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Wu, Pengfei; Ma, Fengjuan; Yu, Shengquan – Interactive Learning Environments, 2023
A linked data approach provides new opportunities for annotating, interlinking, sharing and enriching massive open online educational resources. However, it can be difficult for non-expert users to build and utilize the educational linked data in educational settings. Thus, flexible and user-friendly ways to represent, interlink, visualize and…
Descriptors: Art Education, Design, Undergraduate Students, Student Motivation
Costley, Jamie – Interactive Learning Environments, 2022
The purpose of this study was to build on the existing research into the relationships between collaboration and germane cognitive load in online learning environments. Where this study differs is the examination into the importance of the system functionality of online environments and its relationship to germane cognitive load and collaboration.…
Descriptors: Cooperative Learning, Foreign Countries, Cognitive Processes, Difficulty Level
Chenchen Liu; Jierui Hou; Yun-Fang Tu; Youmei Wang; Gwo-Jen Hwang – Interactive Learning Environments, 2023
Automated writing feedback supported by artificial intelligence (AI) techniques has attracted the attention of English as Foreign Language (EFL) researchers. However, there is insufficient evidence and inconsistent conclusions on the actual impacts of AI on students' writing skills. In addition, in the field of EFL writing, there are few studies…
Descriptors: Artificial Intelligence, Reflection, English (Second Language), Writing Instruction
Hsia, Lu-Ho; Hwang, Gwo-Jen; Lin, Chi-Jen – Interactive Learning Environments, 2022
Flipped learning has received significant emphasis in recent years. Through this approach, students' self-learning ability can be cultivated and the time for in-class practice and teachers' and students' interaction are increased. In the past, there has been much research confirming its benefits in learning performance. Meanwhile, some studies…
Descriptors: Flipped Classroom, Teaching Methods, Dance Education, College Students
Chang, Kuo-En; Zhang, Jia; Huang, Yang-Sheng; Liu, Tzu-Chien; Sung, Yao-Ting – Interactive Learning Environments, 2020
Physical education is a course that integrates knowledge of sports with skill drilling. Augmented Reality (AR)-assisted instruction has infrequently been applied in sport skill drilling. Video-assisted instruction has frequently applied to physical sports; however, it neither involves interactive practice nor embodies both textbook learning and…
Descriptors: Computer Simulation, Physical Education, Exercise, Video Technology
Shang, Hui-Fang – Interactive Learning Environments, 2022
Previous studies have been done to research the effects of different electronic feedback (e-feedback) modes of helping English as a foreign language (EFL) students improve their writing. The purpose of this study was to employ online peer feedback (OPF) and automated corrective feedback (ACF) to assess EFL learners' writing performance in the…
Descriptors: Computer Mediated Communication, Peer Evaluation, Feedback (Response), Automation
Chen, Chia-Chen; Huang, Po-Hao – Interactive Learning Environments, 2023
In order to explore whether STEAM education in combination with elementary school curriculums can help students' learning performance, this study developed a digital learning system. This digital learning system combined STEAM concepts with elements of gamebased learning. This study developed the curriculum content based on the unit of…
Descriptors: Art Education, STEM Education, Electronic Learning, Handheld Devices
Chang, Shao-Chen; Hsu, Ting-Chia; Chen, Yen-Ni; Jong, Morris Siu-yung – Interactive Learning Environments, 2020
With the continuous development and innovation of information technology, virtual reality (VR) has become an important topic of education technology in recent years. VR is not only applied in many industries, but is also used by scholars for education applications as it enables students to have an immersive learning experience to enhance their…
Descriptors: Video Technology, Computer Simulation, Science Instruction, Instructional Effectiveness
Sendurur, Emine; Dogusoy, Berrin; Yondemir Çaliskan, Neslihan – Interactive Learning Environments, 2020
This study aims to investigate the effectiveness of the subtitles embedded into either declarative or procedural video on non-native Turkish speakers' understandings of the content. In addition, their perceived difficulties about and eye behaviors during watching the two videos were explored. There were 40 volunteer international students from…
Descriptors: Informal Education, Cognitive Processes, Difficulty Level, Turkish
Chu, Hui-Chun; Chen, Jun-Ming; Tsai, Chieh-Lun – Interactive Learning Environments, 2017
Mathematics has been widely recognized as being challenging for most students. In this study, an online formative peer-tutoring approach was proposed to cope with this problem, and an online learning system was developed accordingly. To evaluate the effectiveness of the proposed approach, an experiment was conducted to explore its effects on…
Descriptors: Peer Teaching, Tutoring, Electronic Learning, Student Behavior
Chen, Chun-Ying – Interactive Learning Environments, 2016
This study investigated the influence of cognitive support for learning computer-based tasks using animated demonstration (AD) on instructional efficiency. Cognitive support included (1) segmentation and learner control introducing interactive devices that allow content sequencing through a navigational menu, and content pacing through stop and…
Descriptors: Foreign Countries, College Freshmen, Computer Assisted Instruction, Multimedia Instruction
Lin, Hao-Chiang Koong; Chen, Mei-Chi; Chang, Chih-Kai – Interactive Learning Environments, 2015
This study integrates augmented reality (AR) technology into teaching activities to design a learning system that assists junior high-school students in learning solid geometry. The following issues are addressed: (1) the relationship between achievements in mathematics and performance in spatial perception; (2) whether system-assisted learning…
Descriptors: Geometry, Secondary School Mathematics, Instructional Effectiveness, Mathematics Instruction
Bonestroo, Wilco J.; de Jong, Ton – Interactive Learning Environments, 2012
Self-regulated learners are expected to plan their own learning. Because planning is a complex task, it is not self-evident that all learners can perform this task successfully. In this study, we examined the effects of two planning support tools on the quality of created plans, planning behavior, task load, and acquired knowledge. Sixty-five…
Descriptors: Foreign Countries, Educational Technology, Preferences, Planning
van Loon-Hillen, Nelleke; van Gog, Tamara; Brand-Gruwel, Saskia – Interactive Learning Environments, 2012
A large body of research has shown that for novice learners, instruction that relies more heavily on worked examples than on problem solving, is more effective for learning as shown by higher test performance. Moreover, this beneficial effect is often obtained with less acquisition time and lower cognitive load during acquisition and test phase.…
Descriptors: Mathematics Curriculum, Quasiexperimental Design, Learning Strategies, Problem Solving