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Chen, Mengyuan; Chai, Ching-sing; Jong, Morris Siu-Yung – Educational Technology Research and Development, 2023
The effective application of spherical video-based virtual reality (SVVR) in writing education depends on teachers' lesson design, which is deeply influenced by their technological pedagogical and content knowledge (TPACK). However, how teaching conceptions, as the fundamental viewpoint that influences teachers' teaching focuses, shape their TPACK…
Descriptors: Teacher Attitudes, Lesson Plans, Instructional Design, Technological Literacy
Gherwash, Ghada; Paiz, Joshua M. – TESOL Journal, 2020
Online writing labs (OWLs) have assisted writers since the mid-1990s. Recently, increasing interest in creating OWLs outside of North America has arisen (Gu & Ding, 2002; Paiz, 2017, 2018; Tan, 2011). This interest in OWLs specially designed to address second language (L2) writers and their particular concerns, results from an interest in…
Descriptors: Laboratories, Writing Instruction, Best Practices, English (Second Language)
Halaczkiewicz, Marta – TESL-EJ, 2020
The present article describes a study that analyzed practical applications of informal online spaces in formal instruction. It was conducted in an intermediate ESL course at an American University. The concept of affinity spaces was used to guide the research. Students in the course were instructed to play the video game, Pokémon Go as an…
Descriptors: Second Language Learning, Second Language Instruction, English (Second Language), Informal Education
Xu, Yu-Jie; Chiou, Shang-Chia; You, Manlai – Computer Assisted Language Learning, 2020
This study explored interactive interface design for writing practice, feedback, and grading in Chinese character learning systems. In the experiment, 30 novice Chinese learners were invited to perform designated learning tasks on two different learning systems. Learning times and outcomes were measured. The results indicated that improvement of…
Descriptors: Second Language Learning, Second Language Instruction, Chinese, Orthographic Symbols
Han, Jining – ProQuest LLC, 2019
With the rapid development of Web 2.0 in the field of education, which allows users to interact and collaborate with teachers and peers on the web, many researchers have focused on exploring the developments of using Course Manage System (CMS) in service of L2 writing (e.g., Chun, 2011; Warschauer & Grimes, 2007). Simultaneously, participation…
Descriptors: Error Correction, Web 2.0 Technologies, Case Studies, Second Language Learning
Villalon, Jorge; Calvo, Rafael A. – Educational Technology & Society, 2011
Writing assignments are ubiquitous in higher education. Writing develops not only communication skills, but also higher-level cognitive processes that facilitate deep learning. Cognitive visualizations, such as concept maps, can also be used as part of learning activities including as a form of scaffolding, or to trigger reflection by making…
Descriptors: Concept Mapping, Writing Assignments, Instructional Design, Cognitive Processes
Wold, Kari A. – Computer Assisted Language Learning, 2011
This article proposes an instructional design model for blended learning writing courses for English language learners (ELLs). It will do so by combining the main points of the cognitive load, activity, sociocultural, and transactional distance theories to present four tenets essential for optimal learning for ELLs: structure, environment,…
Descriptors: Blended Learning, Instructional Design, Computer Assisted Instruction, Second Language Learning
Simonson, Michael, Ed.; Seepersaud, Deborah, Ed. – Association for Educational Communications and Technology, 2020
For the forty-third time, the Association for Educational Communications and Technology (AECT) is sponsoring the publication of these Proceedings. Papers published in this volume were presented online during the annual AECT Convention. Volume 1 contains 37 papers dealing primarily with research and development topics. Papers dealing with the…
Descriptors: Educational Technology, Technology Uses in Education, Professional Development, Feminism
Scarlatos, Lori L.; Scarlatos, Tony – Journal of Educational Technology Systems, 2009
Games are widely recognized for their potential to enhance students' learning. Yet they are only rarely used in classrooms because they cannot be modified to meet the needs of a particular class. This article describes a novel approach to creating educational software that addresses this problem: provide an interface specifically for teachers that…
Descriptors: Active Learning, Instructional Effectiveness, Educational Games, Multimedia Instruction
Pennington, Robert C.; Ault, Melinda Jones; Schuster, John W.; Sanders, Ann – Assistive Technology Outcomes and Benefits, 2011
In the current study, the researchers evaluated the effects of simultaneous prompting and computer-assisted instruction on the story-writing responses of 3 males with autism, 7 to 10 ears of age. Classroom teachers conducted all probe and training sessions. The researchers used a multiple baseline across participants design to evaluate the…
Descriptors: Prompting, Training, Writing Skills, Teaching Methods
Warren, Scott J.; Stein, Richard A.; Dondlinger, Mary Jo; Barab, Sasha A. – Journal of Educational Computing Research, 2009
The number of games, simulations, and multi-user virtual environments designed to promote learning, engagement with subject matter, or intended to contextualize learning has been steadily increasing over the past decade. While the use of these digital designs in educational settings has begun to show promise for improving learning, motivation, and…
Descriptors: Instructional Design, Virtual Classrooms, Writing Skills, Educational Games
Yeh, Shiou-Wen; Lo, Jia-Jiunn – Computers & Education, 2009
Giving feedback on second language (L2) writing is a challenging task. This research proposed an interactive environment for error correction and corrective feedback. First, we developed an online corrective feedback and error analysis system called "Online Annotator for EFL Writing". The system consisted of five facilities: Document Maker,…
Descriptors: Feedback (Response), Experimental Groups, Control Groups, College Freshmen
Dyehouse, Jeremiah; Pennell, Michael; Shamoon, Linda K. – College Composition and Communication, 2009
Reflecting the digital turn in composition studies, multimedia writing courses have become commonplace in many writing programs. Yet these technology-rich courses take on new significance when located within a rhetorically based writing major, especially as a core course. This article explores a developing writing and rhetoric major through…
Descriptors: Instructional Design, Course Content, Writing Instruction, Multimedia Instruction
Lovell, Meridith; Phillips, Linda – Journal of Research on Technology in Education, 2009
This article reports the results of a systematic and comprehensive evaluation of the suitability of 13 commercially available, authorized software programs for teaching reading and writing in the primary grades. These programs were assessed on interface design, content, instructional design, whether manufacturers' educational claims were supported…
Descriptors: Feedback (Response), Student Needs, Computer Software, Reading Instruction
Wollak, Barbara A.; Koppenhaver, David A. – Assistive Technology Outcomes and Benefits, 2011
Writing is a recursive and complex set of cognitive processes that can be taught effectively to students with disabilities. Employing an adapted cognitive theory of writing, a broad view of what constitutes evidence, and the support of a variety of assistive and internet-based technologies, we developed a writing instructional program to meet the…
Descriptors: Evidence, Disabilities, Cognitive Processes, Writing Instruction