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Yiming Ma; Flore Vallet; Bernard Yannou; François Cluzel – European Journal of Engineering Education, 2023
Serious games (SGs) offer an engaging format for teaching industrial engineering (IE) methodologies. IE methodologies involve people following a process in a set of conditions to design, improve and install systems, which are easily scripted into gameplay. The scholarship has proposed co-design approaches for teachers and SG designers. However,…
Descriptors: Engineering, Computer System Design, Cooperation, Expertise
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Hendrickx, Marloes; Schüler-Meyer, Alexander; Verhoosel, Clemens V. – European Journal of Engineering Education, 2023
To increase students' sense of ownership, the present study incorporated elements of Challenge-based learning (CBL) into a mechanical engineering course. CBL is a desirable pedagogy adopted by many universities of technology. Although the boundaries and constraints of a regular course hinder the application of CBL, some of its benefits can be…
Descriptors: Engineering Education, Ownership, College Students, Personal Autonomy
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Marinelli, Melissa; Male, Sally A.; Valentine, Andrew; Guzzomi, Andrew; van der Veen, Tom; Hassan, Ghulam Mubashar – European Journal of Engineering Education, 2023
Access to interactive, simulated work environments through virtual reality (VR) has potential in teaching safety in design (SiD) to engineering students with reduced risk, cost and inconvenience. However, there is limited understanding of what students learn from immersive VR interventions, or the outcomes from specific learning activities. This…
Descriptors: Computer Simulation, Safety, Design, Engineering Education
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Li, Huaizhong; Öchsner, Andreas; Hall, Wayne – European Journal of Engineering Education, 2019
This paper introduced how a mechanical engineering course was redesigned by applying experiential learning theory to improve student engagement and learning experience. Design of machine elements has been considered by students to be a difficult course. Traditional teaching methods tend not to be effective in engaging students. Experiential…
Descriptors: Experiential Learning, Learner Engagement, Student Experience, Engineering Education
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Paciarotti, Claudia; Bertozzi, Gabriele; Sillaots, Martin – European Journal of Engineering Education, 2021
Gamification is usually defined as the use of game structure components in circumstances that are not commonly associated with games. In engineering studies, Gamification and its sub-concept of Serious Games are rather widespread pedagogical models. Just like in other application scopes, the approach to their utilisation or analysis is always…
Descriptors: Game Based Learning, Educational Games, Engineering Education, Undergraduate Students
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Kösa, Temel; Karakus, Fatih – European Journal of Engineering Education, 2018
The purpose of this study was to determine the influence of computer-aided design (CAD) software-based instruction on the spatial visualisation skills of freshman engineering students in a computer-aided engineering drawing course. A quasi-experimental design was applied, using the Purdue Spatial Visualization Test-Visualization of Rotations…
Descriptors: Visualization, Spatial Ability, Computer Assisted Design, Courseware
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Kinzli, Kristoph-Dietrich; Kunberger, Tanya; O'Neill, Robert; Badir, Ashraf – European Journal of Engineering Education, 2018
Demonstration models allow students to readily grasp theory and relate difficult concepts and equations to real life. However drawbacks of using these demonstration models are that they are can be costly to purchase from vendors or take a significant amount of time to build. These two limiting factors can pose a significant obstacle for adding…
Descriptors: Experiential Learning, Demonstrations (Educational), Models, Teaching Models
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MacLeod, Miles; van der Veen, Jan T. – European Journal of Engineering Education, 2020
Can you ask students from three different bachelor programmes to help solve planning and routeing problems for hospitals? In the presented case an interdisciplinary approach was shown to be successful after some redesign. Students from Applied Mathematics, Civil Engineering and Industrial & Engineering Management jointly designed solutions for…
Descriptors: Scaffolding (Teaching Technique), Student Projects, Engineering Education, Interdisciplinary Approach
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Alpay, E.; Gulati, S. – European Journal of Engineering Education, 2010
The use of podcasts is challenging traditional communication methods in higher education, with the potential for creating engaging and flexible resources for learning and development. Likewise, podcasts are helping to facilitate a stronger student identity and community within learning environments, replacing traditional student newsletter and…
Descriptors: Engineering Education, Communication Strategies, Computer Mediated Communication, Student Projects
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Schleyer, G. K.; Langdon, G. S.; James, S. – European Journal of Engineering Education, 2005
A peer tutoring scheme has been introduced into the Department of Engineering at the University of Liverpool to help 2nd year undergraduate students tackle conceptual design problems. Conceptual design is an iterative process consisting of a series of generative and evaluative stages, which gradually converge on a preferred conceptual solution.…
Descriptors: Undergraduate Students, Tutors, Peer Teaching, Tutoring
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Okudan, Gul E.; Mohammed, Susan; Ogot, Madara – European Journal of Engineering Education, 2006
This paper presents the preliminary work for developing guidelines to ensure that industry-sponsored projects in first-year courses aid, not hamper, retention of students. Specifically, the overall research plan includes the following steps: (1) investigating the appropriateness of industry projects in a required introduction to engineering design…
Descriptors: Guidelines, Engineering Education, Design, Corporate Education
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Bauer, P.; Rompelman, O. – European Journal of Engineering Education, 2005
Present engineering has to deal with increasingly complex systems. In particular, this is the case in electrical engineering. Though this is obvious in microelectronics, also in the field of power systems engineers have to design, operate and maintain highly complex systems such as power grids, energy converters and electrical drives. This is…
Descriptors: Animation, Engineering Education, Engineering, Engineering Technology
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Mclaughlan, R. G.; Kirkpatrick, D. – European Journal of Engineering Education, 2004
Increasingly, professional university programmes seek to develop graduates' generic skills and capabilities and their capacity to transfer skills to new situations. Professionally-oriented study should demonstrate not only academic rigour, but also genuine relevance and value to the profession. In disciplines such as science and engineering this…
Descriptors: Learner Engagement, Economic Development, Active Learning, Foreign Countries