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Yijia Yuan – Interactive Learning Environments, 2024
This experimental research examined the effectiveness of using chatbots in English as a Foreign Language (EFL) classrooms at a Chinese elementary school. Seventy-four students were divided into two groups: one employing traditional methods, and the other using chatbots. Before and after the 3-month teaching period, pre- and post-tests were used to…
Descriptors: Artificial Intelligence, Computer Software, Synchronous Communication, English (Second Language)
Chen, Chia-Chen; Huang, Po-Hao – Interactive Learning Environments, 2023
In order to explore whether STEAM education in combination with elementary school curriculums can help students' learning performance, this study developed a digital learning system. This digital learning system combined STEAM concepts with elements of gamebased learning. This study developed the curriculum content based on the unit of…
Descriptors: Art Education, STEM Education, Electronic Learning, Handheld Devices
Doster, Hannah; Cuevas, Josh – International Journal on Social and Education Sciences, 2021
Teaching mathematics involves a variety of techniques and approaches in order to reach students' academic needs in a way that aids them in achieving at the level required by state standards. One of the ways that educators are meeting the needs of their students is through using computer-based programs. In this study, 17 fifth grade students were…
Descriptors: Computer Software, Teaching Methods, Feedback (Response), Mathematics Instruction
Shana, Zuhrieh A.; Al Baki, Sara Abd – International Journal of Mobile and Blended Learning, 2020
The aim of this quasi-experimental research isto investigate the effectiveness of formative assessment on the progress of private elementary school students. 77 students (33 girls and 44 boys) were split into two groups. The experimental group used an app called the Plickers app daily and was further divided by gender into two groups, while the…
Descriptors: Formative Evaluation, Audience Response Systems, Computer Software, Elementary School Students
Yallihep, Mirac; Kutlu, Birgul – Education and Information Technologies, 2020
The purpose of this study was to measure the impacts of mobile serious games on fifth grade students' attitudes towards "Information Technology and Software" course and understanding of programming concepts. For this purpose, a five weeks long study was conducted in a private primary school in Turkey with randomly selected 36 fifth grade…
Descriptors: Computer Games, Computer Software, Student Attitudes, Programming
Jones, Ian; Bisson, Marie; Gilmore, Camilla; Inglis, Matthew – British Educational Research Journal, 2019
An impediment to conducting high-quality quantitative research studies in education is the paucity of valid measures of learning gains. Studies often seek to investigate students' deep, conceptual understanding yet many measures assess only surface, procedural understanding. One reason is that the development of validated measures of conceptual…
Descriptors: Concept Formation, Algebra, Computer Software, Comparative Analysis
Susanti, Atika; Mustadi, Ali; Asnimar; Susiloningsih, Esti – Elementary School Forum (Mimbar Sekolah Dasar), 2019
Writing is one of the subjects taught at school. Through poetry writing, students' imaginative writing skills can be improved. The purpose of this research is to describe the improvement in poetry writing skills and students' activity using Prezi. This research employed a classroom action research method conducted in three cycles. Each cycle…
Descriptors: Writing Skills, Writing Improvement, Poetry, Educational Media
Matthew E. Foster – Society for Research on Educational Effectiveness, 2021
Background/Context: Despite the surge in efficacy studies, a recent meta-analysis indicates that the relative effectiveness of any two math interventions is largely unknown (Nelson & McMaster, 2019). Additionally, policy makers rarely choose educational programs based on an assessment of costs and cost-effectiveness (Hollands et al., 2016;…
Descriptors: Costs, Cost Effectiveness, Mathematics Instruction, Numeracy
Cin Seker, Zeynep – Online Submission, 2020
In this study, it was aimed to determine the effect of Plickers, which is one of the Web 2.0 education tools, on success in affix-root teaching to 5th grade students. In the study, random design with pretest-posttest control group, which is one of the real trial models, was used. The study group of the study was determined by homogeneous sampling…
Descriptors: Pretests Posttests, Morphemes, Teaching Methods, Comparative Analysis
Korucu, Agâh Tugrul; Totan, Havva Nur – Online Submission, 2019
Information technologies literate is an individual who produces information, can use it functionally in life, can solve problems, think critically, has entrepreneurial, stable, communication skills, empathizes, contributes to society and culture etc. The purpose of this research is to examine the effectiveness of "Information Technologies and…
Descriptors: Information Technology, Computer Software, Citizenship, Student Attitudes
Staels, Eva; Van den Broeck, Wim – Journal of Learning Disabilities, 2015
In this study, we examined whether orthographic learning can be demonstrated in disabled readers learning to read in a transparent orthography (Dutch). In addition, we tested the effect of the use of text-to-speech software, a new form of direct instruction, on orthographic learning. Both research goals were investigated by replicating Share's…
Descriptors: Foreign Countries, Disabilities, Reading Instruction, Orthographic Symbols
Mohammadjani, Farzad; Tonkaboni, Forouzan – International Education Studies, 2015
The aim of the present research is to investigate a comparison between the effect of cooperative learning teaching method and lecture teaching method on students' learning and satisfaction level. The research population consisted of all the fourth grade elementary school students of educational district 4 in Shiraz. The statistical population…
Descriptors: Teaching Methods, Cooperative Learning, Questionnaires, Test Reliability
What Works Clearinghouse, 2015
The What Works Clearinghouse (WWC) has updated its 2009 intervention report for SuccessMaker®, a set of computer-based courses designed to supplement regular K-8 reading instruction. The program is designed to improve skills in areas such as concepts of print, phonological awareness, phonics, fluency, vocabulary, comprehension, grammar, and…
Descriptors: Reading Instruction, Computer Assisted Instruction, Reading Fluency, Reading Comprehension
Hwang, Gwo-Jen; Chu, Hui-Chun; Lin, Yu-Shih; Tsai, Chin-Chung – Computers & Education, 2011
Previous studies have reported the importance and benefits of situating students in a real-world learning environment with access to digital-world resources. At the same time, researchers have indicated the need to develop learning guidance mechanisms or tools for assisting students to learn in such a complex learning scenario. In this study, a…
Descriptors: Experimental Groups, Control Groups, Natural Sciences, Grade 5
Zheng, Binbin; Warschauer, Mark; Hwang, Jin Kyoung; Collins, Penelope – Journal of Science Education and Technology, 2014
This year-long, quasi-experimental study investigated the impact of the use of netbook computers and interactive science software on fifth-grade students' science learning processes, academic achievement, and interest in further science, technology, engineering, and mathematics (STEM) study within a linguistically diverse school district in…
Descriptors: Quasiexperimental Design, Grade 5, Elementary School Science, Science Instruction