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Jiayan Zhao – ProQuest LLC, 2020
In recent years, virtual reality (VR) technology has been widely available for psychological research in spatial cognition. Studies focusing on the training and testing of navigational and wayfinding skills are increasingly using virtual environment (VE) paradigms, which offer significant benefits in experimental control, ecological validity, and…
Descriptors: Computer Simulation, Educational Environment, Spatial Ability, Technology Uses in Education
King, Barbara; Smith, Carmen Petrick – International Journal of Research in Education and Science, 2018
The advent of motion-controlled technologies has unlocked new possibilities for body-based learning in the mathematics classroom. For example, mixed-reality learning environments allow students the opportunity to embody a mathematical concept while simultaneously being provided a visual interface that represents their movement. In the current…
Descriptors: Educational Environment, Blended Learning, Teaching Methods, Instructional Effectiveness
Mason, L.; Scheiter, K.; Tornatora, M. C. – Journal of Computer Assisted Learning, 2017
This study used eye movement modeling examples (EMME) to support students' integrative processing of verbal and graphical information during the reading of an illustrated text. EMME consists of a replay of eye movements of a model superimposed onto the materials that are processed for accomplishing the task. Specifically, the study investigated…
Descriptors: Eye Movements, Multimedia Materials, Multimedia Instruction, Computer Graphics
Kennedy, Michael J.; Hirsch, Shanna Eisner; Dillon, Sarah E.; Rabideaux, Lindsey; Alves, Kathryn D.; Driver, Melissa K. – Teaching of Psychology, 2016
The use of multimedia-driven instruction in college courses is an emerging practice designed to increase students' knowledge. However, limited research has validated the effectiveness of using multimedia to teach students about functional behavioral assessments (FBAs). To test the effectiveness of a multimedia tool called Content Acquisition…
Descriptors: Difficulty Level, Cognitive Processes, Multimedia Instruction, Multimedia Materials
Jung, Jung,; Kim, Dongsik; Na, Chungsoo – Educational Technology & Society, 2016
This study investigated the effectiveness of various types of worked-out examples used in pre-training to optimize the cognitive load and enhance learners' comprehension of the content in an animation-based learning environment. An animation-based learning environment was developed specifically for this study. The participants were divided into…
Descriptors: Cognitive Processes, Difficulty Level, Delivery Systems, Animation
Goksu, Idris – Turkish Online Journal of Educational Technology - TOJET, 2016
The aim of this study is to develop the Web Based Expert System (WBES) which provides analyses and reports based on the cognitive processes of Renewed Bloom Taxonomy (RBT), and to put forward the impact of the supportive education provided in line with these reports, on the academic achievement and mastery learning state of the students. The study…
Descriptors: Learning Processes, Cognitive Processes, Taxonomy, Web Based Instruction
Krawec, Jennifer; Huang, Jia; Montague, Marjorie; Kressler, Benikia; de Alba, Amanda Melia – Learning Disability Quarterly, 2013
This study investigated the effectiveness of "Solve It!" instruction on students' knowledge of math problem-solving strategies. "Solve It!" is a cognitive strategy intervention designed to improve the math problem solving of middle school students with learning disabilities (LD). Participants included seventh- and eighth-grade…
Descriptors: Learning Disabilities, Intervention, Problem Solving, Middle School Students
Casteleyn, Jordi; Mottart, André; Valcke, Martin – Technology, Pedagogy and Education, 2013
There is abundant educational research indicating that graphic organisers (knowledge maps, concept maps, or mind maps) have a beneficial impact on learning, but hardly any research has examined this in the context of presentations. This study therefore investigated how graphic organisers -- as delivered via presentation software -- affect learning…
Descriptors: Instructional Materials, Intermode Differences, Multimedia Instruction, Electronic Learning
Hushman, Carolyn J.; Marley, Scott C. – Journal of Educational Research, 2015
The authors investigated whether the amount of instructional guidance affects science learning and self-efficacy. Sixty 9- and 10-year-old children were randomly assigned to one of the following three instructional conditions: (a) guided instruction consisting of examples and student-generated explanations, (b) direct instruction consisting of a…
Descriptors: Elementary School Students, Self Efficacy, Science Education, Science Instruction
Liang, Lauren Aimonette – RMLE Online: Research in Middle Level Education, 2011
Teaching narrative text selections is an important part of the middle grades English curriculum. As middle grades educators search for ways to best support their students' reading, it is important to consider carefully the effects of various approaches to teaching literature. This study focused on the two most popular approaches to teaching…
Descriptors: English Curriculum, Reader Response, Literary Genres, Grade 6
Chuang, Tsung-Yen; Chen, Wei-Fan – Educational Technology & Society, 2009
This experimental study investigated whether computer-based video games facilitate children's cognitive learning. In comparison to traditional computer-assisted instruction (CAI), this study explored the impact of the varied types of instructional delivery strategies on children's learning achievement. One major research null hypothesis was…
Descriptors: Video Games, Computer Assisted Instruction, Foreign Countries, Teaching Methods
Kieft, Marleen; Rijlaarsdam, Gert; Galbraith, David; van den Bergh, Huub – British Journal of Educational Psychology, 2007
Background: When writing a text, students are required to do several things simultaneously. They have to plan, translate and review, which involve demanding cognitive processes. In order to handle this complexity, writers need to develop a writing strategy. The two most well-defined writing strategies that have been identified, are those of a…
Descriptors: Teaching Methods, Grade 10, Writing Skills, Cognitive Processes
Smith, Patricia L. – 1988
The main focus of this paper is research on the content dimension of feedback, although the scheduling of feedback in an instructional program is also briefly considered. The two major categories of the content of feedback discussed are motivational, reinforcing feedback and informative, corrective feedback. It is noted that researchers in the…
Descriptors: Cognitive Processes, Feedback, Information Processing, Instructional Design
Schwartz, Steven; And Others – 1987
This study examined the effectiveness of a metacourse consisting of eight lessons interspersed over a semester-long beginning course in BASIC and aimed at providing mental models, problem-solving strategies, key concepts, and other heuristic structures. The experimental group consisted of 6 teachers who taught 9 classes of a total of 132 high…
Descriptors: Cognitive Processes, Error Patterns, High Schools, Instructional Effectiveness
Williams, Carol J.; Brown, Scott W. – Educational Media and Technology Yearbook (EMTY), 1991
Review of the research literature focuses on research comparing computer-assisted instruction with conventional instruction; basic research issues for instructional technology; implications of the information processing model; implications of cognitive strategies and knowledge organization for instructional technology; computers as tools for…
Descriptors: Cognitive Processes, Comparative Analysis, Computer Assisted Instruction, Educational Research
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