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Froehlich, Maggie Gordon; Froehlich, Peter Alan – Teaching English in the Two-Year College, 2013
In November 2008, the National Council of Teachers of English published "The NCTE Definition of 21st Century Literacies" (21CL); its objectives include using technology, producing and analyzing multimedia texts, accessing and evaluating complex research sources, building relationships to enable collaboration, considering the diversity of a global…
Descriptors: Freshman Composition, Curriculum Implementation, Multiple Literacies, Instructional Innovation
Sugar, William – TechTrends: Linking Research and Practice to Improve Learning, 2014
This study describes the development of three case studies that included a combination of multimedia production and instructional design skills within a particular setting. These case studies incorporated real-life incidents from 47 professional instructional designers. These instructional designers described a total of 146 activities involving…
Descriptors: Formative Evaluation, Program Development, Multimedia Materials, Multimedia Instruction
Ramganesh, E.; Amutha, S. – Journal of Educational Technology, 2011
Preparing the technology proficient learners to meet the needs of 21st century has emerged as a critical challenge facing education in our country. The teacher has to prepare the young generation to fit in to the technology intensive society of the 21st century. Instructional design (ID) is the systematic process of planning events to facilitate…
Descriptors: Multimedia Materials, Multimedia Instruction, Instructional Design, Botany
Liu, Yuliang – Journal of Computers in Mathematics and Science Teaching, 2013
This quasi-experimental study was to design, develop, and implement one multimedia math lesson in third grade to improve students' math learning. The non-equivalent control group design was used. The experimental group had 11 third grade students and the control group had 15 third grade students in an African American predominated elementary…
Descriptors: Control Groups, Experimental Groups, Comparative Analysis, Predictor Variables
Huang, Yueh-Min; Liang, Tsung-Ho; Su, Yen-Ning; Chen, Nian-Shing – Educational Technology Research and Development, 2012
Today various types of tablet computers are used, including iPad and Android Tablets. These individual portable digital devices can be used as e-book readers to support mobile personalized learning. Though many studies have investigated e-books by targeting undergraduate students, yet less attention has been paid to children. Therefore, an…
Descriptors: Feedback (Response), Elementary School Students, Instructional Design, Learning Processes
Gonzalez, Carina S.; Blanco, Francisco – Simulation & Gaming, 2008
Different approaches have demonstrated that learning improves when implemented in a constructivist and social way. In addition, electronic games and simulations are perceived to have high educational value because of their motivational and emotional factors. This potential value can be developed by defining appropriate scenarios in which players…
Descriptors: Constructivism (Learning), Video Games, Educational Games, Integrated Curriculum
Nadolski, Rob J.; Hummel, Hans G. K.; van den Brink, Henk J.; Hoefakker, Ruud E.; Slootmaker, Aad; Kurvers, Hub J.; Storm, Jeroen – Simulation & Gaming, 2008
Societal changes demand educators to apply new pedagogical approaches. Many educational stakeholders feel that serious games could play a key role in fulfilling this demand, and they lick their chops when looking at the booming industry of leisure games. However, current toolkits for developing leisure games show severe shortcomings when applied…
Descriptors: Higher Education, Educational Games, Learning Modules, Courseware
Trugman, Ronald F. – 1976
Individualized instructional packages are an approach to learning through independent study, integrated experiences, and multimedia. The implementation of individualized instructional packages into a course should include provision for a general assembly session in which the students become acquainted with the instructor who will later appear on…
Descriptors: Higher Education, Independent Study, Individualized Instruction, Instructional Design
Wilson, Kathleen S.; Tally, William J. – 1987
This report describes the Palenque Project, a highly interactive, multimedia, optical disc research prototype which was developed for home use and tested by observing 25 children in the 9 to 14 year age range and their families and 8 12-year-olds in pairs. It is noted that the project was intended to create a rich, multimedia database environment…
Descriptors: Discovery Learning, Elementary Secondary Education, Formative Evaluation, Instructional Design
Wilson, Kathleen S. – 1987
This report describes Palenque, an interactive, multimedia, optical disc research prototype developed for home use by 8- to 14-year-old children and their families. The report begins by providing an overview of the project, which is followed by a discussion of the target audience and context for use of the videodisc. A discussion of learning…
Descriptors: Discovery Learning, Elementary Secondary Education, Instructional Design, Instructional Development
Ivers, Karen S.; Barron, Ann E. – 2002
This handbook provides educators with strategies and ideas for incorporating multimedia projects into the curriculum for grades 4-12. With a focus on student learning, the authors show how to plan and implement multimedia activities and engage students in expressing themselves through a variety of media. Using the DDD-E model (Decide, Design,…
Descriptors: Educational Technology, Instructional Design, Instructional Development, Intermediate Grades
Jones, Preston K. – 1987
This practicum report documents the development of a four-lesson multimedia program for robotics instruction for fourth and seventh grade students. The commercial film "Robot Revolution" and the videocassette tape "Robotics" were used, along with two author-developed slide/audiotape presentations and 14 overhead transparency foils. Two robots,…
Descriptors: Artificial Intelligence, Computer Graphics, Computer Science Education, Instructional Design
Simonson, Michael, Ed. – Association for Educational Communications and Technology, 2013
For the thirty-sixth year, the Research and Theory Division of the Association for Educational Communications and Technology (AECT) is sponsoring the publication of these Proceedings. Papers published in this volume were presented at the annual AECT Convention in Anaheim, California. The Proceedings of AECT's Convention are published in two…
Descriptors: Educational Technology, Ethnicity, Educational Games, Specialists
Sookpreedee, Nipone – 1987
The use of different types of media for distance education, and the examination and evaluation of a computer-based distance training program in Thailand are the focus of this paper. After a discussion of the characteristics and types of media-based distance education--including print-based, audio-based, video-based, and computer-based…
Descriptors: Autoinstructional Aids, Computer Science Education, Developing Nations, Distance Education
Giouvanakis, Thanasis; Samaras, Haido; Tarabanis, Konstantinos – 2001
Recent studies have emphasized the significant implications of multimedia for the learning process. Even those researchers who take a less enthusiastic stand do not hesitate to assent that when blended with suitable pedagogical techniques and a proper design, the combined use of multiple media for the viewing and study of educational material can…
Descriptors: Computer Interfaces, Computer System Design, Foreign Countries, Instructional Design