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Amaka, Ifewulu Henrietta; Goeman, Katie – Journal of Educational Multimedia and Hypermedia, 2017
As the number of online and blended learning courses offered by higher education institutions increase, a predominant issue for instructors is their design. This study focuses on the selection of appropriate media to support online and blended learning (OBL) activities. To this end, we mapped and synthesized in two consecutive systematic review…
Descriptors: Electronic Learning, Instructional Effectiveness, Higher Education, Instructional Design
van der Meij, Hans; Draijer, Eva – Journal of Educational Multimedia and Hypermedia, 2021
The present study compared a Whiteboard animation with a PowerPoint slideshow. A presentation in each style was analysed in detail for compliance to Mayer's (2014) twelve multimedia principles and Kosslyn, Kievit, Russel and Shephard's (2012) eight cognitive communication principles. An experiment is reported that compared the effects of each…
Descriptors: Visual Aids, Educational Equipment, Interactive Video, Animation
Matthew, Gordon; De Villiers, Koos – Journal of Educational Multimedia and Hypermedia, 2020
In recent years, a large number of learning management sites (LMs) have emerged in the higher education sector, but these systems are generally not well-maintained. Most of the time the burden falls upon the lecturers to populate and maintain the content on these sites. The problem is, most of these online environments are built around complex…
Descriptors: Cognitive Processes, Difficulty Level, Integrated Learning Systems, Instructional Design
Bratt, Sharon; Hodgins, Liam – Journal of Educational Multimedia and Hypermedia, 2019
The purpose of this study was to assess the efficacy of the design of a first year introduction to digital fluency course primarily for a library and information technology cohort at a Canadian university using an educational action research method and apply the findings to the second "question-plan-observe-evaluate" cycle of the action…
Descriptors: Technological Literacy, Course Descriptions, Introductory Courses, Information Technology
Kang, Myunghee; Yoon, Seonghye; Kang, Minjeng; Jang, JeeEun; Lee, Yujung – Journal of Educational Multimedia and Hypermedia, 2018
The purpose of this study was to design and develop an educational game which facilitates building adolescents' knowledge and attitudes in financial principles of a daily life. To achieve this purpose, the authors designed a learner-centered big game for financial education by applying an experience-based triple-diamond instructional design model…
Descriptors: Adolescents, Knowledge Level, Student Attitudes, Money Management
Kuo, Chun Min – Journal of Educational Multimedia and Hypermedia, 2012
Having used a quasi-experimental research model and the ADDIE (Analyze, Design, Develop, Implement, and Evaluate) calibration method to gather and implement data, the researcher developed an interactive multimedia assisted learning (MAL) program promoting proper service attitudes in the hospitality industry. In order to gauge MAL program's…
Descriptors: Foreign Countries, Hospitality Occupations, Conventional Instruction, Concept Mapping
Cook, Michelle; Wiebe, Eric; Carter, Glenda – Journal of Educational Multimedia and Hypermedia, 2011
This study is part of an ongoing research project examining middle school girls' attention to and interpretation of visual representations of DNA replication. Specifically, this research examined differences between two different versions of a multimedia presentation on DNA, where the second version of the presentation was redesigned as a result…
Descriptors: Feedback (Response), Middle School Students, Females, Eye Movements
Vandewaetere, Mieke – Journal of Educational Multimedia and Hypermedia, 2012
Providing learners with control over their learning does not always result in improved learning. For instance, research on tool-use in computer-based learning environments has demonstrated that tool-use behavior of learners is often suboptimal and does not fully support learning. Advice, or guided instruction, has been recognized as an…
Descriptors: Computer Assisted Instruction, Prior Learning, Student Motivation, Learner Controlled Instruction
Walker, J. D.; Cotner, Sehoya; Beermann, Nicholas – Journal of Educational Multimedia and Hypermedia, 2011
This study investigated the use of multimedia materials to enhance student learning in a large, introductory biology course. Two sections of this course were taught by the same instructor in the same semester. In one section, video podcasts or "vodcasts" were created which combined custom animation and video segments with music and…
Descriptors: Student Problems, Biology, Science Achievement, Introductory Courses
Moussa-Inaty, Jase; Atallah, Fida – Journal of Educational Multimedia and Hypermedia, 2012
The study investigates the use of different multimedia instructional design formats on learning. Undergraduate students from the College of Education at a public university in the United Arab Emirates were randomly assigned to groups corresponding to six instructional design formats, namely; Listen Only, Read Only, Read+ Listen, Listen + Graphics,…
Descriptors: Foreign Countries, Prior Learning, Statistical Analysis, Cognitive Processes
Kuhl, Tim; Scheiter, Katharina; Gerjets, Peter – Journal of Educational Multimedia and Hypermedia, 2012
The current study investigated whether learning from dynamic and two presentation formats for static visualizations can be enhanced by means of cueing. One hundred and fifty university students were randomly assigned to six conditions, resulting from a 2x3-design, with cueing (with/without) and type of visualization (dynamic, static-sequential,…
Descriptors: Foreign Countries, Cues, Visual Aids, Scientific Attitudes
Iserbyt, Peter; Mols, Liesbet; Elen, Jan; Behets, Daniel – Journal of Educational Multimedia and Hypermedia, 2012
This study adds to the literature by introducing multimedia research in the psychomotor area. In this study, 87 freshman students in pedagogy used task cards to learn Basic Life Support (BLS), a psychomotor skill consisting of nine lifesaving actions to be performed in a specific order. Task cards are printed materials and are often implemented…
Descriptors: Foreign Countries, Test Results, Printed Materials, Psychomotor Objectives
Heo, Misook – Journal of Educational Multimedia and Hypermedia, 2011
This study examined the effects of the digital storytelling experience of beginning pre-service teachers on their self-efficacy in educational technology and disposition toward change with regard to new technological approaches to teaching. A total of 76 freshmen participated in the study. After participating in a brief tutorial session, the…
Descriptors: Preservice Teacher Education, Story Telling, Self Efficacy, Educational Technology
Morozov, Andrew – Journal of Educational Multimedia and Hypermedia, 2009
This study contributes to research investigating the effects of individual differences and online instructional design on learning. Learning performance was compared across three hypertext formats incorporating different navigational aids. The hierarchical map represented the physical structure of the hypertext in one condition, while the network…
Descriptors: Spatial Ability, Visualization, Hypermedia, Navigation (Information Systems)
Passerini, Katia – Journal of Educational Multimedia and Hypermedia, 2007
Understanding the impact of different technological media on the achievement of instructional goals enables the delivery of a subject matter more effectively. Among the various instructional technologies that advance learning, educators and practitioners recurrently identify interactive multimedia as a very powerful tool for instruction and…
Descriptors: Knowledge Representation, Quasiexperimental Design, Educational Technology, Instructional Design
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