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Leah S. Mahler; Richard E. Mayer – Journal of Computer Assisted Learning, 2024
Background: Emotional design of multimedia lessons involves adding features that are intended to increase learner enjoyment and promote learning--such as adding narrative, anthropomorphizing non-human elements, and using warm colours. Objective: The present study extends this work to examine the potential of Japanese animation (anime) for…
Descriptors: Multimedia Instruction, Animation, Cartoons, Science Instruction
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Muhammad Hibatullah Romli; Farahiyah Wan Yunus; Chan Choong Foong; Kim Lam Soh – Innovations in Education and Teaching International, 2024
The use of full online learning is projected to continue indefinitely. An instructional design for online learning that incorporates didactic, active learning activities, and health welfare is proposed. A single-subject multiple baseline design with two controls and two experiments was implemented with a class of 30 nursing students. Four weeks of…
Descriptors: Foreign Countries, Nursing Education, Student Attitudes, Online Courses
Frank Glover – ProQuest LLC, 2023
Due to the ever-increasing leveraging of technology in learning and human performance, multimedia e-learning continues to see rapid adoption as an instructional method for both business and formal education environments. Cognitive load theory (CLT) and the cognitive theory of multimedia learning (CTML) provide prescriptive strategies to optimize…
Descriptors: Cognitive Processes, Difficulty Level, Instructional Design, Multimedia Materials
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Colvert, Angela – Literacy, 2022
To support digital literacies in schools, fundamental reorientation and rethinking is required to develop 'appropriate' pedagogical practices which are aligned with (and extend) the current curriculum. To achieve this, new flexible frameworks and tools are needed to support educators to work creatively and productively within the current…
Descriptors: Technological Literacy, Play, Design, Teaching Methods
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Magdaléna Závodná; Katerina Kostolányová – International Association for Development of the Information Society, 2023
In today's modern age, digital technologies are an essential part of everyone's life, so students must learn to use them in primary school. The specific competences defined in the European Digital Competence Framework DigComp 2.1 (2017) are divided into six areas. The Ministry of Education of the Czech Republic has subsequently drawn on this…
Descriptors: Geography Instruction, Teaching Methods, Digital Literacy, Guidelines
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Zahra Firdaus; Siti Zubaidah; M. Munzil – Journal of Biological Education Indonesia (Jurnal Pendidikan Biologi Indonesia), 2024
The biological concept has a broad scope and requires the visualisation of bioprocesses to provide complex understanding. Learning media can help visualise bioprocesses to enhance students' cognitive abilities. The study aimed to develop, test the practicality, and test the effectiveness of video animation in improving grade XI high school…
Descriptors: High School Students, Video Technology, Animation, Multimedia Instruction
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Ngoc Nhu Nguyen – Teaching in Higher Education, 2024
When lecturers integrate feature films and TV series (FF/TV) into their teaching, they are not always fully aware of how these media achieve their effects on students. Regardless of discipline, lecturers need a working knowledge of film literacy to effectively enable student learning through FF/TV representations. This study surveyed and…
Descriptors: Universities, Films, Intermode Differences, Learning Modalities
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Noetel, Michael; Griffith, Shantell; Delaney, Oscar; Harris, Nicola Rose; Sanders, Taren; Parker, Philip; del Pozo Cruz, Borja; Lonsdale, Chris – Review of Educational Research, 2022
Multimedia is ubiquitous in 21st-century education. Cognitive load theory and the cognitive theory of multimedia learning both postulate that the quality of multimedia design heavily influences learning. We sought to identify how to best design multimedia and review how well those learning theories held up to meta-analyses. We conducted an…
Descriptors: Multimedia Materials, Meta Analysis, Cognitive Ability, Visual Aids
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Farah L. Vallera; Noor Syed – International Journal of Designs for Learning, 2023
This paper describes an experiential, simulation-based learning activity designed to encourage graduate education students' development of empathy for and awareness of diverse student populations. In order to allow students to take the "role of the other," they were placed into different situations where they had to complete a simple…
Descriptors: Empathy, Learning Activities, Graduate Students, Student Diversity
Elmabaredy, Ahmed; Elkholy, Ebada; Tolba, Abdul-Aziz – Research and Practice in Technology Enhanced Learning, 2020
The purpose of this study is to develop and compare two different techniques of adaptive presentation techniques (adaptive multimedia/ frames). Moreover, this study aimed at investigating the effect of both treatments on improving learning outcomes. The participants are two experimental groups: Group A (n = 35) were taught content through the…
Descriptors: Web Based Instruction, Teaching Methods, Instructional Design, Outcomes of Education
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Liberman, Liat; Dubovi, Ilana – Journal of Computer Assisted Learning, 2023
Background: Virtual reality (VR) is considered a promising approach to support learning. An instructional design is essential to optimize cognitive processes. Studies show that VR has unique instructional and pedagogical requirements. Objectives: To evaluate the effectiveness and applicability of the modality principle, which was previously…
Descriptors: Eye Movements, Retention (Psychology), Computer Simulation, Instructional Design
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Mayer, Richard E. – Applied Cognitive Psychology, 2019
This paper presents a personal account of developments in research on online learning over the past 30 years. Research on how to design online instruction represents an example of applying the science of learning to education. It contributes to the science of learning (as exemplified by developments in cognitive load theory, the cognitive theory…
Descriptors: Educational Research, Electronic Learning, Instructional Design, Multimedia Instruction
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Alpizar, David; Adesope, Olusola O.; Wong, Rachel M. – Educational Technology Research and Development, 2020
Signals (or cues) are added to multimedia learning materials to guide learners' attention to critical elements of the materials. Yet, research on signaling has produced mixed findings on learning outcomes. On the one hand, some studies have reported positive effects of signaling on the performance of learning outcomes (e.g., Jamet in Hum Behav…
Descriptors: Teaching Methods, Multimedia Instruction, Outcomes of Education, Meta Analysis
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Peng, Xian; Xu, Qinmei; Chen, Yufan; Zhou, Chenying; Ge, Yuqing; Li, Na – International Journal of Educational Technology in Higher Education, 2021
Unlike the other studies on emotional design in multimedia learning, the present study differentiated the two confounding variables of visual interface design and structured content to manipulate the instructional material. Specifically, we investigated how the visual aesthetics of positive emotional interface design influenced learners' cognitive…
Descriptors: Eye Movements, Multimedia Instruction, Comparative Analysis, Instructional Design
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Dorambari, Diedon – International Journal of Education and Practice, 2022
This study examined whether instructional humor (IH) was not just another type of seductive detail when covariates such as humor pre-disposition, prior-knowledge, and working memory capacity were controlled. Participants were students (N = 228) from universities who were randomly assigned two stimuli conditions in the classic experimental design.…
Descriptors: Humor, Multimedia Instruction, Prior Learning, Short Term Memory
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