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Christ, Oliver; Weber, Christoph; Sato, Toshihiko – Behaviour & Information Technology, 2012
In this study, the electronic revision and recapitulation tools 2.0 (EREP 2.0) were used to foster creative moments while creating aided recalls (ARs) (pictures electronic notes etc.). Creative and critical thinking is associated with vital skills which enable students to deal with often complex knowledge domains through an informal way of…
Descriptors: Foreign Countries, Comprehension, Creativity, Classification
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Magnisalis, I.; Demetriadis, S.; Karakostas, A. – IEEE Transactions on Learning Technologies, 2011
This study critically reviews the recently published scientific literature on the design and impact of adaptive and intelligent systems for collaborative learning support (AICLS) systems. The focus is threefold: 1) analyze critical design issues of AICLS systems and organize them under a unifying classification scheme, 2) present research evidence…
Descriptors: Evidence, Instructional Design, Bibliographic Databases, Classification
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Padiotis, Ioannis; Mikropoulos, Tassos A. – Educational Technology & Society, 2010
The present research investigates the contribution of an interactive educational virtual environment on milk pasteurization to the learning outcomes of 40 students in a technical secondary school using SOLO taxonomy. After the interaction with the virtual environment the majority of the students moved to higher hierarchical levels of understanding…
Descriptors: Foreign Countries, Science Instruction, Technology Education, Misconceptions
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Arnseth, H. C.; Saljo, R. – Journal of Computer Assisted Learning, 2007
The topic of this article concerns how students make sense of categories of progressive inquiry made available to them through a discussion and inquiry type of software called Future Learning Environments 2 (FLE2). The idea behind tools of this kind is to induce approaches to school-work that build on the metaphor of learning as research. By…
Descriptors: Learning Activities, Educational Practices, Classification, Computer Software
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Hsieh, Chung-Hsiang; Sun, Chuen-Tsai – International Journal of Instructional Media, 2006
From a constructivist point of view, the importance of MUDs (Multiple User Dungeons) in education is justified based on their community-forming, learning, and role-playing functions. The authors propose a typology for educational MUDs and discuss their individual instructional approaches in order to measure MUD potential in ten-os of…
Descriptors: Foreign Countries, Teaching Methods, Figurative Language, Classification