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Zhang, Rujing; Cheng, Guifang; Wu, Lei – Education and Information Technologies, 2023
During the COVID-19 pandemic, video materials have played crucial roles in supporting learning among children with autism spectrum disorder (ASD). This study aimed to explore the effects of the instructor's facial expressions in video lectures on attention and motor learning in children with ASD versus typically developing (TD) children. A total…
Descriptors: COVID-19, Pandemics, Video Technology, Educational Technology
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Zhicheng Dai; Yue Yang; Zengzhao Chen; Ling Wang; Liang Zhao; Xiaoliang Zhu; Junxia Xiong – Education and Information Technologies, 2025
Higher education is beginning to focus on how to effectively cultivate IoT engineers who possess both hard skills and soft skills. Therefore, from the perspective of activity theory and combining it with project-based learning, this study constructed a project-based learning framework based on activity theory and applied this framework to an IoT…
Descriptors: Active Learning, Student Projects, Teacher Effectiveness, Instructional Effectiveness
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Nirmala, P. Jayanthi; Sivakumar, P.; Selvakumar, S.; Daphine, R. – Education and Information Technologies, 2022
Technology enabled learning introduced a system of student-centered environment for learning where the students' participation has become phenomenal. This also paved the way for Self-Learning for the students and the electronic resources have facilitated learning to a great extent. It has revolutionized the teaching and learning virtually. Before…
Descriptors: Educational Technology, Technology Uses in Education, Teacher Education Programs, Preservice Teachers
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Hameedur Rahman; Samiya Abdul Wahid; Faizan Ahmad; Numan Ali – Education and Information Technologies, 2024
Virtual classrooms based on the metaverse or virtual reality are useful and effective for imparting basic chemistry concepts. Interactive and immersive environments can effectively teach fundamental chemistry concepts, such as chemical bonding and formulas, thereby making these otherwise abstract and intangible ideas more accessible and…
Descriptors: Chemistry, Science Instruction, Game Based Learning, Computer Simulation
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Giray, Görkem – Education and Information Technologies, 2021
As COVID-19 reached Turkey in March 2020, all universities switched to e-learning in a very short period. Computer and software engineering (CE/SE) undergraduate students studying at university campuses have switched to e-learning. This paper seeks to understand the e-learning experience of CE/SE undergraduate students. A questionnaire was created…
Descriptors: Student Satisfaction, Undergraduate Students, Electronic Learning, Video Technology
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Amstelveen, Raoul – Education and Information Technologies, 2019
In this action research study, a flipped and non-flipped college-level mathematics classroom were compared. Participants in the flipped classroom watched video lessons outside of class and engaged in classwork problems during class. The non-flipped classroom consisted of a lecture then assigned classwork problems during class. Descriptive…
Descriptors: Blended Learning, College Mathematics, Mathematics Instruction, Conventional Instruction
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Abdulla, Mohammed H. – Education and Information Technologies, 2018
Online-based response systems are increasingly used as a continuous assessment tool in classroom due to availability and ease of access. The present study aimed to validate the utilisation of online-based exercises for teaching to medical students. For this study, Socrative, a free online platform was used in teaching a physiology component of a…
Descriptors: Medical Students, Audience Response Systems, Physiology, Lecture Method
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O'Callaghan, Frances V.; Neumann, David L.; Jones, Liz; Creed, Peter A. – Education and Information Technologies, 2017
Web-based lecture technologies are being used increasingly in higher education. One widely-used method is the recording of lectures delivered during face-to-face teaching of on-campus courses. The recordings are subsequently made available to students on-line and have been variously referred to as lecture capture, video podcasts, and Lectopia. We…
Descriptors: Higher Education, Lecture Method, Video Technology, Web Based Instruction