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Roneet Merkin; Barbara King – College Teaching, 2024
Florida International University has made a significant investment to develop hybrid classes, including financially incentivizing faculty to redesign their courses for the hybrid format through a semester-long training. To assess the success of these courses, student success and satisfaction have been examined. However, prior to this study faculty…
Descriptors: Blended Learning, College Faculty, Incentives, Universities
Ai-Chu Elisha Ding; Kuo-Ting Tim Huang; Jessica DuBois; Huali Fu – Educational Technology Research and Development, 2024
Secondary science students still struggle to master scientific concepts and apply content-based knowledge. The instructional design behind the incorporation of innovative technology and the use of game-based learning (GBL) could be a key to increasing student acquisition of science knowledge. Using a mixed methods design, this study examined the…
Descriptors: Game Based Learning, Computer Simulation, Scaffolding (Teaching Technique), Student Motivation
Valencia, Heriberto González; Enríquez, Jakeline Amparo Villota; Tigreros, María Eufemia Freire – English Language Teaching, 2018
In this research article an analysis and evaluation of virtual learning spaces is carried out. To address this process, three (3) academic virtual platforms were selected, Moodle, Blackboard and Jimdo. The methodology used was of a descriptive type, applying the synchronous and asynchronous methods of virtual teaching established in each of the…
Descriptors: Learning Processes, Instructional Innovation, Vignettes, Virtual Classrooms
Caird, Sally; Lane, Andy – British Journal of Educational Technology, 2015
Despite the widespread availability of information and communication technologies (ICTs) and some research into specific pedagogical practices using them, there has been little research on the role of these technologies in shaping broader pedagogical approaches in higher education (HE). Increased experimentation in using ICTs raises questions…
Descriptors: Foreign Countries, Teaching Models, Influence of Technology, Technology Uses in Education
Halvorson, Wade; Ewing, Mike; Windisch, Lydia – Journal of Marketing Education, 2011
There are compelling reasons for educators to consider incorporating virtual worlds (VWs) in their marketing curriculum. That said, the ways in which VWs can be implemented into the teaching curriculum are many and varied. This article reports on two studies in which notionally similar graduate classes are taught about marketing in Second Life…
Descriptors: Marketing, Teaching Methods, Technology Uses in Education, Computer Simulation
Crow, Tracy – Journal of Staff Development, 2010
This article presents an interview with Chris Dede, the Timothy E. Wirth Professor in Learning Technologies at the Harvard Graduate School of Education. His research interests include the use of emerging technologies in education, with emphases on online professional development, scaling up innovations, and immersive interfaces for learning. He is…
Descriptors: Educational Technology, Professional Development, Interviews, Instructional Effectiveness
Cheung, Wing Sum; Hew, Khe Foon – Australasian Journal of Educational Technology, 2011
In this paper, we share two blended learning approaches used at the National Institute of Education in Singapore. We have been using these two approaches in the last twelve years in many courses ranging from the diploma to graduate programs. For the first blended learning approach, we integrated one asynchronous communication tool with face to…
Descriptors: Blended Learning, Asynchronous Communication, Educational Strategies, Foreign Countries