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Ishan Sudeera Abeywardena – International Review of Research in Open and Distributed Learning, 2023
Extended reality (XR), which encompasses virtual reality (VR), augmented reality (AR), and mixed reality (MR), offers powerful affordances for improving teaching and learning experiences in a post-pandemic world. Increasingly, many governments and institutions around the world are making major investments in XR technologies to prepare education…
Descriptors: Computer Simulation, Technology Uses in Education, Sustainable Development, Barriers
Kali, Yael; Sagy, Ornit; Benichou, Maya; Atias, Osnat; Levin-Peled, Rachel – British Journal of Educational Technology, 2019
School practitioners are increasingly expected to lead construction projects in their schools to create future learning spaces (FLSs) that support learning in today's networked society. This study examined the process by which practitioners of one school developed their readiness to incorporate an FLS into the school via a long-lasting…
Descriptors: Teacher Effectiveness, Expertise, Technological Literacy, Pedagogical Content Knowledge
Kim Ashbourne – OTESSA Conference Proceedings, 2021
Web accessibility is emerging as a key issue and opportunity for educators in postsecondary institutions (Brown, 2018; Gronseth, 2018). Many factors affect web accessibility, yet little literature examines web accessibility factors relative to literacy, pedagogy, course culture, course content curation and information design for learning--areas…
Descriptors: Accessibility (for Disabled), Web Sites, Teacher Role, Electronic Learning
Hauge, Trond Eiliv – Technology, Pedagogy and Education, 2014
This paper demonstrates the need for taking a design perspective on teaching and learning in the study of the uptake and use of information and communication technologies (ICT) in education. It argues for the identification and scrutiny of designs for teaching and learning at the institutional level to overcome the contradictions that often arise…
Descriptors: Technology Uses in Education, Program Implementation, Instructional Design, Classroom Observation Techniques
Biles, Melissa – Cultural Studies of Science Education, 2012
This response to Leah A. Bricker and Phillip Bell's paper, "GodMode is his video game name", examines their assertion that the social nexus of gaming practices is an important factor to consider for those looking to design STEM video games. I propose that we need to go beyond the investigation into which aspects of games play a role in learning,…
Descriptors: Video Games, Social Environment, Learning Processes, STEM Education
Bursal, Murat; Yigit, Nevzat – Educational Sciences: Theory and Practice, 2012
In this study, a scale entitled "Information and Communication Technologies Usage and Material Design Efficacy [ICT_MDE]" is developed to investigate pre-service science and technology teachers' efficacy beliefs regarding ICT usage and Material Design and the factors impacting these beliefs. By using the validity and reliability data…
Descriptors: Self Efficacy, Measures (Individuals), Preservice Teacher Education, Beliefs
Tokmak, Hatice Sancar; Yelken, Tugba Yanpar; Konokman, Gamze Yavuz – Educational Technology & Society, 2013
The current study investigated perceived development of pre-service teachers in their Instructional Material Design (IMD) competencies through the course "Instructional Technology and Material Design," which is based on a technological, pedagogical, and content knowledge (TPACK) framework. A total of 22 Elementary Education pre-service…
Descriptors: Preservice Teachers, Student Teacher Attitudes, Instructional Materials, Material Development
Center for the Study of Mathematics Curriculum, 2012
In 2009-10 a series of Workshops was organized to focus on STEM (science, technology, engineering, and mathematics) learning design for young students and adolescents. The objective was to provide visionary leadership to the education community by: (a) identifying and analyzing the needs and opportunities for future STEM curriculum development and…
Descriptors: Instructional Design, STEM Education, Research and Development, Curriculum Development
Bromage, Adrian, Ed.; Clouder, Lynn, Ed.; Thistlethwaite, Jill, Ed.; Gordon, Frances, Ed. – Information Science Reference, 2010
Interprofessionalism, an emerging model and philosophy of multi-disciplinary and multi-agency working, has in increasingly become an important means of cultivating joint endeavors across varied and diverse disciplinary and institutional settings. This book is therefore, an important source for understanding how interprofessionalism can be promoted…
Descriptors: Electronic Learning, Health Education, Interdisciplinary Approach, Case Studies
Richert, Anna Ershler – Teaching Education, 2005
This paper explores a new pedagogical approach to teaching teachers to assume a learning or inquiry stance in their practice. It is based on an assumption that professional learning is a core capability of good teaching that is responsive to the changing needs of children, schools, and communities. One source of teacher learning is practice--one's…
Descriptors: Beginning Teachers, Professional Development, Teaching Methods, Inquiry

Raya, Manuel Jimenez – Educational Media International, 2003
Discusses the professional development of primary modern language teachers through the use of new technologies. The paper explores principles upon which the development of a multimedia learning environment, FLiP (Foreign Languages in Primary), was constructed. Ways in which technology can support the principles of effective professional…
Descriptors: Educational Technology, Elementary Education, Faculty Development, Inservice Teacher Education
Albion, Peter R. – Journal of Technology and Teacher Education, 2003
Problem-based learning (PBL) is a powerful instructional design for professional education, which may be used to guide the design of interactive multimedia (IMM). An IMM package incorporating PBL principles has been developed to assist teachers in learning to integrate information and communications technologies (ICT) into their teaching. The…
Descriptors: Instructional Design, Multimedia Materials, Problem Based Learning, Educational Technology

Backhouse, Bruce – TechTrends, 2003
Discusses problems with integrating information and communication technology in education and describes a tool developed by the Curriculum Information Technology Integration Project in Manitoba to save teachers time and make it easier for technology integration. Highlights include planning; preparation of classroom materials; professional…
Descriptors: Adoption (Ideas), Curriculum Development, Educational Planning, Educational Technology