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Alexander Eitel; Marie-Christin Krebs; Claudia Schöne – Educational Psychology Review, 2025
Given the many opportunities for technology use in education nowadays (e.g., Large language models, explainer videos, digital quizzing), teachers should know and rely on evidence-based answers to questions about when, how, and why technology-augmented instruction helps or hinders learning. To date, finding these answers requires integrating…
Descriptors: Predictor Variables, Technology Uses in Education, Educational Technology, Computer Assisted Instruction
Tianshi Hao; Jade G. Winn; Qiang Qiang – Education and Information Technologies, 2024
This systematic review examines the role and efficacy of gamification in leadership education, addressing a significant void in contemporary literature. Recognizing the universally acknowledged significance of leadership in diverse sectors, this study highlights the pervasive challenges in post-secondary leadership curricula, such as unclear…
Descriptors: Literature Reviews, Gamification, Curriculum Development, Leadership Training
Ruth French – Qualitative Research Journal, 2025
Purpose: The aim of this paper is to explain key aspects of teaching and learning relevant to sustaining literacy development beyond the early years of schooling, including effective teaching of more complex texts. The paper takes as its point of departure Touchstone 9 of the Foundation Touchstones promoted by the Foundation of Learning and…
Descriptors: Literacy, Sustainability, Psychological Patterns, Difficulty Level
Integrating Human Movement in Learning: Advancements in Language Instruction, Multimedia, and Theory
Bjorn de Koning; Shirong Zhang; Stoo Sepp – Educational Psychology Review, 2025
Human movement plays a foundational role in cognition and learning. This topical collection brings together theoretical and empirical work examining how gestures, physical activity, and virtual movement enhance learning in language, multimedia, and activity-based learning. Regarding language learning, interacting with virtual object improves…
Descriptors: Movement Education, Human Body, Nonverbal Communication, Multimedia Instruction
Matthew K. Burns – Assessment for Effective Intervention, 2024
The current study meta-analyzed 27 effects from 21 studies to determine the effect assessment of text difficulty had on reading fluency interventions, which resulted in an overall weighted effect size (ES) = 0.43 (95% CI = [0.25, 0.62], p < 0.001). Using reading passages that represented an instructional level based on accuracy criteria led to…
Descriptors: Difficulty Level, Reading Fluency, Intervention, Reading Instruction
Australian Education Research Organisation Limited, 2023
Teaching practices that are aligned with how students learn improve educational outcomes for all students. Empirical evidence gained over recent decades has provided important new insights about the learning process common to students across learning contexts. These processes explain why some teaching practices are more effective than others. In…
Descriptors: Learning Processes, Evidence Based Practice, Teaching Methods, Instructional Effectiveness
Noetel, Michael; Griffith, Shantell; Delaney, Oscar; Sanders, Taren; Parker, Philip; del Pozo Cruz, Borja; Lonsdale, Chris – Review of Educational Research, 2021
Universities around the world are incorporating online learning, often relying on videos (asynchronous multimedia). We systematically reviewed the effects of video on learning in higher education. We searched five databases using 27 keywords to find randomized trials that measured the learning effects of video among college students. We conducted…
Descriptors: Video Technology, Higher Education, Educational Research, Electronic Learning
Rusen Meylani – International Society for Technology, Education, and Science, 2023
Due to the COVID-19 pandemic, there has been a significant change in college mathematics education toward online learning, which has advantages and disadvantages for students, instructors, and institutions. To ensure the effectiveness of online learning, it is crucial to understand the factors that influence its success. This study looks at the…
Descriptors: COVID-19, Pandemics, Instructional Effectiveness, Electronic Learning
Rau, Martina A. – Educational Psychology Review, 2020
In most STEM instruction, students interact with visual representations, which can be presented in either in a physical or a virtual mode or in a blended form that combines both modes. While much research has compared the effects of physical and virtual representations on students' learning, the field is far from being able to predict when and why…
Descriptors: Learning Theories, Visual Aids, STEM Education, Blended Learning
Prvan, Marina; Ožegovic, Julije – ACM Transactions on Computing Education, 2020
This article provides a survey of methods and paradigms for teaching Computer Networks (CN). Since the theoretical concepts are rather abstract in this subject, and students often find them too technical and difficult to understand, many authors attempt to answer the question on how to improve students' motivation and interest for the complex…
Descriptors: Teaching Methods, Computer Networks, Computer Science Education, Educational Research
Munfaridah, Nuril; Avraamidou, Lucy; Goedhart, Martin – EURASIA Journal of Mathematics, Science and Technology Education, 2021
Using multiple representations (MR) such as graphs, symbols, diagrams, and text, is central to teaching and learning in physics classrooms. While different studies have provided evidence of the positive impact of the use of MR on physics learning, a comprehensive overview of existing literature on the use of MR in physics education, especially at…
Descriptors: Undergraduate Students, Physics, Science Instruction, Teaching Methods
Markelz, Andrew; Scheeler, Mary Catherine; Riccomini, Paul; Taylor, Jonte C. – Teacher Education and Special Education, 2020
Researchers are exploring innovative technologies to prepare educators. A systematic literature review was conducted to study the role of tactile prompting (i.e., vibratory signals on a schedule) in teacher education. Ten studies meeting inclusion criteria were synthesized and analyzed based on how tactile prompting is utilized, effects of tactile…
Descriptors: Educational Research, Prompting, Teacher Education, Instructional Effectiveness
Cheah, Chin Soon – Contemporary Educational Technology, 2020
This paper reviews the literature relating to the factors that contribute to the difficulties in learning of computer programming. Programming has been a difficult subject to learn and master even at the early stage of education. It has been a global problem and continues to worsen at the local level. Although, there are many education tools…
Descriptors: Difficulty Level, Programming, Computer Science Education, Educational Research
Chernikova, Olga; Heitzmann, Nicole; Stadler, Matthias; Holzberger, Doris; Seidel, Tina; Fischer, Frank – Review of Educational Research, 2020
Simulation-based learning offers a wide range of opportunities to practice complex skills in higher education and to implement different types of scaffolding to facilitate effective learning. This meta-analysis includes 145 empirical studies and investigates the effectiveness of different scaffolding types and technology in simulation-based…
Descriptors: Simulation, Higher Education, Instructional Effectiveness, Scaffolding (Teaching Technique)
Siegler, Robert S.; Braithwaite, David W. – Grantee Submission, 2016
In this review, we attempt to integrate two crucial aspects of numerical development: learning the magnitudes of individual numbers and learning arithmetic. Numerical magnitude development involves gaining increasingly precise knowledge of increasing ranges and types of numbers: from non-symbolic to small symbolic numbers, from smaller to larger…
Descriptors: Numeracy, Numbers, Arithmetic, Fractions