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Showing 1 to 15 of 141 results Save | Export
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Ahmed Hosny Saleh Metwally; Ronghuai Huang; Paula Toledo Palomino; Ahmed Mohamed Fahmy Yousef – Education and Information Technologies, 2024
Gamifying online homework activities and learning assignments is an effective approach to facilitate students' engagement and enjoyment. While incorporating game elements to gamify homework and learning assignments promoted positive psychological and learning outcomes, the mere use of these elements brings several flaws associated with the gameful…
Descriptors: Gamification, Homework, Instructional Effectiveness, Motivation
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Liu Liu; Yue Chen; Yubin Cao; Lei Yang; Yiyan Yang; Yantong Li; Dingming Huang; Ling Ye; Qinghua Zheng – Anatomical Sciences Education, 2025
Anatomy forms the foundation for the training and execution of routine surgical procedures. However, a gap persists in effectively bridging anatomical knowledge with the confident performance of procedures. Virtual simulation (VS) techniques, based on experiential and situated learning theory, hold promise in addressing this challenge.…
Descriptors: Anatomy, Surgery, Medical Education, Computer Simulation
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Bahari, Akbar; Wu, Sumei; Ayres, Paul – Educational Psychology Review, 2023
A contemporary review (over a 10-year period) was conducted into studies that used computer-assisted language learning (CALL) strategies to learn a second language (L2) by considering the impact of cognitive load. Twelve affordances were identified that led to enhanced learning, namely, online annotations and glosses, captioning, digital…
Descriptors: Computer Assisted Instruction, Second Language Learning, Cognitive Processes, Difficulty Level
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Ruiqi Deng; Yi Yang; Suqin Shen – Education and Information Technologies, 2025
Empirical evidence has consistently shown that interactive questions are an effective strategy for strengthening student learning through instructional videos. However, research has not directly addressed the crucial question of whether the beneficial effects of interactive questions in instructional videos are attributable to the presence of…
Descriptors: Educational Technology, Technology Uses in Education, Video Technology, Questioning Techniques
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Daniel Laumann; Maurice Krause; Fabienne E. Kremer; Barbara Leibrock; Malte S. Ubben; Boris Forthmann; Robin Janzik; Dörthe Masemann; Felix Reer; Cornelia Denz; Gilbert Greefrath; Susanne Heinicke; Annette Marohn; Thorsten Quandt; Elmar Souvignier; Stefan Heusler – Education and Information Technologies, 2025
In recent years, the importance of mobile devices has increased for education in general and more specifically for science and mathematics education. In the classroom, approaches for teaching with mobile devices include using student-owned devices ("bring your own device"; BYOD approach) or using school-owned devices from central pools…
Descriptors: Electronic Learning, Technology Uses in Education, Educational Technology, Handheld Devices
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Xueye Yan; Peng Peng; Yuting Liu – Grantee Submission, 2024
Mayer (2017, 2020) proposed three major design features of computer-assisted instructions (CAI) within the Cognitive Theory of Multimedia Learning: reducing extraneous processing (i.e., excluding irrelevant content), managing essential processing (i.e., focusing on the complex but essential learning materials), and fostering generative processing…
Descriptors: Computer Assisted Instruction, Reading Instruction, Instructional Design, Reading Difficulties
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Rawad Chaker; Mélanie Gallot; Ayodélé Madi; Christian Collet; Nady Hoyek – Anatomical Sciences Education, 2025
During the COVID-19 pandemic, anatomy educators have demonstrated their ability to respond to face-to-face (F2F) teaching restrictions and offer emergency remote teaching and learning (ERTL) approach. Another educational model that was intensified during COVID-19 was blended learning (BL) which is a combination of F2F and online settings. Studies…
Descriptors: Anatomy, Human Body, Kinesiology, Science Instruction
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Xiaojing Li – Education and Information Technologies, 2024
This comprehensive systematic review synthesizes thirty-four peer-reviewed articles published between 2010 and 2022, utilizing eye-tracking research within interactive language learning environments. Following the PRISMA scheme for article selection, this review illuminates both the affordances and challenges of eye-tracking technology in…
Descriptors: Eye Movements, Second Language Learning, Second Language Instruction, Outcomes of Education
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Liberman, Liat; Dubovi, Ilana – Journal of Computer Assisted Learning, 2023
Background: Virtual reality (VR) is considered a promising approach to support learning. An instructional design is essential to optimize cognitive processes. Studies show that VR has unique instructional and pedagogical requirements. Objectives: To evaluate the effectiveness and applicability of the modality principle, which was previously…
Descriptors: Eye Movements, Retention (Psychology), Computer Simulation, Instructional Design
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Schmid, Regina; Pauli, Christine; Stebler, Rita; Reusser, Kurt; Petko, Dominik – Journal of Educational Research, 2022
Digital technology especially raised hopes to open up new possibilities to personalize learning. Although various schools have implemented approaches of technology-supported personalized learning, the impact on instructional quality remains unclear. As a common definition of the multilayered construct "personalized learning" is lacking,…
Descriptors: Educational Technology, Technology Uses in Education, Individualized Instruction, Instructional Effectiveness
Azmetova, Rezeda Faizovna; Pivneva, Svetlana; Vitkovskaya, Nataliaya; Denisova, Diana Arkad`evna; Sindikova, Gulnara Maratovna – Journal of Educational Psychology - Propositos y Representaciones, 2021
The purpose of the article is to identify the information services for creating mind maps in the process of linguistic training of future philologists at the seminars. A comparative analysis of the most used software products for creating mind maps was carried out based on an expert survey. The results of this analysis made it possible to choose a…
Descriptors: Linguistics, Teaching Methods, Seminars, Comparative Analysis
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Colliot, Tiphaine; Jamet, Éric – Journal of Computer Assisted Learning, 2020
We investigated the effects of readymade versus self-generated graphic organizers (GOs) on learning, comparing the performances of undergraduates (N = 81) tasked with learning a multimedia document. This document was either presented on its own ("control group"), with a readymade GO, or with a blank GO that students had to fill in either…
Descriptors: Instructional Materials, Learning Processes, Undergraduate Students, Multimedia Materials
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Lee, Sungwoong; Ke, Fengfeng – Journal of Computer Assisted Learning, 2019
A promising method to support game-based learning is to facilitate learners' externalization of cognitive and metacognitive processes. Externalizing Problem Representation (EPR) refers to a cognitive behaviour in which a learner constructs her own representations overtly. The purpose of this study is to investigate whether learning supports…
Descriptors: Teaching Methods, Computer Assisted Instruction, Mathematical Concepts, Computer Games
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Rahimi, Merak; Allahyari, Atefeh – SAGE Open, 2019
The present study investigated the impact of multimedia-assisted explicit vocabulary learning strategy (VLS) instruction on foreign language learners' strategy use and vocabulary learning. A total of 40 learners of English as a foreign language participated in the study as the experimental (n = 20) and control groups (n = 20). The participants'…
Descriptors: Multimedia Instruction, Instructional Effectiveness, Vocabulary Development, Learning Strategies
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Lou, Anna J.; Jaeggi, Susanne M. – Journal of Research in Science Teaching, 2020
There have been many practical obstacles for teachers to implement evidence-based educational technology, especially in STEM classrooms. By implementing learning principles related to Cognitive Load Theory, we developed an innovative Technology-Assisted Guided Learning (TAGL) approach and its web-based instructional tool, combining expertise from…
Descriptors: Prior Learning, Achievement Gap, Computer Assisted Instruction, Chemistry
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