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Rustam Shadiev; Xuan Chen; Barry Lee Reynolds; Yanjie Song; Fahriye Altinay – British Journal of Educational Technology, 2024
This study investigates a virtual reality (VR) cross-cultural interactive learning environment that combines a 360-degree video camera for content creation, a viewing tool, and a video conference platform for real-time interaction. This environment aims to address the limitations of traditional 360-degree VR tools, particularly in enabling…
Descriptors: Cognitive Development, Stereotypes, Multicultural Education, Learning Activities
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Young, Daniel E.; Meredith, Dawn C. – Physical Review Physics Education Research, 2017
The resources framework provides a useful and generative model of student thinking and learning. In particular, it suggests various strategies for instruction such as priming resources and refining intuition that allow students to build on knowledge they already have. In this paper, we describe the affordances of the resources framework in guiding…
Descriptors: Intervention, Physics, Kinetics, Program Design
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Cooper, Darren; Higgins, Steve – British Journal of Educational Technology, 2015
The use of instructional videos to teach clinical skills is an ever growing area of e-learning based upon observational learning that is cited as one of the most basic yet powerful learning strategies. The aim of the current study is to evaluate the effectiveness of online instructional videos for the acquisition and demonstration of cognitive,…
Descriptors: Video Technology, Educational Technology, Technology Uses in Education, Teaching Methods
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Purpur, Geraldine; Morris, Jon Levi – Journal of Library & Information Services In Distance Learning, 2015
This article reports on the cognitive and affective development of students being mentored in virtual reference interview skills by professional librarians. The authors present a case study which examines the impact on student learning resulting from librarian mentor participation and collaboration with students on a course assignment. This study…
Descriptors: Mentors, Virtual Classrooms, Information Science Education, Reference Services
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Kaur, Dalwinder; Yong, Esther; Zin, Norhayati Mohd; DeWitt, Dorothy – Malaysian Online Journal of Educational Technology, 2014
Even though technology is known to have a transformative effect on teaching and learning, videos are not widely used as an instructional tool in the classrooms in Malaysia. This paper focuses on using videos a cognitive stimulator and an instructional tool especially in tertiary ESL classrooms. This paper the potential of using videos for…
Descriptors: Foreign Countries, English (Second Language), Second Language Instruction, Second Language Learning
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Kooiman, Brian J.; Sheehan, Dwayne P. – American Journal of Distance Education, 2014
Exergames (active video games that require kinesthetic movement) played in proximity to other players or against a gaming machine have been linked to positive increases in cognitive functioning. This study tested to see if remote exergame play over the Internet had an impact similar to exergames that are played in proximity. The study shows that…
Descriptors: Video Technology, Educational Technology, Physical Education, Motion