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Stein, Murphy Martin – ProQuest LLC, 2014
Developing technology to help people teach and learn is an important topic in Human Computer Interaction (HCI). In this thesis we present three studies on this topic. In the first study, we demonstrate new games for learning mathematics and discuss the evidence for key design decisions from user studies. In the second study, we develop a real-time…
Descriptors: Educational Technology, Man Machine Systems, Educational Games, Mathematics Instruction
Barres, David Griol; Carrion, Zoraida Callejas; Lopez-Cozar Delgado, Ramon – IGI Global, 2013
By providing students with the opportunities to receive a high quality education regardless of their social or cultural background, inclusive education is a new area that goes beyond traditional integration approaches. These approaches hope to provide the educative system with the ability to adapt to the diversity of its students. Technologies for…
Descriptors: Inclusion, Educational Technology, Virtual Classrooms, Educational Quality
Borsook, Terry K. – 1991
Arguing that what sets the computer apart from all other teaching devices is its potential for interactivity, this paper examines the concept of interactivity and explores ways in which its power can be harnessed and put to work. A discussion of interactivity in human-to-human communication sets a context within which to view human/computer…
Descriptors: Communication (Thought Transfer), Computer Assisted Instruction, Computer Simulation, Courseware
de Moura Guimaraes, Angelo; Dias, Reinildes – Simulation/Games for Learning, 1992
The HyperCard-based computer-assisted instructional environment described--called the Virtual Computer (VC)--uses simulation to help learners acquire basic concepts about the functioning of computers. Discussion of the instructional design of the program includes Elaboration Theory, four learning phases, use of metaphors and analogies, other…
Descriptors: Computer Assisted Instruction, Computer Simulation, Hypermedia, Instructional Design
Russ-Eft, Darlene F. – 1985
For this discussion, new technologies are defined as specially designed training systems based on microcomputers that incorporate high resolution color displays, special input devices for responses, laser videodiscs for storage of stimulus materials, and hard disk storage for programs and responses. Such systems have several advantages over…
Descriptors: Computer Assisted Instruction, Computer Simulation, Employee Attitudes, Industrial Training
Carlson, Helen L.; And Others – Educational Technology, 1989
Describes methods for using videodisc technology in training human service professionals for use in college curriculums or for inservice education. Methods explained include videotaping from the learner's point of view, using a Simulation System Trainer, and a programing technique that saves learner responses for later evaluation. (10 references)…
Descriptors: Computer Simulation, Evaluation Methods, Feedback, Higher Education
Ullmer, Eldon J. – 1992
This paper considers the technological aspects of learning environment analysis in the instructional development process. Characteristics of a technology-based learning environment are discussed, and old and new models of technology and learning are examined. The connection between technology and cognition is addressed, and the importance of…
Descriptors: Computer Assisted Instruction, Computer Simulation, Computer Software Development, Courseware
International Association for Development of the Information Society, 2012
The IADIS CELDA 2012 Conference intention was to address the main issues concerned with evolving learning processes and supporting pedagogies and applications in the digital age. There had been advances in both cognitive psychology and computing that have affected the educational arena. The convergence of these two disciplines is increasing at a…
Descriptors: Academic Achievement, Academic Persistence, Academic Support Services, Access to Computers

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