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ChanLin, Lih-Juan – 1994
The purpose of this paper is to report specific motivational requirements within each motivation category of Keller's ARCS (Attention, Relevance, Confidence, Satisfaction) model (1991) based on data collected on students' reactions to a computer-assisted learning lesson that incorporated motivational strategies in its design. Interview techniques…
Descriptors: Animation, Case Studies, Computer Assisted Instruction, Computer Graphics
Binns, Jane C.; Branch, Robert C. – 1995
The purpose of this paper is to sensitize instructional message designers to the stereotypical signals which may be inherent in computer clip-art selections. A rationale is presented for the power of message design, and the differences between gender equality and gender equity are discussed. Several computer clip-art libraries were analyzed, and…
Descriptors: Computer Graphics, Educational Media, Elementary Secondary Education, Imagery
Lockee, Barbara; Hergert, Tom – 1995
The interactive multimedia application described here attempts to provide learners and teachers with a common frame of reference for communicating about visual media. The system is based on a list of concepts related to composition, and illustrates those concepts with photographs, paintings, graphic designs, and motion picture scenes. The ability…
Descriptors: Communication (Thought Transfer), Computer Graphics, Graphic Arts, Hypermedia
Schwier, Richard A.; Misanchuk, Earl R. – 1995
This article discusses psychophysical aspects of color perception and critically examines the advice on color use in screen design found in non-empirical literature. There are four main characteristics of color: hue, brightness, saturation, and contrast. In multimedia screen design, color can be used to link logically-related data; differentiate…
Descriptors: Color Planning, Computer Graphics, Guidelines, Information Processing
Rezabek, Landra L.; And Others – 1989
By combining the use of an existing teleconferencing network with new computer-based video technologies, the University of Wyoming has enhanced its ability to provide distance educational opportunities for students at remote sites across the state. The new computer-based audiographic system was tested during the fall semester of 1988 during the…
Descriptors: College Students, Computer Assisted Instruction, Computer Graphics, Delivery Systems
Peer reviewedKerr, Stephen T. – Machine-Mediated Learning, 1985
Describes videotex development; discusses optimal internal organization, visual display, and presentation of information on videotex screen; addresses policy issues of equity, privacy, and costs that affect instructional use of videotex; outlines videotex field trials and experiments within education; and draws conclusions on significance of…
Descriptors: Color, Computer Graphics, Costs, Databases
Gathany, Nancy C.; Stehr-Green, Jeanette K. – Educational Technology, 1994
Describes the design of "Pharyngitis in Louisiana," a computer-based epidemiologic case study that was created to teach students how to conduct disease outbreak investigations. Topics discussed include realistic content portrayals; graphics; interactive teaching methods; interaction between the instructional designer and the medical…
Descriptors: Case Studies, Computer Assisted Instruction, Computer Graphics, Computer Simulation
Friedlander, Larry – Learning Tomorrow: Journal of the Apple Education Advisory Council, 1986
This paper describes the Shakespeare Project, an interactive videodisk computer program developed at Stanford University which permits students to study, design, and enjoy theater. The prototype consists of three basic programs, which are described in detail: (1) a videodisk-based "tutorial" called "Page to Stage," that teaches…
Descriptors: Computer Assisted Instruction, Computer Graphics, Computer System Design, English Literature
Fuller, Robert G. – Videodisc and Optical Disc, 1985
Several interactive videodisc lessons--Physics and Automobile Collisions, Energy Transformations Featuring the Bicycle, Studies in Motion, and Puzzle of the Tacoma Narrows Bridge Collapse--are discussed in terms of Malone's theory based on computer game analysis that challenge, curiosity, and fantasy are aspects of intrinsic motivation for…
Descriptors: Computer Assisted Instruction, Computer Graphics, Curiosity, Educational Environment
Peer reviewedNygard, Kendall E.; Ranganathan, Babusankar – AEDS Journal, 1983
Description of the Tektronix-Based Interactive Graphics System for Instruction (TIGSI), which was developed for generating graphics displays in computer-assisted instruction materials, discusses several applications (e.g., reinforcing learning of concepts, principles, rules, and problem-solving techniques) and presents advantages of the TIGSI…
Descriptors: College Mathematics, Computer Assisted Instruction, Computer Graphics, Computer Programs
Peer reviewedBalman, T. – Computers and Education, 1981
Discusses computer assisted instruction programs that deal with the specific area of the modeling of systems and the programing techniques that affect their educational value. An environment intended to increase the impact of interactive CAI is described and developed. (Author/CHC)
Descriptors: Computer Assisted Instruction, Computer Graphics, Design Requirements, Display Aids
Peer reviewedPark, Ok-choon – Educational Technology Research and Development, 1998
Investigates the effects of two instructional strategies, visual display (animation, and static graphics with and without motion cues) and contextual presentation, in the acquisition of electronic troubleshooting skills using computer-based instruction. Study concludes that use of visual displays and contextual presentation be based on the…
Descriptors: Animation, Computer Assisted Instruction, Computer Graphics, Context Effect
Peer reviewedMilheim, William D. – International Journal of Instructional Media, 1994
Instructional designers and researchers are attempting to identify the factors that determine which type of graphic visuals to employ in a specific situation as well as how best to utilize available resources. The use of three-dimensional graphics in a variety of media formats is addressed, including a discussion of specific instructional…
Descriptors: Computer Graphics, Computer Software Development, Design Requirements, Educational Media
Klein, Reinhard; Hanisch, Frank – 1998
Recently, platform independent software components, like JavaBeans, have appeared that allow writing reusable components and composing them in a visual builder tool into new applications. This paper describes the use of such models to transform an existing course into a modular construction kit consisting of components of teaching text and program…
Descriptors: Computer Graphics, Computer Software Development, Computer Uses in Education, Courseware
Crawford, Stuart – 1981
This guide gives step-by-step directions for authoring computer-assisted instruction materials as well as advice on planning, designing, coding, documenting, and evaluating computer assisted courseware. The importance of prospective courseware designers having a sound background in both educational theory and practice is also discussed, and…
Descriptors: Computer Assisted Instruction, Computer Graphics, Computer Programs, Content Analysis


