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Mehm, Florian; Göbel, Stefan; Steinmetz, Ralf – International Journal of Game-Based Learning, 2013
The genre of educational adventure games is a common and successful choice in game-based learning. The games combine captivating narratives that motivate players to continue playing with game mechanics that are conductive to learning: the gameplay is slow-paced, allowing players to learn at their own pace, and focused on puzzles that can be…
Descriptors: Educational Games, Adventure Education, Models, Programming
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Romrell, Danae; Kidder, Lisa C.; Wood, Emma – Journal of Asynchronous Learning Networks, 2014
As mobile devices become more prominent in the lives of students, the use of mobile devices has the potential to transform learning. Mobile learning, or mLearning, is defined as learning that is personalized, situated, and connected through the use of a mobile device. As mLearning activities are developed, there is a need for a framework within…
Descriptors: Models, Evaluation Methods, Course Evaluation, Electronic Learning
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Lewis, Jenny – Journal of Biological Education, 2009
For many years there has been a growing concern, particularly among researchers in biology education, about the extent to which research findings from one discipline (most usually physics education) can be applied directly to other disciplines (particularly biology education). This paper explores the issue through the use of one particular…
Descriptors: Biology, Interdisciplinary Approach, Fused Curriculum, Technology Transfer
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Durdu, Pinar Onay; Yalabik, Nese; Cagiltay, Kursat – Educational Technology & Society, 2009
A distributed online curriculum and courseware development model (DONC[superscript 2]) is developed and tested in this study. Courseware development teams which may work in different institutions who need to develop high quality, reduced cost, on time products will be the users of DONC[superscript 2]. The related features from the disciplines of…
Descriptors: Instructional Design, Courseware, Literature Reviews, Curriculum Development
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Ounaies, Houda Zouari; Jamoussi, Yassine; Ben Ghezala, Henda Hajjami – Themes in Science and Technology Education, 2008
Currently, e-learning systems are mainly web-based applications and tackle a wide range of users all over the world. Fitting learners' needs is considered as a key issue to guaranty the success of these systems. Many researches work on providing adaptive systems. Nevertheless, evaluation of the adaptivity is still in an exploratory phase.…
Descriptors: Media Adaptation, Instructional Design, Electronic Learning, Management Information Systems
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Young, Andrea C.; Young, James D. – Performance Improvement, 2002
Discusses the conversion of existing instructional materials for electronic learning and describes a retooled instructional systems design (ISD) model that assumes the Web is the primary delivery media while still considering analysis, design, development, implementation, evaluation, and revision. (Author/LRW)
Descriptors: Instructional Design, Instructional Materials, Material Development, Media Adaptation
Chandra, Peter – 1988
The design team approach to the development of computer based learning (CBL) courseware relies heavily on the effective communication between different members of the team, including up-to-date paperwork and documentation. This is important for the accurate and efficient overall coordination of the courseware design, and for future maintenance of…
Descriptors: Authoring Aids (Programing), Computer Assisted Instruction, Courseware, Formative Evaluation
Christensen, Dean L.; Tennyson, Robert D. – 1987
The goal of the programmatic research program for the Minnesota Adaptive Instructional System (MAIS), an intelligent computer-assisted instruction system, is to empirically investigate generalizable instructional variables and conditions that improve learning through the use of adaptive instructional strategies. Research has been initiated in the…
Descriptors: Affective Behavior, Cognitive Processes, Cognitive Psychology, Computer Assisted Instruction
Morris, Jon D.; Smith, Albert B., III – Educational Technology, 1988
Reviews case study that was conducted at the University of Florida to determine the effectiveness of a model for designing televised instruction. The use of focus groups to analyze and compare televised instruction is described, and quantitative and qualitative evaluations of the experimental and control videotapes are discussed. (LRW)
Descriptors: Case Studies, Educational Television, Evaluation Methods, Higher Education
McCallie, Trey; McKinzie, LeAnn – 1999
This paper describes the faculty training model utilized in the development and/or conversion of course materials to be delivered on the World Wide Web. A description of the online learning environment (WTOnline) is provided, as well as the process by which faculty members in the West Texas A&M University College of Education interact with…
Descriptors: Course Content, Distance Education, Educational Environment, Faculty Development