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Bork, Felix; Lehner, Alexander; Eck, Ulrich; Navab, Nassir; Waschke, Jens; Kugelmann, Daniela – Anatomical Sciences Education, 2021
In the context of gross anatomy education, novel augmented reality (AR) systems have the potential to serve as complementary pedagogical tools and facilitate interactive, student-centered learning. However, there is a lack of AR systems that enable multiple students to engage in collaborative, team-based learning environments. This article…
Descriptors: Instructional Effectiveness, Cooperative Learning, Teamwork, Computer Simulation
Bork, Felix; Stratmann, Leonard; Enssle, Stefan; Eck, Ulrich; Navab, Nassir; Waschke, Jens; Kugelmann, Daniela – Anatomical Sciences Education, 2019
Early exposure to radiological cross-section images during introductory anatomy and dissection courses increases students' understanding of both anatomy and radiology. Novel technologies such as augmented reality (AR) offer unique advantages for an interactive and hands-on integration with the student at the center of the learning experience. In…
Descriptors: Computer Simulation, Radiology, Anatomy, Educational Benefits
Barmaki, Roghayeh; Yu, Kevin; Pearlman, Rebecca; Shingles, Richard; Bork, Felix; Osgood, Greg M.; Navab, Nassir – Anatomical Sciences Education, 2019
Students in undergraduate premedical anatomy courses may experience suboptimal and superficial learning experiences due to large class sizes, passive lecture styles, and difficult-to-master concepts. This study introduces an innovative, hands-on activity for human musculoskeletal system education with the aim of improving students' level of…
Descriptors: Anatomy, Undergraduate Students, Premedical Students, Instructional Innovation