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Neo, Tse-Kian; Neo, Mai – Campus-Wide Information Systems, 2004
With the infusion of the multimedia technology into the education arena, traditional educational materials can be translated into interactive electronic form through the use of multimedia authoring tools. This has allowed teachers to design and incorporate multimedia elements into the content to convey the message in a multi-sensory learning…
Descriptors: Educational Media, Educational Environment, Teaching Methods, Educational Technology
Delrio, Claudio; Ami, Zvi Ben; de Groot, Reuma; Drachmann, Raul; Ilomaki, Liisa – Online Submission, 2008
The aim of this report is, first of all, to present the KP-Lab approach toward stakeholders in the wider framework of European policies. Secondly, the KP-Lab definition of stakeholders and the strategy to address different stakeholders needs, concerns and expectations is presented in the following paragraphs. The second chapter presents concrete…
Descriptors: Foreign Countries, Evaluation Methods, Stakeholders, Educational Policy
Abramson, Trudy, Ed.; And Others – HyperNexus, 1995
This document consists of one volume year (four quarterly issues) of the journal "HyperNexus," containing articles on hypermedia and multimedia use in education. Typical article topics are: language-learning software; teaching and learning HyperCard; hypermedia-based teacher education; the use of music in virtual reality; integrating…
Descriptors: Authoring Aids (Programming), Computer Software, Computer Uses in Education, Constructivism (Learning)
Maurer, Hermann; Scherbakov, Nick – 1998
A new Courseware Development Environment (CoDE) is currently being developed for Hyperwave World Wide Web servers. CoDE provides instructional designers with an easy-to-use yet powerful environment to develop online training; students have the ability to access this training using a standard Web browser. Functionality of the Hyperwave server is…
Descriptors: Authoring Aids (Programming), Computer Software Development, Computer Uses in Education, Courseware
Lawrence, Virginia – 2002
No longer just a user of commercial software, the 21st century teacher is a designer of interactive software based on theories of learning. This software, a comprehensive study of straightline equations, enhances conceptual understanding, sketching, graphic interpretive and word problem solving skills as well as making connections to real-life and…
Descriptors: Computer Assisted Instruction, Computer Software Development, Computer Software Evaluation, Courseware
Jansak, Kathryn – 2000
This paper presents tips for designing an instructional World Wide Web site, providing illustrations from a site developed using Blackboard's Courseinfo that is used in teaching a college technical writing course. The first section discusses overall site architecture, including working with the right equipment, making the leap to an online…
Descriptors: Authoring Aids (Programming), Computer Uses in Education, Distance Education, Educational Environment
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Sherry, Annette C. – International Journal of Instructional Media, 1998
This evaluative case study examines the learning experiences of graduate students studying effective multimedia authoring. Continuum-based instructional design, behaviorism, cognitivism, constructivism, collaboration, the role of a matrix, transfer of training, and qualitative and quantitative results are discussed. (LRW)
Descriptors: Authoring Aids (Programming), Behaviorism, Case Studies, Cognitive Processes
Ruffini, Michael F. – Educational Technology, 2000
Provides basic guidelines for designing and creating a faculty Web site using a systems approach. Describes instructional design principles used in Web site design, including considering the target audience, clear objectives, home page and contents, site navigation structure, page design, text and graphics, and selecting a Web authoring program.…
Descriptors: Audience Awareness, Authoring Aids (Programming), Computer Graphics, Computer Uses in Education
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Ben-Ari, Mordechai – Computer Science Education, 2004
Sociocultural theories of learning such as Wenger and Lave's situated learning have been suggested as alternatives to cognitive theories of learning like constructivism. This article examines situated learning within the context of computer science (CS) education. Situated learning accurately describes some CS communities like open-source software…
Descriptors: Communities of Practice, Constructivism (Learning), Computer Science Education, Textbooks
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Chalup, Stephan K.; Mellor, Drew; Rosamond, Fran – Computer Science Education, 2005
Hex is a challenging strategy board game for two players. To enhance students' progress in acquiring understanding and practical experience with complex machine intelligence and programming concepts we developed the Machine Intelligence Hex (MIHex) project. The associated undergraduate student assignment is about designing and implementing Hex…
Descriptors: Undergraduate Students, Student Attitudes, Programming, Questionnaires
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Georgantaki, Stavroula C.; Retalis, Symeon D. – Journal of Information Systems Education, 2007
"Object-Oriented Programming" subject is included in the ACM Curriculum Guidelines for Undergraduate and Graduate Degree Programs in Computer Science as well as in Curriculum for K-12 Computer Science. In a few research studies learning problems and difficulties have been recorded, and therefore, specific pedagogical guidelines and…
Descriptors: Computer Science Education, Seminars, Undergraduate Study, Guidelines
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Fidas, Christos; Kapsalis, Vasilios; Tranoris, Christos; Avouris, Nikolaos – Campus-Wide Information Systems, 2006
Purpose: The purpose of this paper is to present the design of a context-aware service for synchronous support in web-based educational systems. Design/methodology/approach: The proposed service supports synchronous interaction among tutors and students, based on their current context, thus increasing the communication channels, the reasoning and…
Descriptors: Distance Education, Internet, Computer Assisted Instruction, Educational Technology
Waxman, Jerry – 1996
This paper presents a high-level course in computing for non-majors offered at Queens College (New York). The course focuses on the acquisition and presentation of data and information. For data acquisition, the course will give the students high-level mastery of the Internet. For the presentation of information, the students will learn multimedia…
Descriptors: Authoring Aids (Programming), Computer Science Education, Computer Software, Electronic Publishing
Peterson, Andrew J. – 1993
A case study is presented of the use of educational multimedia. In the spring of 1992, a high school student produced an interactive multimedia project for the California State History Fair. This project, which dealt with Columbus, was developed on the Macintosh platform. Other software and hardware used are described. The artist (developer) began…
Descriptors: Case Studies, Computer Assisted Instruction, Computer Software Development, High School Students
Bogley, William A.; Dorbolo, Jon; Robson, Robert O.; Sechrest, John A. – 1996
The work described in this paper is part of a larger project, called InterQuest, which is dedicated to establishing effective models and methods for teaching using Internet technology, especially the World Wide Web. Features of two InterQuest projects, CalculusQuest and QuestWriter, are discussed. CalculusQuest is a first-term differential…
Descriptors: Authoring Aids (Programming), Calculus, Computer Assisted Instruction, Computer Managed Instruction
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