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Xiaowei Lei – Journal of Computer Assisted Learning, 2024
Background: This research aimed at investigating the effectiveness of online digital audio software Logic Pro X and offline audio studios in creating an original folk-style track. The goal was to define the more effective method for the perspective and quality of musical compositions that students create during learning. Objectives: This research…
Descriptors: Music Education, Accuracy, Audio Equipment, Musical Composition
Huan Zhao; Lora Narikbayeva; Yuanhua Wu – Interactive Learning Environments, 2024
The realities of modern music education have forced many educators and learners to look for new solutions to ensure a high-quality learning process. One of them is creating and integrating interactive music composition systems. This study aims to assess the impact of Lumanote, as an interactive music composition system, on piano students' skill…
Descriptors: Music Education, Musical Composition, Musical Instruments, College Students
Dazhen Tong; Bangjian Jin; Yang Tao; Hongmei Ren; A. Y. M. Atiquil Islam; Lei Bao – Physical Review Physics Education Research, 2025
Recent research in science education has largely focused on using ChatGPT to solve problems and evaluating its accuracy and problem-solving features. However, as artificial intelligence (AI) is becoming an important tool for human development, effective strategies for learning and education using human-AI collaboration (HAI) learning remain…
Descriptors: Artificial Intelligence, Problem Solving, Computer Software, Technology Integration
Gao, Min – Science Insights Education Frontiers, 2021
Chinese traditional art education plays a unique role in transmitting traditional culture and in developing social civilization but is limited by the monotony of the teaching model structure, its inflexibility in learning time and space, constraints in the teaching scale, and lack of immersive experience. This article discusses the application of…
Descriptors: Art Education, Asian Culture, Computer Simulation, Teaching Methods
Bo Wang; Shulin Yu; Yao Zheng; Timothy Teo – Language Teaching Research, 2025
While previous research has investigated teacher oral feedback practices and their influences on student learning, little research has examined how students interpret and engage with teacher feedback, which is critical to the feedback effectiveness and the success of learning and performance. According to Ellis, student engagement is clearly…
Descriptors: Oral Language, English (Second Language), Second Language Learning, Second Language Instruction
Jing Peng – Interactive Learning Environments, 2024
Playing musical instruments involves a high level of skill based on the harmonious and esthetic reproduction of notes. The main aim of this study is to determine the impact of MusicFlow, an interactive music composition system, on the development of students' piano skills. The article also used a survey to determine the potential of using digital…
Descriptors: Musical Instruments, Music Education, Musical Composition, Computer Software
Yijia Yuan – Interactive Learning Environments, 2024
This experimental research examined the effectiveness of using chatbots in English as a Foreign Language (EFL) classrooms at a Chinese elementary school. Seventy-four students were divided into two groups: one employing traditional methods, and the other using chatbots. Before and after the 3-month teaching period, pre- and post-tests were used to…
Descriptors: Artificial Intelligence, Computer Software, Synchronous Communication, English (Second Language)
Sun, Jing Qiu – Education and Information Technologies, 2023
The paper's primary goal was to analyze and find interactive piano learning systems using the Suzuki method. The sample of respondents engaged in the investigation was made up of 200 students from the [Zhejiang Conservatory of Music]. The estimated Cohen's kappa coefficient determined the level playing field of control and experimental groups at…
Descriptors: Music Education, Musical Instruments, Computer Software, Psychomotor Skills
Taguchi, Naoko; Dixon, Daniel H. – CALICO Journal, 2023
Game-based instruction has been praised as an effective approach to second language (L2) development, as it can provide a low-stakes, fun, and engaging learning environment. However, in designing digital games for L2 learning, it is important to consider how various game designs and mechanics can affect learning gains. In the current study…
Descriptors: Game Based Learning, Teaching Methods, Feedback (Response), Pragmatics
Chi Hong Leung; Winslet Ting Yan Chan – Asian Journal of Contemporary Education, 2024
This study aims to investigate the integration of artificial intelligence, specifically ChatGPT, into the learning process of the I Ching, and its impact on students' understanding and application of this ancient Chinese wisdom in modern management practices. The research adopts a quantitative approach, utilizing surveys to collect data from…
Descriptors: Asian Culture, Artificial Intelligence, Technology Uses in Education, Computer Software
Gao, Ya; Pan, Lin – Language Learning Journal, 2023
Mobile-assisted language learning is a growing feature of contemporary language learning, and their distinct gamification design produces new and increasingly popular contexts for language learning. This paper explores the gamification features of the two most popular EFL vocabulary learning applications widely used by Asian learners --…
Descriptors: English (Second Language), Second Language Learning, Second Language Instruction, Computer Assisted Instruction
Lixuan Sun; Adelina Asmawi; Hui Dong; Xiaotian Zhang – Education and Information Technologies, 2024
Amidst the challenges posed by the Covid-19 pandemic, this study investigates the impact of Problem-based Language Learning (PBLL) using DingTalk on enhancing Business English Writing skills among Chinese undergraduates. Employing a mixed-method approach, the research involved two phases. In the quantitative phase, a twelve-week quasi-experimental…
Descriptors: Undergraduate Students, Business English, English for Special Purposes, Second Language Learning
Bin Zou; Sitian Xie; Chenghao Wang – International Journal of Information and Communication Technology Education, 2025
Willingness to Communicate (WTC) plays a crucial role in developing students' speaking proficiency in English as a Foreign Language (EFL) learning. This study investigates whether students' in-class WTC can be enhanced through an AI-supported program and explores their perceptions of using the AI for future academic speaking development. A…
Descriptors: Artificial Intelligence, Computer Software, Speech Communication, Classroom Communication
Zhang, Hanzhong; Zhang, Xiaoli; Zhang, Xialan; Dong, Haonan; Li, Xia – International Journal of Information and Communication Technology Education, 2022
Taking the influence of various factors on the teaching effect of moral and social courses of primary school students as the research content, a unified examination was conducted on third-grade students from 413 primary schools in Kunming, and 1270 valid questionnaires were obtained from their teachers. A questionnaire was innovatively designed…
Descriptors: Moral Values, Elementary School Students, Instructional Improvement, Instructional Effectiveness
Guoyuhui Huang; Khe Foon Hew – Computer Assisted Language Learning, 2024
Over the past two decades, the Involvement Load Hypothesis (ILH) has become a popular buzzword in the field of Second Language Acquisition (SLA). Although applications of the ILH can improve students' learning of productive vocabulary, this effect appears to be transitory. Students' learning of productive vocabulary often fades over time, as shown…
Descriptors: Computer Assisted Instruction, Second Language Learning, Second Language Instruction, Vocabulary Development
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