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Showing 1 to 15 of 29 results Save | Export
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Rodrigues, Luiz; Pereira, Filipe; Toda, Armando; Palomino, Paula; Oliveira, Wilk; Pessoa, Marcela; Carvalho, Leandro; Oliveira, David; Oliveira, Elaine; Cristea, Alexandra; Isotani, Seiji – ACM Transactions on Computing Education, 2022
Students face several difficulties in introductory programming courses (CS1), often leading to high dropout rates, student demotivation, and lack of interest. The literature has indicated that the adequate use of gamification might improve learning in several domains, including CS1. However, the understanding of which (and how) factors influence…
Descriptors: Gamification, Programming, Computer Science Education, Introductory Courses
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Gabbay, Hagit; Cohen, Anat – International Educational Data Mining Society, 2023
In MOOCs for programming, Automated Testing and Feedback (ATF) systems are frequently integrated, providing learners with immediate feedback on code assignments. The analysis of the large amounts of trace data collected by these systems may provide insights into learners' patterns of utilizing the automated feedback, which is crucial for the…
Descriptors: MOOCs, Feedback (Response), Teaching Methods, Learning Strategies
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Hao, Qiang; Smith, David H., IV; Ding, Lu; Ko, Amy; Ottaway, Camille; Wilson, Jack; Arakawa, Kai H.; Turcan, Alistair; Poehlman, Timothy; Greer, Tyler – Computer Science Education, 2022
Background and Context: automated feedback for programming assignments has great potential in promoting just-in-time learning, but there has been little work investigating the design of feedback in this context. Objective: to investigate the impacts of different designs of automated feedback on student learning at a fine-grained level, and how…
Descriptors: Computer Science Education, Feedback (Response), Teaching Methods, Comparative Analysis
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Marquardson, Jim; Schuetzler, Ryan M. – Journal of Information Systems Education, 2019
Learning by teaching is a pedagogical technique that encourages mastery of a topic by having students teach each other. Student presentations, group discussions, and face-to-face teaching are frequently used to have students teach their peers. In this paper, we describe the use of a novel assignment to implement learning by teaching. In a course…
Descriptors: Peer Teaching, Assignments, Tutorial Programs, Open Educational Resources
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Milovich, Michael, Jr.; Nicholson, Jennifer A.; Nicholson, Darren B. – Journal of Information Systems Education, 2020
Within the ever-changing technology and business landscape, it is imperative that students develop skills in identifying and leveraging emerging technologies to create business value in innovative and novel ways. Drawing on the Net-enabled Business Innovation Cycle framework, applied learning techniques, and current events, we developed an…
Descriptors: Technological Advancement, Management Information Systems, Computer Science Education, Business Administration Education
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Dawar, Deepak – Information Systems Education Journal, 2022
Learning computer programming is a challenging task for most beginners. Demotivation and learned helplessness are pretty common. A novel instructional technique that leverages the value-expectancy motivational model of student learning was conceptualized by the author to counter the lack of motivation in the introductory class. The result was a…
Descriptors: Teaching Methods, Introductory Courses, Computer Science Education, Assignments
Pearson, 2018
Pearson sought to explore whether attempting more unique assignments in MyLab IT, an online tutorial and assessment tool used in higher education to teach digital literacy concepts and Microsoft Office application skills, is related to higher exam scores. This Research Report presents findings from one research study: a correlational study Pearson…
Descriptors: Computer Literacy, Electronic Learning, College Instruction, Instructional Effectiveness
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Moskal, Adon Christian Michael; Wass, Rob – Computer Science Education, 2019
Background and Context: Encouraging undergraduate programming students to think more about their software development processes is challenging. Most programming courses focus on coding skill development and mastering programming language features; subsequently software development processes (e.g. planning, code commenting, and error debugging) are…
Descriptors: Computer Software, Undergraduate Students, Programming, Programming Languages
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Guzman, Laura Melissa; Pennell, Matthew W.; Nikelski, Ellen; Srivastava, Diane S. – CBE - Life Sciences Education, 2019
Biostatistics courses are integral to many undergraduate biology programs. Such courses have often been taught using point-and-click software, but these programs are now seldom used by researchers or professional biologists. Instead, biology professionals typically use programming languages, such as R, which are better suited to analyzing complex…
Descriptors: Undergraduate Study, Statistics, Biology, College Science
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Caton, Hope; Greenhill, Darrel – International Journal of Game-Based Learning, 2014
This paper describes how a gamified rewards and penalties framework was used to increase attendance and engagement in a level six undergraduate computing module teaching game production. The framework was applied to the same module over two consecutive years: a control year and a trial year. In both years the tutor, assignments and assessment…
Descriptors: Undergraduate Students, Computer Science Education, Learning Modules, Attendance
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Chuang, Yung-Ting – English Language Teaching, 2015
In recent decades, increasing numbers of EMI (English as Medium of Instructions) courses have been added to university course offerings in countries where English is not the first language, as a way of supporting university internalization and addressing the global status of English. However, some studies argue that EMI courses might affect the…
Descriptors: Teaching Methods, English (Second Language), Second Language Learning, Language of Instruction
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Papadopoulos, Pantelis M.; Lagkas, Thomas D.; Demetriadis, Stavros N. – Computers & Education, 2012
This study provides field research evidence on the efficiency of a "free-selection" peer review assignment protocol as compared to the typically implemented "assigned-pair" protocol. The study employed 54 sophomore students who were randomly assigned into three groups: Assigned-Pair (AP) (the teacher assigns student works for review to student…
Descriptors: Control Groups, Peer Evaluation, Assignments, Instructional Design
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Bati, Tesfaye Bayu; Gelderblom, Helene; van Biljon, Judy – Computer Science Education, 2014
The challenge of teaching programming in higher education is complicated by problems associated with large class teaching, a prevalent situation in many developing countries. This paper reports on an investigation into the use of a blended learning approach to teaching and learning of programming in a class of more than 200 students. A course and…
Descriptors: Foreign Countries, Teaching Methods, Blended Learning, Educational Technology
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Brereton, P. – IEEE Transactions on Education, 2011
Teaching computing students about the importance of evidence and about the use of empirical methods for evaluating computing technologies can be difficult, especially within dual honors undergraduate degree programs. The aims of this study were to explore the effectiveness of second-year undergraduate computing students in carrying out a…
Descriptors: Foreign Countries, Computer Science Education, Computer Software, Undergraduate Students
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Recker, Jan; Alter, Steven – Journal of Information Technology Education: Innovations in Practice, 2012
Recent surveys of information technology management professionals show that understanding business domains in terms of business productivity and cost reduction potential, knowledge of different vertical industry segments and their information requirements, understanding of business processes and client-facing skills are more critical for…
Descriptors: Foreign Countries, Instructional Design, Information Systems, Information Technology
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