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Zhicheng Dai; Yue Yang; Zengzhao Chen; Ling Wang; Liang Zhao; Xiaoliang Zhu; Junxia Xiong – Education and Information Technologies, 2025
Higher education is beginning to focus on how to effectively cultivate IoT engineers who possess both hard skills and soft skills. Therefore, from the perspective of activity theory and combining it with project-based learning, this study constructed a project-based learning framework based on activity theory and applied this framework to an IoT…
Descriptors: Active Learning, Student Projects, Teacher Effectiveness, Instructional Effectiveness
Todd J. Allen – Language, Culture and Curriculum, 2025
Linguistic landscape (LL) projects, an experiential learning approach, enhance students' intercultural communication (IC) skills by exposing them to linguistic and cultural diversity in their communities (Li et al., 2022. Developing beginning language learners' (meta-) cultural understanding via student-led Linguistic Landscape research.…
Descriptors: Experiential Learning, Intercultural Communication, Second Language Learning, Second Language Instruction
Alexandra Joosse; Adam Barger – International Journal of Teaching and Learning in Higher Education, 2023
Research shows that a cohesive classroom community, or the relationships built between students within a classroom setting, leads to a long list of positive student outcomes in higher education. This research seeks to better understand how to build cohesion in a classroom community, a goal that has become even more urgent given the student…
Descriptors: Classroom Environment, Sense of Community, Peer Relationship, Social Networks
Hugerat, Muhamad; Kortam, Naji; Maroun, Nassrin Toubia; Basheer, Ahmad – EURASIA Journal of Mathematics, Science and Technology Education, 2020
The purpose of this study was to examine how the use of didactic games in teaching science affects the learning environment, achievement, and motivation among primary school students. The research population consisted of 188 5th grade students from two primary schools. This group was divided into an experimental group and a control group. The…
Descriptors: Instructional Effectiveness, Game Based Learning, Educational Games, Active Learning
Li, Xiaoli – Business Communication Quarterly, 2012
Given that students are enthusiastic about social media or even have expertise in some social media tools, the author decided to design a class project in her Writing for Careers (Business Communication) class that integrates social media in terms of content and project management. This article intends to describe such a class project design as…
Descriptors: College Students, Social Networks, Web Sites, Role
Sisto, Michelle – Journal of Statistics Education, 2009
Students increasingly need to learn to communicate statistical results clearly and effectively, as well as to become competent consumers of statistical information. These two learning goals are particularly important for business students. In line with reform movements in Statistics Education and the GAISE guidelines, we are working to implement…
Descriptors: Student Evaluation, Group Activities, Student Projects, Data Analysis
Casey, Gail; Evans, Terry – International Review of Research in Open and Distance Learning, 2011
This paper deploys notions of emergence, connections, and designs for learning to conceptualize high school students' interactions when using online social media as a learning environment. It makes links to chaos and complexity theories and to fractal patterns as it reports on a part of the first author's action research study, conducted while she…
Descriptors: Foreign Countries, Action Research, Learning Processes, Classroom Environment
Diffily, Deborah – 2001
Standards documents produced by professional educational organizations on the best ways to teach reading and writing have been synthesized by Zemelman, Daniels, and Hyde (1998). They recommend that teachers provide: more active learning in the classroom; more diverse roles for teachers; more emphasis on higher order thinking; more deep study of a…
Descriptors: Classroom Environment, Classroom Techniques, Elementary Education, Instructional Effectiveness
Townsend, Ruth; Lubell, Marcia – 1999
Focusing on seven classics of literature that are most challenging for teachers and students, but which are also a part of the high school literary canon, this book shares ways to create a learner-centered classroom for the study of literature. For each of the seven classics, the book "walks teachers through" the teaching-learning…
Descriptors: Classics (Literature), Classroom Environment, English Instruction, High Schools

Shields, Patricia – Canadian Social Studies, 1996
Describes strategies and learning activities designed to create connections between students' feelings and historical incidents. The interdisciplinary activities often combine novels, writing assignments, and guest speakers. The students also conduct mock trials concerning historical issues and conduct their own research. (MJP)
Descriptors: Classroom Environment, Foreign Countries, History Instruction, Instructional Effectiveness