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Stewart, Patrick A.; Terrell, Elaine; Kareev, Alex M.; Ellison, Blake Tylar; Urteaga, Charini I. – Journal of Political Science Education, 2020
This article considers the development of an ongoing team-based project to incorporate a game into an online American National Government class. We start by suggesting that play, and the games that provide for play to occur, is the most natural way for individuals to learn. Technologies offered by online education provide the opportunity to…
Descriptors: Electronic Learning, United States Government (Course), Educational Games, Integrated Learning Systems
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North-Samardzic, Andrea; de Witt, Marlize – Journal of Management Education, 2019
Management educators employ a variety of learning and teaching tools in order to engage students, with online business simulations being one of these tools. While many business simulations are available to management educators, they do not always fit the needs of the educator or have evidence to support their efficacy for achieving student…
Descriptors: Business Administration Education, Learner Engagement, Computer Simulation, Computer Uses in Education
Santally, Mohammad Issack; Rajabalee, Yousra; Cooshna-Naik, Dorothy – European Journal of Open, Distance and E-Learning, 2012
This paper discusses how modern technologies are changing the teacher-student-content relationships from the conception to the delivery of so-called "distance" education courses. The concept of Distance Education has greatly evolved in the digital era of 21st Century. With the widespread use and access to the Internet, exponential growth…
Descriptors: Foreign Countries, Electronic Learning, Distance Education, Internet
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Edwards, Sylvia Lauretta; Watson, Jason; Farrell, Ann; Nash, Robyn – Journal of Learning Design, 2007
Research spanning the last thirty years confirms that people learn better by active enquiry, collaboration and experimental problem solving than by passive reception and acceptance of information. Empirical evidence, as well as the pressing demands of pervasive social and technological change, requires learning and teaching approaches that combine…
Descriptors: Foreign Countries, Electronic Learning, Problem Solving, Problem Based Learning
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Brush, Thomas A. – Educational Technology Research and Development, 1998
Examines the research dealing with integrating cooperative-learning strategies and computer-based instruction, and provides guidelines and strategies for designing Integrated Learning System (ILS) instruction that enhances opportunities for cooperative learning. (Author/AEF)
Descriptors: Computer Assisted Instruction, Cooperative Learning, Educational Research, Educational Technology
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Howlett, David; Vincent, Tim; Gainsborough, Nicola; Fairclough, Jil; Taylor, Nick; Cohen, Jon; Vincent, Richard – E-Learning, 2009
Numerous studies have been undertaken demonstrating that online learning is an effective teaching tool, working best when combined with more conventional teaching methods. There is a paucity of data both examining the longitudinal blending of an e-module with more conventional modes of curriculum delivery and also relating to the time and…
Descriptors: Electronic Learning, Medical Students, Undergraduate Study, Teacher Effectiveness
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Krygier, J. B.; And Others – Journal of Geography in Higher Education, 1997
Details how to begin designing, implementing, and evaluating educational media in the geography classroom. Describes an approach to educational multimedia design focused on a coherent set of multimedia design standards informed by an understanding of evaluation functions. Includes illustrations from multimedia instructional screens. (MJP)
Descriptors: Computer Uses in Education, Earth Science, Evaluation Criteria, Geography
Chambers, Jack A., Ed. – 1997
These 19 papers were selected from the Eighth National Conference on College Teaching and Learning and focus on the theme of "Teaching, Learning, and Technology: Creative Uses of the World Wide Web." Titles include: (1) "Guided Web Exploration for Teaching Critical Thinking" (Judith A. Baker); (2) "Top Ten Strategies for Using Humor as an…
Descriptors: Computer Assisted Instruction, Computer Software Development, Cooperative Learning, Courseware