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Tian, Jing; Wang, Yiheng; Ren, Chang; Lei, Yingzhe – Scholarship and Practice of Undergraduate Research, 2022
Undergraduate research experience is the process where undergraduates contribute to the development of a subject field through their inquiry-based learning (IBL). IBL is a student-centered learning strategy. Students work as professional scientists do, through inquiry. This article presents approaches to IBL and practices of an instructor from…
Descriptors: Foreign Countries, Undergraduate Students, Student Research, Inquiry
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Laura Killam; Lillian Chumbley; Susanna Kohonen; Jim Stauffer; Jess Mitchell – OTESSA Journal, 2023
Co-creation is an open practice where learners participate in decision-making about aspects of course design, which in our context has included various activities from course design to assessment decisions. After the OTESSA22 conference, this group of conference attendees reflected on co-creation practices and experiences in their respective…
Descriptors: Decision Making, Instructional Design, Conferences (Gatherings), Higher Education
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Morakinyo Akintolu; Akinpelu A. Oyekunle – Journal of Educators Online, 2025
This paper provides a comprehensive overview of the research on the application of artificial intelligence (AI) in primary education to explore its potential to enhance teaching and learning processes. Through a systematic review of the relevant literature, this study identifies key areas in which AI can significantly impact primary education and…
Descriptors: Data Analysis, Learning Analytics, Artificial Intelligence, Computer Software
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Solvang, Lorena; Haglund, Jesper – Physics Education, 2021
Recently, GeoGebra, a mathematics education software, has entered the scene of physics education; however, research on how the software can be used to support teaching and learning physics is limited and scattered. The aim of this article is to present a review of the current literature on how GeoGebra can be used to support physics education in…
Descriptors: Physics, Computer Software, Mathematics Instruction, Secondary School Students
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Mashood, K. K.; Khosla, Kamakshi; Prasad, Arjun; V., Sasidevan; Ashefas CH, Muhammed; Jose, Charles; Chandrasekharan, Sanjay – Physical Review Physics Education Research, 2022
Recent educational policies advocate a radical revision of science curricula and pedagogy, to support interdisciplinary practices, a distinguishing feature of contemporary science. Computational modeling (CM) is a core methodology of interdisciplinary science, as such models allow intertwining of data and theoretical perspectives from multiple…
Descriptors: Teaching Methods, Undergraduate Students, Science Instruction, Science Curriculum
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Schätz, Eric; Martens, Alke – International Association for Development of the Information Society, 2022
As we talked with school teachers about the use of physical computing systems in class, one major drawback of these systems became obvious: almost nobody--next to enthusiastic autodidacts--has been able to tell us on an abstract basis for which educational purposes a certain physical computing system can be used, i.e. in a goal-oriented way. This…
Descriptors: Teacher Attitudes, Teaching Methods, Educational Improvement, Computer Science Education
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Garnes-Tarazona, Inmaculada – International Journal of Computer-Assisted Language Learning and Teaching, 2018
Second language teaching and learning has experienced a change towards the use of mobile technologies inside and outside the classroom. The goal of this article is twofold: to compare and evaluate three different commercial English language learning apps (Duolingo, Babbel, and Busuu) that cover the four skills (speaking, writing, listening, and…
Descriptors: Learning Theories, Sociocultural Patterns, Second Language Learning, Second Language Instruction
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Andreja Istenic – Discover Education, 2024
Blended learning sets solid foundations for the utilization of educational technology in authentic student learning experiences within traditional educational contexts as well as in distance education. The author introduces an integrated and distributed model of blended learning, utilizing educational technology for authentic student learning…
Descriptors: Blended Learning, Teaching Methods, Higher Education, Models
