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LeFebvre, Luke; Parsons, Meghan; Entwistle, Charlotte; Boyd, Ryan; Allen, Mike – Journal of Educational Technology Systems, 2022
This analysis investigates two differential "PowerPoint" slide designs--presentation and teleprompter--for multimedia learning. Eye tracking measures assessed differences in fixations. Participants demonstrated greater fixation counts for teleprompter slides, measures of aesthetic liking evidenced that slides incorporating imagery…
Descriptors: Teaching Methods, Multimedia Instruction, Computer Software, Eye Movements
Naccache, Hiba; Altae, Mayamin; Al-Own, Fatima Abdulla – Journal of Educational Technology Systems, 2023
This paper studies the effect of implementing a new Arabic language learning software Test Survey for Students (TSFS) developed by the researchers and marketed as brain training software for primary students on language skills using Science, Technology, Arts, and Mathematics (STEAM) subjects. The teaching of Arabic language via computer-assisted…
Descriptors: Computer Assisted Instruction, Native Language Instruction, Arabic, Computer Software
Ardley, Jillian; Hallare, Maila – Journal of Educational Technology Systems, 2020
Video annotation software (VAS) programs, such as GoReact, allow users to provide synchronized feedback in a video recording. This report examines the integration of VAS into a student teaching internship at a Historically Black University during a three-semester period. Through this research, the authors determine the effectiveness of the VAS…
Descriptors: Feedback (Response), Video Technology, Student Teaching, Computer Software
Ardley, Jillian; Johnson, Jacqueline – Journal of Educational Technology Systems, 2019
Video recordings for student teaching field experiences have been utilized with student teachers (also known as teacher candidates) to (a) capture the demonstration of their lesson plans, (b) critique their abilities within the performance, and (c) share and rate experiences for internal and external evaluations by the state and other…
Descriptors: Video Technology, Educational Technology, Computer Software, Audiovisual Aids
Matloob Haghanikar, Taraneh – Journal of Educational Technology Systems, 2019
To promote students' awareness about diversity and to create and sustain an ethic of inclusion, it is vital to offer them critical analytical skills necessary to understand systems of power and the tools to create change. Although many faculty already integrate diverse perspectives, materials, and pedagogical approaches into their courses, many of…
Descriptors: Educational Technology, Literacy Education, Instructional Effectiveness, Computer Software
Alharbi, Wael – Journal of Educational Technology Systems, 2017
Feedback plays an important role in the student learning process as it gives the learners greater insight into what they have actually done to arrive at an outcome. The importance of providing learners with feedback during the learning process comes from the fact that it highlights the difference between the intended outcome and the actual…
Descriptors: Feedback (Response), Computer Mediated Communication, Learning Processes, Undergraduate Students
Lumkes, John H., Jr. – Journal of Educational Technology Systems, 2010
There has been a rapid increase in the use of technology in university classrooms. Many university classrooms and laboratories include an overhead projection unit, computer, and connections for laptops. More recently, tablet PCs have been investigated as another way to effectively engage students in a classroom environment. This study summarizes…
Descriptors: Higher Education, Teaching Methods, Engineering, Classroom Environment
Lewis, Laura A.; Koston, Zoe; Quartley, Marjorie; Adsit, Jason – Journal of Educational Technology Systems, 2011
A significant dilemma for the health and human service professions continues to be the question of how best to bridge the divide between academic research and practice. Communities of practice have traditionally been a vehicle for collaborative research and for information exchange (Moore, 2008). Through collaboration, communities of practice have…
Descriptors: Practicums, Program Development, Social Work, Barriers
Scarlatos, Lori L.; Scarlatos, Tony – Journal of Educational Technology Systems, 2009
Games are widely recognized for their potential to enhance students' learning. Yet they are only rarely used in classrooms because they cannot be modified to meet the needs of a particular class. This article describes a novel approach to creating educational software that addresses this problem: provide an interface specifically for teachers that…
Descriptors: Active Learning, Instructional Effectiveness, Educational Games, Multimedia Instruction
Tarng, Wermhuar; Change, Mei-Yu; Ou, Kuo-Liang; Chang, Ya-Wen; Liou, Hsin-Hun – Journal of Educational Technology Systems, 2009
The objective of this article is to investigate the computer animation and virtual reality technologies for developing a virtual marine museum. The museum consists of three exhibition areas. The first area displays fishes in freshwater, including creeks, rivers, and dams in Taiwan. The second area exhibits marine ecology and creatures of different…
Descriptors: Animation, Animals, Learning Motivation, Museums

Stephenson, Stanley D. – Journal of Educational Technology Systems, 1993
Reports on a study that explored the impact of instructor-student interaction when pairs of business statistics students used a computer spreadsheet package to perform statistical calculations. Data are reported on spreadsheet performance and use of commands, and implications for the roles of the instructor and software developer are discussed.…
Descriptors: Business Education, Computer Assisted Instruction, Computer Software Development, Cooperative Learning