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Abdul Rabu, Siti Nazleen; Mohamad, Siti Khadijah; Awwad, Samer A. B.; Ismail, Nurul Halimatul Asmak; Yeen, Kang Seua – Education and Information Technologies, 2023
Inquiry-based learning is a learning-and-teaching approach that allows students to gather and build knowledge of scientific facts by asking questions. To gain an understanding of the impact of such an instruction, this study examines the effectiveness of Video Inquiry-based Cooperative Learning (VICL) and Video Inquiry-based Learning (VIL) on…
Descriptors: Instructional Effectiveness, Inquiry, Active Learning, Video Technology
Barton, Alison L.; Chesley, Colin G. – International Journal of Teaching and Learning in Higher Education, 2020
We experimentally assessed the efficacy of two online instructional methods, guided inquiry and video, on learning and conceptual change, while also examining the relationship of student characteristics to these outcomes. Results indicate an interaction between mindset and instructional method for learning; additional learner characteristics may…
Descriptors: Instructional Effectiveness, Inquiry, Teaching Methods, Video Technology
Pološki Vokic, Nina; Aleksic, Ana – Education Sciences, 2020
Active teaching methods are emphasized as an important part of an effective teaching process for Generation Y students. Still, some individual characteristics, such as creativity and learning style, need to be considered as they can affect outcomes of the learning process. Empirical research on the students' preferences for various active and…
Descriptors: Active Learning, Teaching Methods, Age Groups, Cognitive Style
Laksana, Dek Ngurah Laba; Dasna, I Wayan; Degeng, I Nyoman Sudana – Journal of Baltic Science Education, 2019
This research aimed to identify the effects of inquiry-based learning on the conceptual understanding of students with various learning styles in the multimedia learning environment. This research was factorial experiment with the quasi-experimental design. There were total of 157 primary school students in Bali, Indonesia being involved as the…
Descriptors: Active Learning, Inquiry, Cognitive Style, Elementary School Students
Navratil, Sabrina D.; Kühl, Tim – Journal of Computer Assisted Learning, 2019
Self-generated learning (SGL) activities are characterized as an active learning strategy that functions as a support for deeper comprehension. However, the question arises which factors could be essential to fully exploit the effectiveness of SGL activities. One possible factor may be the emotional state of learners during learning. Because…
Descriptors: Emotional Response, Learning Strategies, Active Learning, Learning Activities
Tita, Mihaela; Tufeanu, Roxana; Tita, Ovidiu – Education and Urban Society, 2019
The fundamental objective of this research is establishing favorable active methods applied to students in laboratory work, taking into account the peculiarities of students and the theme specificity so that they form certain practical skills to sensory and textural analysis of cheese. For the research purposes, students were grouped from one of…
Descriptors: Foreign Countries, Active Learning, Foods Instruction, Skill Development
Wouters, Pieter; van der Meulen, Esmee S. – International Journal of Game-Based Learning, 2020
Adapting learning to the level and preferences of learners and game-based learning have increasingly received much attention. The current study examined whether learning styles based on the Felder-Silverman classification (perception, input, processing and organization of information) influence learning in GBL. Only the input and processing scales…
Descriptors: Cognitive Style, Educational Games, Preferences, Mathematics Education
Jazuli, La Ode Ahmad; Solihatin, Etin; Syahrial, Zulfiati – Pedagogical Research, 2019
The purpose of this study was to study the effect of Brain-Based Learning and Project Based Learning strategies on the results of mathematics learning in students of visual learning styles in the Basic Mathematics Introduction course at the Teaching and Education Faculty at Halu Oleo University, Republic of Indonesia. This study uses an…
Descriptors: Brain, Active Learning, Student Projects, Learning Strategies
Crogman, Horace; Trebeau Crogman, Maryam – Cogent Education, 2018
A number of researchers and educators have proposed educational methods over the years designed to improve our focus on students, their quality of learning, and experiences through academic and personal development. With a concern for moving forward, some of the more classical methods have been abandoned for the sake of progress, technology, and…
Descriptors: Questioning Techniques, Teaching Methods, Cognitive Style, Teacher Role
Jirí Škoda; Pavel Doulík; Martin Bílek; Ivana Šimonová – Journal of Baltic Science Education, 2016
The IBSE has become a rather frequently applied strategy of directing learning activities in teaching science subjects. However, results of the IBSE effectiveness are not clear. A more detailed analysis is required which will reflect learners' individual characteristics. Therefore, the main aim of this research is to discover what the…
Descriptors: Cognitive Style, Secondary School Students, Science Instruction, Inquiry
The Effect of Teaching Strategies and Students' Cognitive Style on the Online Discussion Environment
Wu, Sheng-Yi – Asia-Pacific Education Researcher, 2016
One issue of concern to teachers is the effect of teaching strategies and students' cognitive style on knowledge construction via online discussions in social networks. This study aimed to explore which teaching strategies lead to better learning performance and which cognitive styles affect learning from teaching strategies based on online…
Descriptors: Cognitive Style, Teaching Methods, Instructional Effectiveness, Discussion Groups
Baytiyeh, Hoda – International Journal of Information and Learning Technology, 2017
Purpose: The purpose of this paper is to investigate the effectiveness of the flipped classroom model in teaching and learning as well as the skills that can be acquired by students after being exposed to this learning style. Design/methodology/approach: This paper uses a qualitative case study design. In total, 20 students, from various majors,…
Descriptors: Instructional Effectiveness, Blended Learning, Qualitative Research, Case Studies
Brown, Ashland O.; Jensen, Daniel; Rencis, Joseph; Wood, Kristin; Wood, John; White, Christina; Raaberg, Kristen Kaufman; Coffman, Josh – Advances in Engineering Education, 2012
The purpose of active learning is to solicit participation by students beyond the passive mode of traditional classroom lectures. Reading, writing, participating in discussions, hands-on activities, engaging in active problem solving, and collaborative learning can all be involved. The skills acquired during active learning tend to go above and…
Descriptors: Active Learning, Tutoring, Engineering Education, Computer Assisted Instruction
Kommers, Piet, Ed.; Viana, Adriana Backx Noronha, Ed.; Issa, Tomayess, Ed.; Isaías, Pedro, Ed. – International Association for Development of the Information Society, 2020
These proceedings contain the papers of the 7th International Conference on Educational Technologies 2020 (ICEduTech 2020), which has been organised by the International Association for Development of the Information Society and co-organised by the University of São Paulo ("Universidade de São Paulo"), Brazil, from 5 to 7 February 2020.…
Descriptors: Cognitive Style, Handheld Devices, Telecommunications, Graduate Students
Tham, Raymond; Tham, Lesley – International Journal on E-Learning, 2014
The Internet Generation today is accustomed to multi-tasking, graphics, fun, and fantasy. Educators are finding it challenging to engage and motivate students with the traditional mode of teaching. They are increasingly seeking to tap the potential of game-based learning to engage and motivate learners. Game-based learning is also catching on in…
Descriptors: Foreign Countries, Educational Games, Higher Education, College Students
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