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Dermeval, Diego; Paiva, Ranilson; Bittencourt, Ig Ibert; Vassileva, Julita; Borges, Daniel – International Journal of Artificial Intelligence in Education, 2018
Authoring tools have been broadly used to design Intelligent Tutoring Systems (ITS). However, ITS community still lacks a current understanding of how authoring tools are used by non-programmer authors to design ITS. Hence, the objective of this work is to review how authoring tools have been supporting ITS design for non-programmer authors. In…
Descriptors: Intelligent Tutoring Systems, Programming, Computer Software, Evidence
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Albo, Laia; Hernandez-Leo, Davinia – IEEE Transactions on Learning Technologies, 2021
This article presents an evaluation of edCrumble, a blended learning authoring tool for teachers. The tool visually represents learning designs and integrates data analytics to scaffold teacher design decisions. In addition to assessing the usability of edCrumble using Usability Metric for User Experience questionnaire, analyses of participant…
Descriptors: Programming, Blended Learning, Teaching Methods, Instructional Design
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Ragazou, Vasiliki; Karasavvidis, Ilias – International Association for Development of the Information Society, 2021
Video tutorials substantially support demonstration-based training where the main goal is to enhance procedural knowledge by observing various understandable examples of performing a task. Although video tutorials are broadly popular nowadays, little attention is given to the design features of an instructional tutorial. The aim of this study is…
Descriptors: Instructional Design, Video Technology, Educational Technology, Cues
Emily Marie Lovell – ProQuest LLC, 2021
The field of computer science has long been plagued by issues of diversity - in particular, attracting and retaining those historically marginalized in computing contexts. This is a great loss to the field, to the future of innovation, and to society. Perhaps most importantly, it is an incalculable loss to those populations excluded from pursuing…
Descriptors: Computer Science Education, Student Diversity, Higher Education, Instructional Design
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Aida Layachi; Nicola J. Pitchford – Technology, Knowledge and Learning, 2025
In accordance with the 2030 Sustainable Development Goal for Education, to promote equitable access and inclusive education for all, it is critical to explore if educational technologies can be used effectively by children with Special Educational Needs and Disabilities (SEND). It has been argued that educational technologies need to be tailored…
Descriptors: Formative Evaluation, Educational Technology, Technology Uses in Education, Special Education
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Asfaw, Abraham; Blais, Alexandre; Brown, Kenneth R.; Candelaria, Jonathan; Cantwell, Christopher; Carr, Lincoln D.; Combes, Joshua; Debroy, Dripto M.; Donohue, John M.; Economou, Sophia E.; Edwards, Emily; Fox, Michael F. J.; Girvin, Steven M.; Ho, Alan; Hurst, Hilary M.; Jacob, Zubin; Johnson, Blake R.; Johnston-Halperin, Ezekiel; Joynt, Robert; Kapit, Eliot; Klein-Seetharaman, Judith; Laforest, Martin; Lewandowski, H. J.; Lynn, Theresa W.; McRae, Corey Rae H.; Merzbacher, Celia; Michalakis, Spyridon; Narang, Prineha; Oliver, William D.; Palsberg, Jens; Pappas, David P.; Raymer, Michael G.; Reilly, David J.; Saffman, Mark; Searles, Thomas A.; Shapiro, Jeffrey H.; Singh, Chandralekha – IEEE Transactions on Education, 2022
Contribution: A roadmap is provided for building a quantum engineering education program to satisfy U.S. national and international workforce needs. Background: The rapidly growing quantum information science and engineering (QISE) industry will require both quantum-aware and quantum-proficient engineers at the bachelor's level. Research Question:…
Descriptors: Program Development, Engineering Education, Labor Needs, Quantum Mechanics
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Liew, Tze Wei; Pang, Wei Ming; Leow, Meng Chew; Tan, Su-Mae – Smart Learning Environments, 2022
Emotional design refers to imbuing a multimedia learning environment with design attributes that promote learners' positive affect and motivation to enhance learning. One such feature is anthropomorphism, in which human-like attributes are infused into learning elements in a multimedia learning environment. This study examines the affective,…
Descriptors: Multimedia Instruction, Instructional Design, Multimedia Materials, Human Body
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