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Tugrul Kar; Ferhat Öztürk; Mehmet Fatih Öçal; Merve Özkaya – International Journal of Science and Mathematics Education, 2025
The present study aimed to describe teachers' instructional flows when implementing a mathematical problem-posing task using scriptwriting technique. With matchsticks, a growing pattern that increases by a constant unit was created and presented to the teachers as a problem-posing situation. We analyzed the instructional flows in 50 scripts,…
Descriptors: Problem Solving, Scripts, Writing (Composition), Mathematics Instruction
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Soonri Choi; Dongsik Kim; Jihoon Song – Educational Technology Research and Development, 2025
Despite the efforts of instructional design (ID) to solve real-life problems, it remains challenging to adapt and be flexible in such situations. In particular, problems that require simultaneous knowledge of multiple domains and contexts are more challenging to solve because real-life problems do not reconstruct the learned experience. This is…
Descriptors: Expertise, Instructional Design, Problem Solving, Cognitive Processes
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Stefaniak, Jill; Tawfik, Andrew; Sentz, Justin – TechTrends: Linking Research and Practice to Improve Learning, 2023
Various theories and models discuss how instructional designers can develop systems that allow learners to engage in problem-solving. To date, many of these theories and models that guide design often describe how learners engage in meaning-making within a situated context; however, they do not address strategies instructional designers can use to…
Descriptors: Instructional Design, Decision Making, Problem Solving, Situated Learning
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Palmer, Russ; Choi, Ikseon – Educational Technology Research and Development, 2023
The goal of this article is to propose a framework for understanding the nature of "how people construct problems" by interacting with situations and subsequently to offer implications for instructional design and future research. We propose that people must interactively frame the components of a situation in order to establish the…
Descriptors: Problem Solving, Epistemology, Models, Cognitive Processes
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Kelsey S. Bitting; Jessica A. Merricks – Environmental Education Research, 2025
Undergraduates often express that they feel powerless to help solve important challenges such as climate change and environmental degradation, consistent with the broader phenomena of ecoparalysis. Viewed through value-expectancy frameworks for motivation, value for an outcome and self-efficacy to achieve it lead to goals, which motivate…
Descriptors: Undergraduate Students, Environmental Education, Problem Solving, Climate
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Bruce Mann – Journal of Interactive Learning Research, 2025
In this study, temporal speech cues were integrated into online curriculum to solve non-routine problems in curricular multimedia. Teachers-in-training (n=56) were randomly assigned to one of three treatment conditions. It was expected that participants in the temporal speech cues condition would be more likely to solve problems than those in the…
Descriptors: Articulation (Speech), Cues, Multimedia Instruction, Multimedia Materials
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Juraj Hromkovic; Regula Lacher – Informatics in Education, 2025
The design of algorithms is one of the hardest topics of high school computer science. This is mainly due to the universality of algorithms as solution methods that guarantee the calculation of a correct solution for all potentially infinitely many instances of an algorithmic problem. The goal of this paper is to present a comprehensible and…
Descriptors: Algorithms, Computer Science Education, High School Students, Teaching Methods
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Michael J. Hogan; Adam Barton; Alison Twiner; Cynthia James; Farah Ahmed; Imogen Casebourne; Ian Steed; Pamela Hamilton; Shengpeng Shi; Yi Zhao; Owen M. Harney; Rupert Wegerif – Irish Educational Studies, 2025
Collective Intelligence (CI) is important for groups that seek to address shared problems. CI in human groups can be mediated by educational technologies. The current paper presents a framework to support design thinking in relation to CI educational technologies. Our framework is grounded in an organismic-contextualist developmental perspective…
Descriptors: Intelligence, Educational Technology, Problem Solving, Group Behavior
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Clark-Stallkamp, Rebecca; Stefaniak, Jill – TechTrends: Linking Research and Practice to Improve Learning, 2023
In organizational anarchies (i.e., public institutions) decisions are typically made by oversight or flight. Decision makers and choice opportunities exist simultaneously but on separate tracks resulting in few problems being solved. This paper presents the findings of a study surveying current literature on organizational anarchy as well as…
Descriptors: Organizational Culture, Organizational Learning, Decision Making, Problem Solving
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Galafassi, Cristiano; Galafassi, Fabiane Flores Penteado; Vicari, Rosa Maria; Reategui, Eliseo Berni – International Journal of Artificial Intelligence in Education, 2023
This work presents the intelligent tutoring system, EvoLogic, developed to assist students in problems of natural production in propositional logic. EvoLogic has been modeled as a multiagent system composed of three autonomous agents: interface, pedagogical and specialist agents. It supports pedagogical strategies inspired by the theory of…
Descriptors: Intelligent Tutoring Systems, Logical Thinking, Models, Teaching Methods
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Ackerman, Rakefet – Educational Psychology Review, 2023
Solving problems in educational settings, as in daily-life scenarios, involves constantly assessing one's own confidence in each considered solution. Metacognitive research has exposed cues that may bias confidence judgments (e.g., familiarity with question terms). Typically, metacognitive research methodologies require examining misleading cues…
Descriptors: Cues, Instructional Design, Bias, Problem Solving
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Brand, Charleen; Hartmann, Christian; Loibl, Katharina; Rummel, Nikol – Instructional Science: An International Journal of the Learning Sciences, 2023
Productive Failure (PF) is an instructional design that implements a problem-solving phase which aims at preparing students for learning from a subsequent instruction. PF has been shown to facilitate students' conceptual knowledge acquisition in the mathematical domain. Collaboration has been described as a vital design component of PF, but…
Descriptors: Failure, Cooperative Learning, Independent Study, Problem Solving
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Kun Huang; Victor Law; Xun Ge; Yan Chen; Ling Hu – Journal of Computing in Higher Education, 2025
Information problem solving (IPS) is an important twenty-first century skill, but it is lacking at all age levels. One type of information problem, those of an ill-structured nature that require multiple iterations of (re)defining problems and formulating emerging solutions, can be particularly challenging but have received less attention in the…
Descriptors: Problem Solving, Epistemology, Beliefs, Student Attitudes
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Bihao Hu; Longwei Zheng; Jiayi Zhu; Lishan Ding; Yilei Wang; Xiaoqing Gu – IEEE Transactions on Learning Technologies, 2024
This study explores and analyzes the specific performance of large language models (LLMs) in instructional design, aiming to unveil their potential strengths and possible weaknesses. Recently, the influence of LLMs has gradually increased in multiple fields, yet exploratory research on their application in education remains relatively scarce. In…
Descriptors: Artificial Intelligence, Natural Language Processing, Instructional Design, Prompting
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Umar Alkafaween; Ibrahim Albluwi; Paul Denny – Journal of Computer Assisted Learning, 2025
Background: Automatically graded programming assignments provide instant feedback to students and significantly reduce manual grading time for instructors. However, creating comprehensive suites of test cases for programming problems within automatic graders can be time-consuming and complex. The effort needed to define test suites may deter some…
Descriptors: Automation, Grading, Introductory Courses, Programming
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