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Kiliç, Servet – Informatics in Education, 2023
This study aims to explore how gamification elements influence the development of the Community of Inquiry (CoI) in an online project-based programming course conducted on Facebook. We formed student groups by using a quasi-experimental design from students studying in the computer science department. While both courses were project-based, the…
Descriptors: Instructional Effectiveness, Gamification, Communities of Practice, Inquiry
I-Fan Liu; Hui-Chun Hung; Che-Tien Liang – Interactive Learning Environments, 2024
With the rise of big data, artificial intelligence, and other emerging information technologies, an increasing number of students without computer science (CS) backgrounds have begun to learn programming. Programming is considered a complex task for beginners, and instructors find it difficult to quickly address all the problems that students…
Descriptors: Programming, Student Attitudes, Blended Learning, Video Technology
Gao, Shanshan – ProQuest LLC, 2022
In the modern higher educational system, technology permeated almost all the provisions of educational processes and transformed individual learning transactions. Empirical evidence reveals students' skill gaps in the digitized campus and the real-world work environment driven by technology. Technical training is of high value and in high demand…
Descriptors: Andragogy, Learning Motivation, Personal Autonomy, Learning Theories
Junus, Kasiyah; Suhartanto, Heru; R-Suradijono, Sri Hartati; Santoso, Harry Budi; Sadita, Lia – Journal of Educators Online, 2019
An online discussion forum has the potential to facilitate collaborative learning that improves students' critical thinking. To explain the collaborative online learning experience, the Community of Inquiry (CoI) model has been proposed by a group of researchers. The model captures an in-depth and meaningful collaborative online learning process…
Descriptors: Learning Strategies, Metacognition, Cooperative Learning, Critical Thinking
Baran, Bahar; Keles, Esra – Turkish Online Journal of Educational Technology - TOJET, 2011
The aim of this study is to reveal opinions and experiences of two Computer Education and Instructional Technologies Departments' students about case study discussion method after they discussed in online asynchronous environment about Instructional Design (ID). Totally, 80 second year students, 40 from Dokuz Eylul University and 40 from Karadeniz…
Descriptors: Instructional Design, Educational Technology, Educational Environment, Asynchronous Communication
Tollison, Scott; Xie, Kui – Journal of Educational Computing Research, 2012
The current study investigates the effects of preparing students for an online debate through a worked example in terms of student perception, participation, and level of cognitive skills. The study found that students prepared for online debate through a worked example participated more frequently, wrote more words or phrases that encouraged the…
Descriptors: Web Based Instruction, Distance Education, Computer Mediated Communication, Asynchronous Communication
Lan, Yu-Feng; Tsai, Pei-Wei; Yang, Shih-Hsien; Hung, Chun-Ling – Computers & Education, 2012
In recent years, researchers have conducted various studies on applying wireless networking technology and mobile devices in education settings. However, research on behavioral patterns in learners' online asynchronous discussions with mobile devices is limited. The purposes of this study are to develop a mobile learning system, mobile interactive…
Descriptors: Electronic Learning, Distance Education, Feedback (Response), Problem Based Learning
Cakiroglu, Unal – Turkish Online Journal of Distance Education, 2012
This study investigated the effect of blended learning on novices' understandings of the introductory programming. A quasi-experimental design with participants of preservice computer and instructional technologies teachers, one control group (CG, N =64) and one experimental group (EG, N=61) who received the course 11 weeks. While face-to-face…
Descriptors: Cognitive Processes, Novices, Retention (Psychology), Preservice Teacher Education
Weerasinghe, Thushani Alwis; Ramberg, Robert; Hewagamage, Kamalanath Priyantha – Journal of Distance Education, 2012
This paper discusses findings of a study investigating how students, in four online courses, engaged in inquiry-based learning with and without support from a facilitator. The investigation was conducted by analyzing discussions of the online courses using the community of inquiry model. The results of the study imply that students in online…
Descriptors: Foreign Countries, Active Learning, Online Courses, Inquiry
Conn, Samuel S.; English, John; Scheffler, Fred; Hall, Simin – Information Systems Education Journal, 2011
Various Web 2.0 technologies can be used to support pedagogy. Examples include wikis, blogs, and social media including forum discussions. Online class forum discussions involving electronic text can result in robust strings of data containing meta-knowledge, inherent meaning, themes and patterns. Based on instructional design, learning outcomes…
Descriptors: Instructional Effectiveness, Information Systems, Computer Science Education, Web 2.0 Technologies
Schoenacher, Sheryl R. – Journal of Educational Technology Systems, 2009
Online class discussions have been studied from many perspectives; however, the literature is lacking that shows instructors how to help online students build social capital. Social capital is an information asset that stems from the interaction between agents. This study examines how social capital can be fostered through online class…
Descriptors: Instructional Effectiveness, Social Capital, Content Analysis, College Students
Nandi, Dip; Hamilton, Margaret; Harland, James – Distance Education, 2012
Fully online courses are becoming progressively more popular because of their "anytime anywhere" learning flexibility. One of the ways students interact with each other and with the instructors within fully online learning environments is via asynchronous discussion forums. However, student engagement in online discussion forums does not…
Descriptors: Foreign Countries, Learner Engagement, Electronic Learning, Online Courses
Thoms, Brian – IEEE Transactions on Learning Technologies, 2011
In this research, we examine the design, construction, and implementation of a dynamic, easy to use, feedback mechanism for social software. The tool was integrated into an existing university's online learning community (OLC). In line with constructivist learning models and practical information systems (IS) design, the feedback system provides…
Descriptors: Social Networks, Web Sites, Electronic Publishing, Electronic Learning
Minocha, Shailey; Morse, David R. – Interactive Technology and Smart Education, 2010
Purpose: The purpose of this paper is to report on a study into how a three-dimensional (3D) virtual world (Second Life) can facilitate socialisation and team working among students working on a team project at a distance. This models the situation in many commercial sectors where work is increasingly being conducted across time zones and between…
Descriptors: Foreign Countries, Web Sites, Distance Education, Cooperation

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