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Erin E. Marcotte – ProQuest LLC, 2024
Project-Based Learning (PBL) is a teaching method in which students learn by actively engaging in real-world, personally meaningful projects that allow conceptual transformation to occur within the educational process while fostering intellectual curiosity in a supportive learning environment. PBL supports students developing deep content…
Descriptors: Active Learning, Student Projects, Grade 4, National Competency Tests
Idam Ragil Widianto Atmojo; Dwi Yuniasih Saputri; Resty Kurnia Dewi; Moh Salimi; Roslinawati Mohd Roslan; Lilia Halim – Educational Process: International Journal, 2025
Background/purpose: This study aims to evaluate the effect of the application of the PjBL learning model assisted by AR on students' critical thinking skills. The focus of this study is on sixth-grade students with solar system material, designed to explore how the integration of AR technology in PjBL can improve student engagement, conceptual…
Descriptors: Student Projects, Active Learning, Astronomy, Science Education
Owens, A. D.; Hite, R. L. – Research in Science & Technological Education, 2022
Background: To prepare K-12 students for the globalizing Science, Technology, Engineering, and Mathematics (STEM) workplace, teachers must utilize pedagogies to improve students' 21st century skills, specifically in communication. Project Based Learning (PBL) has evidenced success in enhancing students' communication skills, while global…
Descriptors: Communication Skills, Competence, STEM Education, Electronic Learning
Naila, Ishmatun – Elementary School Forum (Mimbar Sekolah Dasar), 2020
Collaborative skills are among four essential life skills that students need to master in the 21st century. The fifth-grader of elementary school students' low collaborative skills encourages the researcher to develop a science project learning model with an entrepreneurship model to improve these skills. The purpose of this research is to…
Descriptors: Instructional Effectiveness, Active Learning, Student Projects, Elementary School Students
Uca Özturk, Fatma; Özdemir, Muzaffer; Özbasi, Durmus – Educational Policy Analysis and Strategic Research, 2021
This study aims to reveal how project-based teaching method affects students' achievement, cognitive load and behaviors in programming teaching. In the study, the pretest-posttest, unequaled control group quasi-experimental model, which is one of the experimental models, was used. The participants of the study were sixth grade students who take…
Descriptors: Active Learning, Student Projects, Programming, Computer Science Education
André, Telma; Fernandes, Dárida Maria; Pinho, Maria Inês – Discourse and Communication for Sustainable Education, 2021
Supervised Teaching Practice (PES) should promote the development of skills associated with the profile of the teacher-researcher, namely: observation, recording, analysis, reflection. At the same time, it should provide children with rich and diverse experiences that produce education for (with) citizenship. The research project developed at PES…
Descriptors: Foreign Countries, Environmental Education, Citizenship Education, Active Learning
Whitlock, Annie McMahon – Interdisciplinary Journal of Problem-based Learning, 2019
In this paper, I describe the implementation of a project-based economics unit in a fifth-grade classroom in Michigan, titled One Hen. One Hen is a curricular unit designed to teach students about social entrepreneurship as a way for students to learn economic concepts while developing their own civic efficacy by engaging in a project where they…
Descriptors: Active Learning, Student Projects, Elementary School Students, Economics Education
Siew, Nyet Moi; Ambo, Norjanah – Problems of Education in the 21st Century, 2020
This research aimed to examine the effects of an integrated STEM project-based with cooperative learning (STEM-PjBCL) approach on fifth graders' five sub-scales of trait dimension in scientific creativity. A quasi-experimental pre-test and post-test non-equivalent control group design was employed. A total of 360 fifth graders from four randomly…
Descriptors: Creativity, Grade 5, Elementary School Students, STEM Education
Hugerat, Muhamad; Kortam, Naji; Maroun, Nassrin Toubia; Basheer, Ahmad – EURASIA Journal of Mathematics, Science and Technology Education, 2020
The purpose of this study was to examine how the use of didactic games in teaching science affects the learning environment, achievement, and motivation among primary school students. The research population consisted of 188 5th grade students from two primary schools. This group was divided into an experimental group and a control group. The…
Descriptors: Instructional Effectiveness, Game Based Learning, Educational Games, Active Learning
Whitlock, Annie McMahon – ProQuest LLC, 2013
This dissertation is a qualitative case study focused on describing and analyzing the student and teacher experience with One Hen, a project-based learning unit specifically designed to teach civic engagement. In this study I address three questions: 1) Do fifth-grade students' knowledge and skills in economics change after participating in a…
Descriptors: Economics Education, Active Learning, Student Projects, Citizenship Education
Harper, Debra Ann – ProQuest LLC, 2012
The purpose of this qualitative exploratory case study was to determine the pedagogical value of Wiki technology-enhanced instruction for middle grade students. The sample consisted of three Wiki projects representative of work from 6th, 7th, and 8th grade middle school students. The examination of the data collected from the three samples of Wiki…
Descriptors: Middle School Students, Technology Uses in Education, Technology Integration, Web 2.0 Technologies
Sampson, Demetrios G., Ed.; Spector, J. Michael, Ed.; Ifenthaler, Dirk, Ed.; Isaias, Pedro, Ed. – International Association for Development of the Information Society, 2014
These proceedings contain the papers of the 11th International Conference on Cognition and Exploratory Learning in the Digital Age (CELDA 2014), October 25-27, 2014, which has been organized by the International Association for Development of the Information Society (IADIS) and endorsed by the Japanese Society for Information and Systems in…
Descriptors: Conference Papers, Teaching Methods, Technological Literacy, Technology Uses in Education
Asan, Askin; Haliloglu, Zeynep – Turkish Online Journal of Educational Technology - TOJET, 2005
Project-based learning offers the opportunity to apply theoretical and practical knowledge, and to develop the student's group working, and collaboration skills. In this paper we presented a design of effective computer class that implements the well-known and highly accepted project-based learning paradigm. A pre-test/post-test control group…
Descriptors: Active Learning, Student Projects, Curriculum Implementation, Computer Literacy