Publication Date
| In 2026 | 0 |
| Since 2025 | 1 |
| Since 2022 (last 5 years) | 3 |
| Since 2017 (last 10 years) | 6 |
| Since 2007 (last 20 years) | 6 |
Descriptor
| Authentic Learning | 6 |
| Instructional Design | 6 |
| Programming | 6 |
| Computer Science Education | 4 |
| Teaching Methods | 3 |
| Computer Software | 2 |
| Cooperative Learning | 2 |
| Grade 4 | 2 |
| Majors (Students) | 2 |
| Active Learning | 1 |
| Adolescents | 1 |
| More ▼ | |
Source
| Computer Science Education | 1 |
| International Journal of… | 1 |
| International Online Journal… | 1 |
| Journal of Information… | 1 |
| Lecture Notes in Educational… | 1 |
| TechTrends: Linking Research… | 1 |
Author
| Austin L. Toombs | 1 |
| Ayyalasomayajula, Surya | 1 |
| Biros, David | 1 |
| Colin M. Gray | 1 |
| Dalal, Nikunj | 1 |
| Gözüküçük, Meral | 1 |
| Günbas, Nilgün | 1 |
| Huett, Kim C. | 1 |
| Karen Brennan | 1 |
| Mihaela Vorvoreanu | 1 |
| Nancy Rasche | 1 |
| More ▼ | |
Publication Type
| Journal Articles | 5 |
| Reports - Descriptive | 3 |
| Reports - Research | 2 |
| Books | 1 |
| Guides - Non-Classroom | 1 |
| Reports - Evaluative | 1 |
Education Level
| Higher Education | 3 |
| Postsecondary Education | 3 |
| Elementary Education | 2 |
| Grade 4 | 2 |
| Intermediate Grades | 2 |
Audience
| Teachers | 2 |
| Practitioners | 1 |
| Researchers | 1 |
| Students | 1 |
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Paulina Haduong; Karen Brennan – Computer Science Education, 2025
Background and Context: Learning to create self-directed and personally authentic programming projects involves encountering challenges and learning to get unstuck. Objective: This article investigates how one U.S. fourth-grade classroom engaged in practices which emphasized community supports, in the context of the classroom's implementation and…
Descriptors: Grade 4, Computer Science Education, Instructional Design, Programming
Colin M. Gray; Paul Parsons; Austin L. Toombs; Nancy Rasche; Mihaela Vorvoreanu – International Journal of Designs for Learning, 2020
In this design case, we describe a multi-year process during which a team of faculty designed a four-year undergraduate major in user experience (UX) design at a large research-intensive institution. We document the program- and course-level design experiences of five faculty members. This multi-year process has culminated in a dual-strand,…
Descriptors: Instructional Design, Undergraduate Study, Majors (Students), Curriculum Development
Remshagen, Anja; Huett, Kim C. – TechTrends: Linking Research and Practice to Improve Learning, 2023
As schools endeavor to provide all students with access to computational thinking and computer science, the hackathon emerges as a competitive and high-energy event that uses authentic problems to motivate learners to engage in the domain of computing. This article presents the design case of a hackathon for teenagers as enacted over five…
Descriptors: Adolescents, Computer Software, Group Activities, Problem Solving
Zheng, Lanqin – Lecture Notes in Educational Technology, 2021
This book highlights the importance of design in computer-supported collaborative learning (CSCL) by proposing data-driven design and assessment. It addresses data-driven design, which focuses on the processing of data and on improving design quality based on analysis results, in three main sections. The first section explains how to design…
Descriptors: Data Use, Instructional Design, Computer Assisted Instruction, Cooperative Learning
Günbas, Nilgün; Gözüküçük, Meral – International Online Journal of Primary Education, 2023
Pre-service teachers are mostly trained with traditional methods in their institutions and as a result, they do not become competent in technology integration in education. To successfully integrate technology in education, it is necessary for teachers to have knowledge of the content and the pedagogical techniques to teach this content with…
Descriptors: Technological Literacy, Pedagogical Content Knowledge, Preservice Teachers, Teacher Education Programs
Sharma, Madhav; Biros, David; Ayyalasomayajula, Surya; Dalal, Nikunj – Journal of Information Systems Education, 2020
Teaching introductory programming to IS students is challenging. The educational, technological, demographic, and cultural landscape has changed dramatically in recent years. The post-millennial generation has different needs and expectations in an era of open resources. Learning to program is perceived as difficult, teaching approaches are…
Descriptors: Introductory Courses, Programming, Computer Science Education, Undergraduate Students

Peer reviewed
Direct link
