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Peter D. Wallis – ProQuest LLC, 2022
Open Education Practices (OEP) have been proposed as a way to increase both engagement in learning, and lower costs. Broadly, Open Educational Practices involve learners in creating, evaluating, remixing, or otherwise modifying Open Education Resources (OER). Aspirational descriptions of OEP frame them both as liberatory by engaging learners…
Descriptors: Instructional Design, Assignments, Open Educational Resources, Open Education
Mark F. Thouin; William E. Hefley – Journal of Information Systems Education, 2024
The product owner role is one of three key roles in the Scrum software development process. Industry demand for product owners is growing exponentially, and educators need effective techniques for teaching students the knowledge, skills, and competencies required to be effective product owners. To address this need, this Teaching Tip describes how…
Descriptors: Computer Software, Experiential Learning, Computer Simulation, Graduate Students
Hao, Qiang; Smith, David H., IV; Ding, Lu; Ko, Amy; Ottaway, Camille; Wilson, Jack; Arakawa, Kai H.; Turcan, Alistair; Poehlman, Timothy; Greer, Tyler – Computer Science Education, 2022
Background and Context: automated feedback for programming assignments has great potential in promoting just-in-time learning, but there has been little work investigating the design of feedback in this context. Objective: to investigate the impacts of different designs of automated feedback on student learning at a fine-grained level, and how…
Descriptors: Computer Science Education, Feedback (Response), Teaching Methods, Comparative Analysis
Roy, Abhijit – Journal of Education for Business, 2020
Positioning and repositioning continue to be critical topics in business strategy, and yet a review of current business research syllabi from several institutions showed that very few institutions teach the analytical underpinnings of how perceptual maps can be created using multidimensional scaling and how they should be interpreted. At the…
Descriptors: Multidimensional Scaling, Computer Software, Business Administration Education, Assignments
Wolfe, Christopher R.; Dandignac, Mitchell – Journal on Excellence in College Teaching, 2021
Students in a course on the psychology of language and thought first wrote flash fiction stories and analyzed them using course concepts. As an experiential learning exercise, they subsequently analyzed those stories for a number of psycholinguistic variables using the discourse technology Coh-Metrix. Their assignment was to change a number of…
Descriptors: Psycholinguistics, Fiction, Writing (Composition), Discourse Analysis
Thontirawong, Pipat; Chinchanachokchai, Sydney – Marketing Education Review, 2021
In the age of big data and analytics, it is important that students learn about artificial intelligence (AI) and machine learning (ML). Machine learning is a discipline that focuses on building a computer system that can improve itself using experience. ML models can be used to detect patterns from data and recommend strategic marketing actions.…
Descriptors: Marketing, Artificial Languages, Career Development, Time Management
Dawar, Deepak – Information Systems Education Journal, 2022
Learning computer programming is a challenging task for most beginners. Demotivation and learned helplessness are pretty common. A novel instructional technique that leverages the value-expectancy motivational model of student learning was conceptualized by the author to counter the lack of motivation in the introductory class. The result was a…
Descriptors: Teaching Methods, Introductory Courses, Computer Science Education, Assignments
Moskal, Adon Christian Michael; Wass, Rob – Computer Science Education, 2019
Background and Context: Encouraging undergraduate programming students to think more about their software development processes is challenging. Most programming courses focus on coding skill development and mastering programming language features; subsequently software development processes (e.g. planning, code commenting, and error debugging) are…
Descriptors: Computer Software, Undergraduate Students, Programming, Programming Languages
Ashirbayev, Nurgali K.; Torebek, Yerlan Z.; Madiyarov, Nurlibay K.; Abdualiyeva, Marzhan A. – European Journal of Contemporary Education, 2018
In the context of rapid technological changes and modernization of society, the issue of ensuring adequacy of content in secondary education based on the use of advanced information technologies (ICT) is being updated. The necessity of an appropriate level of primary intellectual activity development in a person in terms of the current trends in…
Descriptors: Foreign Countries, Mathematics Instruction, Teaching Methods, Geometry
Balta, Nuri; Perera-Rodríguez, Víctor-Hugo; Hervás-Gómez, Carlos – Education and Information Technologies, 2018
Socrative is an online assessment and student response tool that provides opportunities to increase student engagement in the classroom. We used Socrative as an online homework completing platform to increase students' exam scores in physics. To explore the relationships among factors and the educational effectiveness of Socrative, data from 85…
Descriptors: Homework, Statistical Analysis, Scores, Student Attitudes
What Works Clearinghouse, 2017
"Accelerated Math®," published by Renaissance Learning, is a software tool that provides practice problems for students in grades K-12 and provides teachers with reports to monitor student progress. "Accelerated Math®" creates individualized student assignments, scores the assignments, and generates reports on student progress.…
Descriptors: Mathematics Instruction, Elementary School Students, Intervention, Mathematics Achievement
Adkins, Joni K. – Information Systems Education Journal, 2016
The growing popularity of data visualization due to increased amounts of data and easier-to-use software tools creates an information literacy skill gap for students. Students in an Information Technology Management graduate course were exposed to data visualization not only through their textbook reading but also through a data visualization…
Descriptors: Data, Visualization, Assignments, Computer Software
Koh, Elizabeth; Lim, John – Computers & Education, 2012
In recent years, educators and students are increasingly employing online collaboration applications such as Google Docs[TM] and PBWorks[TM] for group projects and assignments. Yet, the effectiveness of these emerging technologies has not been rigorously examined. Anchoring upon and informed by the existing literature, two design…
Descriptors: Assignments, Academic Achievement, Cooperative Learning, Social Environment
Wu, Ye-Chi; Ma, Lee Wei; Jiau, Hewijin Christine – Educational Technology & Society, 2013
Programming assignments are commonly used in computer science education to encourage students to practice target concepts and evaluate their learning status. Ensuring students are engaged in such assignments is critical in attracting and retaining students. To this end, WebHat, a service-based program evaluation platform, is introduced in this…
Descriptors: Assignments, Computer Science, Program Evaluation, Computer Software
Chen, Chiu-Jung; Liu, Pei-Lin – Turkish Online Journal of Educational Technology - TOJET, 2012
The purpose of this study was to explore the effectiveness of using learner-generated and instructor-provided multimedia annotations on foreign language reading comprehension and attitudes. The four research questions are: (1) what are the effects of using different multimedia annotations on reading comprehension for learners of different…
Descriptors: Foreign Countries, Hypermedia, Cognitive Style, Reading Comprehension
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