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Showing 1 to 15 of 39 results Save | Export
Lewin, Roland – 2001
This lesson plan, a simulation which can be a semester-long activity, illustrates numerous economic concepts to students of all abilities. The lesson's system has been used successfully for the past five years in English as a Second Language, regular, and Advanced Placement classes. The "system" has proven to be enjoyable, motivating,…
Descriptors: Economics, Economics Education, High Schools, Instructional Effectiveness
Peer reviewed Peer reviewed
Ronchetto, John; Johnston, Wesley – Journal of Teaching in International Business, 1995
A study assessed the effectiveness of a business administration simulation exercise designed to train students in problem solving, decision making, and interpersonal skills. Results of the simulation in a Slovenian institution with graduate students in international business are discussed, along with implications for incorporating the exercise…
Descriptors: Business Administration Education, Higher Education, Instructional Effectiveness, International Trade
Thatcher, Donald – Simulation/Games for Learning, 1986
Considers nature of learning; significance of promoting learning rather than teaching; active nature of learning from experience; role of simulations and games in promoting learning; process of debriefing and its relationship to reflection; and teacher role. The Learning System, which relates general systems theory to process of learning, is…
Descriptors: Definitions, Educational Games, Experiential Learning, Instructional Effectiveness
Peer reviewed Peer reviewed
Zimmerman, G. J. – Journal of Visual Impairment and Blindness, 1990
Four blind adults explored the spatial layout of landmarks in a large-scale space utilizing a microcomputer simulation of the environment and a tactile graphic aid of a similar environment. Although subjects learned the landmarks' locations faster using the tactile graphic aid, the accuracy of their spatial knowledge was equal with both…
Descriptors: Adults, Blindness, Computer Assisted Instruction, Instructional Effectiveness
Walbert, Mark S. – 1988
An increasing number of non-statistical software packages are being written as supplementary instructional materials provided free or at low cost for economics principles textbooks. This paper reviews the software programs currently available as ancillary material to several major texts and compares what is available as a group against what should…
Descriptors: Computer Assisted Instruction, Computer Simulation, Computer Software, Computers
Pearson, Margot; Smith, David – Simulation/Games for Learning, 1986
Considers nature of debriefing, its central importance in experience-based learning, and its relationship to briefing, as well as debriefing's purposes, their relationship to different types of knowledge being processed, and various ways to organize the process. Suggestions to make the debriefing experience more effective are presented. (MBR)
Descriptors: Definitions, Educational Games, Experiential Learning, Instructional Effectiveness
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Hoffman, Arthur L. – Social Science Record, 1989
Includes an excerpt from "Tail Tigerswallow and the Great Tobacco War." Suggests using a similar story to design a social studies lesson to help students ask relevant social issue questions. Employs role playing, simulation, debate, and writing letters to editors in the lesson plans. (NL)
Descriptors: Controversial Issues (Course Content), Current Events, Instructional Effectiveness, Instructional Materials
Sorcinelli, Gino; Spencer, David C. – Collegiate Microcomputer, 1987
Describes the development and classroom application of a microcomputer-assisted collective bargaining simulation by Indiana University's Division of Labor Studies. Student involvement in the simulation is described, instructional development techniques used in designing the simulation are discussed, and benefits of the simulation are reviewed.…
Descriptors: Collective Bargaining, Computer Assisted Instruction, Computer Simulation, Higher Education
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Chiodo, John J.; Flaim, Mary L. – Social Studies, 1993
Asserts that debriefing is the missing link between learning achievement and simulations in social studies. Maintains that teachers who employ computer-assisted instruction must utilize effective debriefing activities. Provides a four-step debriefing model using the computer simulation, Oregon Trail. (CFR)
Descriptors: Classroom Techniques, Computer Uses in Education, Elementary Secondary Education, Evaluation Methods
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Lundy, Jane – Studies in Higher Education, 1991
Six case studies were conducted on the use of business games and simulations in higher education. Results showed that cognitive learning was greatly affected by particular approaches of students; competitiveness tends to have a negative effect on cognitive gains; and learning is enhanced by advance briefing and tutor involvement during the game.…
Descriptors: Business Administration Education, Cognitive Development, Cognitive Processes, Competition
Peer reviewed Peer reviewed
Neef, Nancy A.; And Others – Journal of Applied Behavior Analysis, 1990
Four mentally retarded adults received single case instruction, followed by general case instruction, on washing machine and dryer use, using either actual appliances or simulation. Generalization errors were affected by single/general case instruction, not by use of simulated versus natural conditions. General case simulation was more efficient…
Descriptors: Adults, Clothing Instruction, Comparative Analysis, Daily Living Skills
Peer reviewed Peer reviewed
Kenety, William H. – Journal of Legal Education, 1991
Suggestions for teaching trial practice in law school curriculum are offered, including creating one's own trial problems; making students engage in careful, creative fact investigation; avoiding prepared presentations by witnesses; using surprise; thinking through the simulation's likely course in the classroom; and using first year students for…
Descriptors: Advocacy, Classroom Techniques, Court Litigation, Educational Strategies
Bilan, Bohdan J. – 1992
This introduction to computer simulations as an integrated learning experience reports on their use with students in grades 5 through 10 using commercial software packages such as SimCity, SimAnt, SimEarth, and Civilization. Students spent an average of 60 hours with the simulation games and reported their experiences each week in a personal log.…
Descriptors: Classroom Techniques, Computer Software, Educational Games, Elementary Secondary Education
Peer reviewed Peer reviewed
Hughes, Ian – Higher Education Research and Development, 1992
In an instructional exercise at the University of Newcastle (Australia), social work students, staff, and organizations role-play in a simulated city to solve complex problems in a realistic but safe learning context. Experience suggests the extended simulation technique is effective. (MSE)
Descriptors: Classroom Techniques, Foreign Countries, Higher Education, Instructional Effectiveness
Champion, Brian – 1986
In response to requests from the University of Alberta Department of Computing Services for PLATO (Programmed Logic for Automatic Teaching Operations) applications in structured learning situations, a program for computer-assisted bibliographic instruction (BI) was developed. The program is divided into the following six units: (1) Introduction;…
Descriptors: Academic Libraries, College Freshmen, Computer Assisted Instruction, Computer Simulation
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