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Lindert, Lisa; Su, Bude – Educational Technology, 2016
Integrating and documenting formal and informal learning experiences is challenging using the current Shareable Content Object Reference Model (SCORM) eLearning standard, which limits the media and data that are obtained from eLearning. In response to SCORM's limitations, corporate, military, and academic institutions have collaborated to develop…
Descriptors: Instructional Design, Learning Experience, Computer System Design, Electronic Learning
Rohr, Linda E.; Costello, Jane; Hawkins, Thomas – International Review of Research in Open and Distributed Learning, 2015
While the use of Twitter for communication and assessment activities in online courses is not new, it has not been without its challenges. This is increasingly true of high enrolment courses. The use of a Twitter Evaluation application which leverages a Learning Management System's (LMS's) application programming interface (API) provides a…
Descriptors: Design Preferences, Technology Integration, Curriculum Design, Online Courses
Siko, Jason P.; Barbour, Michael K. – Computers in the Schools, 2012
While researchers are examining the role of playing games to learn, others are looking at using game design as an instructional tool. However, game-design software may require additional time to train both teachers and students. In this article, the authors discuss the use of Microsoft PowerPoint as a tool for game-design instruction and the…
Descriptors: Games, Pedagogical Content Knowledge, Educational Games, Computer Uses in Education
Long, Wang; Haklev, Stian – British Journal of Educational Technology, 2012
The Chinese National Quality Course Plan is a large-scale project by the Ministry of Education, which has led to the production of more than 12,000 courses from some 700 universities since 2003. This paper describes in detail the purpose of the project and how it is organized at all levels, including how individual courses get selected at…
Descriptors: Foreign Countries, Curriculum Development, Educational Change, Educational Resources
He, Aiguo – International Journal of Distance Education Technologies, 2009
A real-time interactive distance lecture is a joint work that should be accomplished by the effort of the lecturer and his students in remote sites. It is important for the lecturer to get understanding information from the students which cannot be efficiently collected by only using video/audio channels between the lecturer and the students. This…
Descriptors: Distance Education, Management Information Systems, Program Descriptions, Program Implementation
Lambert, Sarah; Brewer, Chris – Journal of Learning Design, 2007
In order to meet the demands of postgraduate students who were time poor and unable to regularly attend face-to-face classes, one lecturer in the Faculty Law at the University of Wollongong (UOW) sought the assistance of a Learning Designer to redesign the Postgraduate Practical Legal Training (PLT) program into a flexible blended learning format,…
Descriptors: Instructional Design, Online Courses, Distance Education, Courseware

Milheim, William D. – British Journal of Educational Technology, 1993
Provides a summary of research on the effectiveness of animation in computer-assisted learning, suggests guidelines and strategies for implementing animation for specific materials in both educational and training environments to assist instructional designers and developers, and includes examples for the strategies. (Contains 17 references.) (LRW)
Descriptors: Animation, Computer Assisted Instruction, Courseware, Guidelines
Leiblum, Mark David – Educational Technology, 1989
Discusses some of the problems of implementing computer-aided learning (CAL) in a university environment and describes a centralized CAL service agency that was created at the University of Nijmegen, The Netherlands. Courseware development and implementation are described, and CAL research and evaluation are discussed. (16 references) (LRW)
Descriptors: Computer Assisted Instruction, Courseware, Evaluation Methods, Foreign Countries
Chen, J. Wey; Shen, Chung-Wei – Educational Technology, 1989
Discussion of software engineering for computer-based instruction (CBI) focuses on a model for instructional software development. Highlights include a multidisciplinary team approach; needs analysis; feasibility study; requirement analysis; prototype construction; design phase; implementation and development; testing and evaluation; and project…
Descriptors: Computer Assisted Instruction, Cooperative Planning, Courseware, Feasibility Studies

Koper, Rob – British Journal of Educational Technology, 1995
Describes a dedicated method for the design of multimedia courseware, called PROFIL, which integrates instructional design with software engineering techniques and incorporates media selection in the design methodology. The phases of development are outlined: preliminary investigation, definition, script, technical realization, implementation, and…
Descriptors: Computer Software Development, Courseware, Definitions, Educational Media
Nicholson, Annie Y. W.; Ngai, Johnson Y. K. – Australian Journal of Educational Technology, 1996
Discusses advancements in multimedia technology, and presents a design model for managing interactive multimedia courseware production that includes five phases: analysis, development, production, evaluation, and implementation. Five examples of interactive multimedia courseware are described. (Author/LRW)
Descriptors: Computer Software Development, Courseware, Educational Media, Evaluation Methods
Hartley, J. Roger – 1986
This overview of the current status of computer-based learning in the United Kingdom (U.K.) begins with a discussion of the Microelectronics Education Program (MEP), which was implemented in 1981 to: (1) provide inservice teacher training in the educational aspects of microelectronics; (2) stimulate and service curriculum development efforts using…
Descriptors: Computer Assisted Instruction, Courseware, Curriculum Development, Foreign Countries
Howlett, David; Vincent, Tim; Gainsborough, Nicola; Fairclough, Jil; Taylor, Nick; Cohen, Jon; Vincent, Richard – E-Learning, 2009
Numerous studies have been undertaken demonstrating that online learning is an effective teaching tool, working best when combined with more conventional teaching methods. There is a paucity of data both examining the longitudinal blending of an e-module with more conventional modes of curriculum delivery and also relating to the time and…
Descriptors: Electronic Learning, Medical Students, Undergraduate Study, Teacher Effectiveness
Spencer, Stacey – Media and Methods, 1994
Briefly describes a workshop model developed by the Texas Learning Technology Group to educate teachers about technology uses in the science curriculum. Highlights include hands-on experience, cooperative small group activities, print and electronic courseware, and implementation strategies. (LRW)
Descriptors: Computer Assisted Instruction, Cooperative Learning, Courseware, Educational Technology
Morales, Carlos Rafael – EDUCAUSE Quarterly, 2004
In the summer of 2003, members of Purdue University's School of Technology decided to produce 90 hours of HDTV-quality instructional video as part of a distance-learning initiative. To fully exploit the power of the video medium and the added resolution of high-definition television, the team used virtual-set and advanced computer-graphics…
Descriptors: Instructional Design, Computer Graphics, Distance Education, Video Technology
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