment questions meet educational outcomes. A review of the literature within the field of instructional psychology was undertaken with a view towards…
Descriptors: Outcomes of Education, Cognitive Processes, Design, Computer Software
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Magnisalis, I.; Demetriadis, S.; Karakostas, A. – IEEE Transactions on Learning Technologies, 2011
This study critically reviews the recently published scientific literature on the design and impact of adaptive and intelligent systems for collaborative learning support (AICLS) systems. The focus is threefold: 1) analyze critical design issues of AICLS systems and organize them under a unifying classification scheme, 2) present research evidence…
Descriptors: Evidence, Instructional Design, Bibliographic Databases, Classification
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Scheuer, Oliver; Loll, Frank; Pinkwart, Niels; McLaren, Bruce M. – International Journal of Computer-Supported Collaborative Learning, 2010
Argumentation is an important skill to learn. It is valuable not only in many professional contexts, such as the law, science, politics, and business, but also in everyday life. However, not many people are good arguers. In response to this, researchers and practitioners over the past 15-20 years have developed software tools both to support and…
Descriptors: Feedback (Response), Persuasive Discourse, Literature Reviews, Cooperative Learning
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Nadolski, Rob J.; Hummel, Hans G. K.; Slootmaker, Aad; van der Vegt, Wim – Simulation & Gaming, 2012
Multiuser immersive learning scenarios hold strong potential for lifelong learning as they can support the acquisition of higher order skills in an effective, efficient, and attractive way. Existing virtual worlds, game development platforms, and game engines only partly cater for the proliferation of such learning scenarios as they are often…
Descriptors: Foreign Countries, Educational Games, Simulation, Video Games
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Wong, Lung-Hsiang; Looi, Chee-Kit – Interactive Learning Environments, 2012
The notion of a system adapting itself to provide support for learning has always been an important issue of research for technology-enabled learning. One approach to provide adaptivity is to use social navigation approaches and techniques which involve analysing data of what was previously selected by a cluster of users or what worked for…
Descriptors: Electronic Learning, Entomology, Educational Technology, Individualized Instruction
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Sugar, William; Brown, Abbie – TechTrends: Linking Research and Practice to Improve Learning, 2008
In this article, the authors explore the origins of computer-based instruction (CBI) and its influences on the Instructional Design and Technology profession. Specifically, the authors first identify four particularly popular CBI methodologies: (1) tutorials; (2) simulations; (3) games; and (4) hypermedia/web-based applications. Then, they examine…
Descriptors: Instructional Design, Professional Associations, Educational Technology, Profiles
DeBloois, Michael; And Others – 1984
This report focuses on and suggests ways of using instructional technology to provide better education/training delivery systems, especially the use of interactive videodiscs. The first chapter discusses the need for technology-based training; describes the computer interface components, functions, and characteristics of interactive videodisc…
Descriptors: Adult Learning, Andragogy, Computer Software, Computer Software Reviews
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Clarebout, Geraldine; Elen, Jan; Johnson, W. Lewis; Shaw, Erin – Journal of Educational Multimedia and Hypermedia, 2002
Explores possibilities of animated pedagogical agents to enhance the use of support tools in open learning environments. Constructs a typology to describe and compare different pedagogical agents from an instructional design perspective; analyzes currently available pedagogical agents; and reviews empirical research on pedagogical agents in…
Descriptors: Comparative Analysis, Computer Assisted Instruction, Computer Software, Educational Environment
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Papastergiou, Marina – Journal of Educational Technology Systems, 2009
This study is aimed at presenting a critical overview of recent research studies on the use of educational online games as collaborative learning environments in Tertiary Education (TE), namely higher education and vocational training, with a view to identifying: a) the elements that online games should include in order to support fruitful and…
Descriptors: Constructivism (Learning), Higher Education, Learning Modalities, Faculty Workload
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McLellan, Hilary – Journal of Educational Multimedia and Hypermedia, 1993
Discusses the use of story models for hypertext design. Relevant research is reviewed; interactive fiction is examined; advantages of the story format in instructional design are described; and a taxonomy of five types of story structures for hypertext design is presented. (Contains 56 references.) (LRW)
Descriptors: Classification, Cognitive Processes, Computer Software Development, Hypermedia
Jensen, Randall P.; Osguthorpe, Russell T. – Educational Technology, 1985
Describes two studies designed to identify and validate principles of effective microcomputer manual design. In the first, instructional science students rated design principles of four computer manuals using a computer manual checklist; in the second, instructional effectiveness of these design principles was tested by comparing microcomputer…
Descriptors: Check Lists, Comparative Analysis, Computer Software, Design Requirements
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Hewson, Peter W.; Hewson, Mariana G. A'Beckett – Instructional Science, 1984
Reviews literature on conceptual conflict as facilitator of student learning and alternative conceptions, describes theories explaining occurence of alternative conceptions and conflict role in conceptual change, discusses a model of learning as conceptual change and its instructional implications, and presents results of studies which apply the…
Descriptors: Change, Computer Software, Concept Formation, Conflict
McGowan, John; Clark, Richard E. – Performance and Instruction, 1985
Explores assumptions about student ability that underlie current instructional software design and the possibility that a behaviorist bias influences software design strategies; offers evidence that a behaviorist instructional strategy helps low-ability and hinders high-ability students; presents a contrasting instructional approach; and reviews…
Descriptors: Academic Ability, Aptitude Treatment Interaction, Behavior Theories, Computer Software
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Hosie, Peter; Schibeci, Renato – Australian Educational Computing, 2001
Reviews literature relating to educational courseware evaluation and the need for context-bound evaluations. Highlights include the promise of educational technology; implications for online learning; technological developments, including use of the Internet in education; comparing modes of delivery; examples of context-bound evaluations; and the…
Descriptors: Computer Software Evaluation, Courseware, Educational Technology, Evaluation Methods
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Handal, Boris; Herrington, Anthony – E-Journal of Instructional Science and Technology, 2004
This paper critically examines the concepts of field dependent and field independent cognitive styles within the context of computer-based instruction. The literature suggests that hypermedia instructional environments are more likely to engage cognitively field independent learners. This active engagement may be the result of the non-structured…
Descriptors: Cognitive Style, Hypermedia, Research Reports, Literature Reviews
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